Player Matchup

Bakasura
Bakasura
Fluffalufacus
Bakasura
Level 86
God Stats
12W - 6L
1,825 SR
Queue Stats
67W - 63L
1,584 Elo+
Party 1
Set
Set
GiganX13
Set
Level 49
God Stats
6W - 5L
1,663 SR
Queue Stats
18W - 16L
1,618 Elo+
Party 1
Danzaburou
Danzaburou
MARSKO1987
Danzaburou
Level 48
God Stats
16W - 21L
1,425 SR
Queue Stats
28W - 49L
1,543 Elo+
Solo
Athena
Athena
MadMontague
Athena
Level 117
God Stats
9W - 12L
1,255 SR
Queue Stats
247W - 263L
1,450 Elo+
Solo
Olorun
Olorun
lokjipo12
Olorun
Level 76
God Stats
2W - 2L
1,408 SR
Queue Stats
169W - 161L
1,521 Elo+
Solo
Team Averages
Level 75
1,515 SR
1,543 Elo+

VS

Team Averages
Level 95
1,523 SR
1,404 Elo+
Cupid
Cupid
DarkShadow01
Cupid
Level 93
God Stats
2W - 6L
1,500 SR
Queue Stats
134W - 129L
1,391 Elo+
Party 3
Sylvanus
Sylvanus
TacoD_Chicharron
Sylvanus
Level 109
God Stats
255W - 206L
1,572 SR
Queue Stats
464W - 472L
1,455 Elo+
Party 2
Mulan
Mulan
grim_reaper710
Mulan
Level 106
God Stats
10W - 17L
1,311 SR
Queue Stats
249W - 230L
1,447 Elo+
Party 2
Arachne
Arachne
jmealz617
Arachne
Level 100
God Stats
11W - 5L
1,500 SR
Queue Stats
172W - 150L
1,379 Elo+
Party 3
Chang'e
Chang'e
mannyfresh_111
Chang'e
Level 68
God Stats
6W - 5L
1,733 SR
Queue Stats
134W - 126L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fluffalufacus
Bakasura
10
2 / 4 / 0
5,852
585
3,526
7,950
2,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 1 / 1
5,130
513
2,172
6,553
4,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
MARSKO1987
Danzaburou
8
1 / 2 / 0
4,598
460
1,797
3,468
837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
8
0 / 1 / 0
4,455
446
553
4,128
1,859
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
lokjipo12
Olorun
9
1 / 5 / 1
4,799
480
2,365
6,374
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,142
514
2,261
3,102
610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 1
5,853
585
3,949
6,325
2,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 0 / 1
5,771
577
1,788
4,881
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
jmealz617
Arachne
10
3 / 2 / 5
5,940
594
3,894
7,492
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 1 / 2
6,825
683
3,892
4,022
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
4
Kills
13
13
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Bakasura
Fluffalufacus
Bakasura
2
4
0
0.5
L
0
1
1
0.5
L
Danzaburou
MARSKO1987
Danzaburou
1
2
0
0.5
L
Athena
0
1
0
0
W
2
1
1
2.5
W
3
0
1
3.5
W
Arachne
jmealz617
Arachne
3
2
5
2.75
L
Olorun
lokjipo12
Olorun
1
5
1
0.3
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,413
Damage
15,784
28,473
Taken
25,822
10,806
Mitigated
8,670
6,614
Healing
12,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,261
816
536
1,957
3,102
610
520
59
3,023
0
20,364
L
Bakasura
Fluffalufacus
Bakasura
3,526
2,651
0
1,578
7,950
2,358
0
1,329
6,596
0
27,285
L
2,172
1,051
0
2,323
6,553
4,010
0
3,171
3,382
0
26,641
L
Danzaburou
MARSKO1987
Danzaburou
1,797
475
87
306
3,468
837
0
0
3,468
0
12,722
L
Athena
553
144
135
603
4,128
1,859
0
125
4,003
13,167
0
W
3,949
1,141
315
3,033
6,325
2,551
0
0
5,800
27,233
0
W
1,788
166
99
1,197
4,881
2,082
0
494
4,387
0
19,375
W
Arachne
jmealz617
Arachne
3,894
2,397
0
3,430
7,492
2,314
21
394
6,831
0
23,274
L
Olorun
lokjipo12
Olorun
2,365
705
0
1,582
6,374
1,742
0
2,957
3,183
20,380
0
W
3,892
392
0
2,146
4,022
1,113
430
1,707
1,938
33,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
29,531
210
Minions Killed
259
0
Camps Cleared
0
883,022
Distance Traveled
882,613
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,142
514
43
4
0
163,876
2
L
Bakasura
5,852
585
66
7
0
161,629
0
L
Set
5,130
513
53
5
0
180,868
0
L
Danzaburou
4,598
460
28
3
0
178,061
1
L
Athena
4,455
446
27
3
0
198,000
3
W
Sylvanus
5,853
585
51
5
0
136,611
1
W
Mulan
5,771
577
29
3
0
191,376
3
W
Arachne
5,940
594
57
6
0
215,020
2
L
Olorun
4,799
480
36
4
0
164,464
4
W
Chang'e
6,825
683
79
8
0
175,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role