Player Matchup

Erlang Shen
Erlang Shen
Grandpasoven
Erlang Shen
Level 29
God Stats
1W - 6L
1,296 SR
Queue Stats
57W - 59L
1,492 Elo+
Solo
Ra
Ra
KushChronicles
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,334 Elo+
Party 2
Neith
Neith
MicroLube
Neith
Level 2
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Nemesis
Nemesis
SniperHavicDc
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 63L
1,498 Elo+
Solo
Ymir
Ymir
boofajurr
Ymir
Level 4
God Stats
0W - 4L
1,097 SR
Queue Stats
0W - 6L
1,107 Elo+
Party 2
Team Averages
Level 12
1,327 SR
1,332 Elo+

VS

Team Averages
Level 21
1,524 SR
1,673 Elo+
Ah Muzen Cab
Ah Muzen Cab
BugBugBugBug
Ah Muzen Cab
Level 25
God Stats
18W - 7L
1,579 SR
Queue Stats
37W - 17L
1,555 Elo+
Party 1
Apollo
Apollo
CreepyJosuke67
Apollo
Level 22
God Stats
3W - 4L
1,097 SR
Queue Stats
31W - 32L
1,431 Elo+
Solo
Osiris
Osiris
MrMungusTheTwo
Osiris
Level 18
God Stats
9W - 1L
1,677 SR
Queue Stats
63W - 28L
1,793 Elo+
Party 1
Scylla
Scylla
travescottburger
Scylla
Level 12
God Stats
3W - 0L
1,768 SR
Queue Stats
5W - 0L
1,793 Elo+
Party 1
Kumbhakarna
Kumbhakarna
vamanasucks
Kumbhakarna
Level 29
God Stats
4W - 0L
1,500 SR
Queue Stats
25W - 14L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Grandpasoven
Erlang Shen
12
0 / 4 / 1
6,577
438
1,994
12,044
6,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 7 / 2
7,723
515
4,287
7,922
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
MicroLube
Neith
9
0 / 7 / 2
5,909
394
5,181
9,972
2,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
13
4 / 5 / 0
8,315
554
5,679
12,545
4,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
9
1 / 5 / 1
6,101
407
3,325
11,341
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BugBugBugBug
Ah Muzen Cab
14
5 / 1 / 9
8,823
588
9,224
8,040
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 2 / 1
8,160
544
5,406
6,330
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 1 / 2
8,417
561
9,414
5,419
5,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
10 / 1 / 4
9,197
613
11,637
6,307
2,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
vamanasucks
Kumbhakarna
12
5 / 2 / 11
8,137
542
4,771
9,680
4,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
28
28
Deaths
7
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BugBugBugBug
Ah Muzen Cab
5
1
9
9.5
W
5
2
1
2.75
L
Erlang Shen
Grandpasoven
Erlang Shen
0
4
1
0.13
L
1
7
2
0.29
L
Neith
MicroLube
Neith
0
7
2
0.14
W
3
1
2
4
L
Nemesis
4
5
0
0.8
L
Ymir
1
5
1
0.3
W
10
1
4
12
W
Kumbhakarna
vamanasucks
Kumbhakarna
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,466
Damage
40,452
53,824
Taken
35,776
20,806
Mitigated
19,433
11,001
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BugBugBugBug
Ah Muzen Cab
9,224
4,198
0
2,003
8,040
2,747
1,408
298
7,742
0
59,091
W
5,406
2,006
0
750
6,330
3,759
0
1,993
4,337
5,655
44,383
L
Erlang Shen
Grandpasoven
Erlang Shen
1,994
727
0
4,080
12,044
6,371
0
1,043
10,961
0
29,081
L
4,287
728
613
611
7,922
2,541
272
2,979
4,743
36,037
0
L
Neith
MicroLube
Neith
5,181
2,567
0
1,752
9,972
2,704
572
4,961
4,877
0
23,374
W
9,414
3,652
0
500
5,419
5,780
96
567
4,852
4,024
43,117
L
Nemesis
5,679
2,001
0
3,448
12,545
4,590
0
3,329
9,066
0
43,080
L
Ymir
3,325
1,324
0
497
11,341
4,600
32
4,461
6,831
21,247
0
W
11,637
886
0
1,361
6,307
2,173
0
1,715
4,592
54,552
0
W
Kumbhakarna
vamanasucks
Kumbhakarna
4,771
846
0
1,948
9,680
4,974
0
3,039
6,641
13,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,625
Gold Earned
42,734
319
Minions Killed
387
0
Camps Cleared
0
1,380,695
Distance Traveled
1,439,217
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,823
588
95
6
0
243,362
2
W
Apollo
8,160
544
81
5
0
297,051
2
L
Erlang Shen
6,577
438
69
5
0
288,528
2
L
Ra
7,723
515
84
6
0
285,785
2
L
Neith
5,909
394
54
4
0
250,383
0
W
Osiris
8,417
561
88
6
0
302,932
4
L
Nemesis
8,315
554
80
5
0
297,216
3
L
Ymir
6,101
407
32
2
0
258,783
1
W
Scylla
9,197
613
108
7
0
301,796
2
W
Kumbhakarna
8,137
542
15
1
0
294,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role