Player Matchup

Apollo
Apollo
CreamyGnocchi
Apollo
Level 127
God Stats
3W - 1L
1,288 SR
Queue Stats
11W - 10L
1,464 Elo+
Party 2
Sylvanus
Sylvanus
DewBison
Sylvanus
Level 123
God Stats
15W - 9L
1,602 SR
Queue Stats
48W - 38L
1,643 Elo+
Party 2
Thoth
Thoth
Heyyze
Thoth
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 29L
1,459 Elo+
Solo
Osiris
Osiris
Homeboybxny
Osiris
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 141L
1,611 Elo+
Solo
Bakasura
Bakasura
Jestiss
Bakasura
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 111
1,478 SR
1,535 Elo+

VS

Team Averages
Level 129
1,509 SR
1,509 Elo+
Osiris
Osiris
AJMiloz
Osiris
Level 128
God Stats
7W - 11L
1,269 SR
Queue Stats
250W - 292L
1,544 Elo+
Party 1
Chang'e
Chang'e
DrAirrick
Chang'e
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 163L
1,391 Elo+
Party 1
Apollo
Apollo
ElZuculento
Apollo
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 44L
1,299 Elo+
Solo
Fenrir
Fenrir
Peaches
Fenrir
Level 103
God Stats
1W - 1L
1,778 SR
Queue Stats
9W - 3L
1,791 Elo+
Solo
Hel
Hel
RiotWyatt32
Hel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 195L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
9,204
575
7,977
12,473
5,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DewBison
Sylvanus
13
2 / 3 / 7
7,840
490
5,398
12,027
10,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
Heyyze
Thoth
17
8 / 2 / 6
10,479
655
12,326
7,696
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
15
2 / 2 / 5
9,097
569
9,776
10,792
8,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Jestiss
Bakasura
18
5 / 2 / 3
10,140
634
8,591
10,626
7,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AJMiloz
Osiris
11
0 / 2 / 3
6,636
415
4,588
11,610
7,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
DrAirrick
Chang'e
14
1 / 5 / 3
8,318
520
6,416
11,779
12,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
15
4 / 2 / 1
8,654
541
9,731
10,294
5,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Peaches
Fenrir
12
2 / 4 / 3
7,636
477
4,654
11,502
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 8 / 1
8,622
539
5,079
12,002
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
21
Kills
11
11
Deaths
21
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
AJMiloz
Osiris
0
2
3
0.75
W
4
2
2
2.5
W
Sylvanus
DewBison
Sylvanus
2
3
7
1.83
L
Chang'e
DrAirrick
Chang'e
1
5
3
0.5
L
Apollo
4
2
1
2.25
W
Thoth
Heyyze
Thoth
8
2
6
5.5
W
Osiris
2
2
5
2.25
W
Bakasura
Jestiss
Bakasura
5
2
3
3.25
L
Fenrir
Peaches
Fenrir
2
4
3
0.88
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,068
Damage
30,468
53,614
Taken
57,187
33,636
Mitigated
35,104
20,520
Healing
14,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AJMiloz
Osiris
4,588
1,109
0
282
11,610
7,813
159
4,853
6,250
4,026
27,888
W
7,977
5,093
0
6,341
12,473
5,191
370
1,819
10,612
0
62,999
W
Sylvanus
DewBison
Sylvanus
5,398
1,187
2,401
4,301
12,027
10,123
356
1,673
10,275
32,182
0
L
Chang'e
DrAirrick
Chang'e
6,416
197
736
4,192
11,779
12,757
70
1,724
9,779
41,574
0
L
Apollo
9,731
5,855
0
3,191
10,294
5,814
0
2,697
7,567
6,106
59,808
W
Thoth
Heyyze
Thoth
12,326
147
0
749
7,696
2,854
2,554
1,564
6,043
70,903
0
W
Osiris
9,776
2,737
0
2,870
10,792
8,221
412
5,063
5,355
6,657
45,285
W
Bakasura
Jestiss
Bakasura
8,591
5,855
0
3,858
10,626
7,247
0
1,994
8,563
8,971
65,487
L
Fenrir
Peaches
Fenrir
4,654
862
0
3,032
11,502
4,514
0
3,577
7,677
0
37,502
L
5,079
81
1,478
2,071
12,002
4,206
80
5,489
5,373
52,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,760
Gold Earned
39,866
531
Minions Killed
461
0
Camps Cleared
0
1,616,225
Distance Traveled
1,534,991
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,636
415
49
3
0
337,399
3
W
Apollo
9,204
575
98
6
0
304,520
5
W
Sylvanus
7,840
490
51
3
0
300,130
6
L
Chang'e
8,318
520
89
6
0
258,927
0
L
Apollo
8,654
541
129
8
0
303,864
6
W
Thoth
10,479
655
134
8
0
316,979
4
W
Osiris
9,097
569
100
6
0
329,688
5
W
Bakasura
10,140
634
148
9
0
364,908
5
L
Fenrir
7,636
477
81
5
0
332,100
7
L
Hel
8,622
539
113
7
0
302,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role