Player Matchup

Fenrir
Fenrir
DionHades
Fenrir
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 31L
1,588 Elo+
Party 3
Janus
Janus
MerciiiDray
Janus
Level 69
God Stats
6W - 19L
1,414 SR
Queue Stats
282W - 287L
1,388 Elo+
Party 2
Sol
Sol
TheOrgullo
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
lupo31
Cu Chulainn
Level 17
God Stats
0W - 1L
1,455 SR
Queue Stats
4W - 3L
1,595 Elo+
Party 3
Heimdallr
Heimdallr
xEddy_MalcreadoX
Heimdallr
Level 22
God Stats
25W - 34L
1,431 SR
Queue Stats
36W - 48L
1,376 Elo+
Party 2
Team Averages
Level 45
1,460 SR
1,490 Elo+

VS

Team Averages
Level 36
1,507 SR
1,446 Elo+
Xbalanque
Xbalanque
AnorexicAsian
Xbalanque
Level 34
God Stats
9W - 10L
1,619 SR
Queue Stats
20W - 20L
1,459 Elo+
Party 1
Bellona
Bellona
Narsilioncas
Bellona
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Thanatos
Thanatos
ShortCurcuit
Thanatos
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,437 Elo+
Party 1
Ah Puch
Ah Puch
Venamart
Ah Puch
Level 24
God Stats
4W - 4L
1,416 SR
Queue Stats
8W - 9L
1,407 Elo+
Party 1
Chang'e
Chang'e
WolvesOfTheSea
Chang'e
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DionHades
Fenrir
8
1 / 1 / 1
4,714
524
2,078
5,201
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
4,860
540
1,562
4,304
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 1 / 1
4,130
459
3,016
2,832
1,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
lupo31
Cu Chulainn
6
1 / 2 / 0
4,222
469
1,062
5,229
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
6
0 / 2 / 0
3,914
435
1,465
3,155
787
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnorexicAsian
Xbalanque
8
2 / 1 / 1
4,877
542
2,710
5,066
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Bellona
Narsilioncas
Bellona
10
4 / 0 / 0
6,061
673
3,949
5,014
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
ShortCurcuit
Thanatos
9
4 / 0 / 0
5,503
611
2,838
6,242
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Ah Puch
Venamart
Ah Puch
9
0 / 1 / 2
5,254
584
1,601
3,494
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 1 / 3
4,997
555
1,559
3,199
1,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
10
10
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AnorexicAsian
Xbalanque
2
1
1
2.5
L
Fenrir
DionHades
Fenrir
1
1
1
1.5
L
1
4
0
0.25
W
Bellona
Narsilioncas
Bellona
4
0
0
4
W
Thanatos
ShortCurcuit
Thanatos
4
0
0
4
L
0
1
1
0.5
W
Ah Puch
Venamart
Ah Puch
0
1
2
1
W
0
1
3
1.5
L
Cu Chulainn
lupo31
Cu Chulainn
1
2
0
0.5
L
Heimdallr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,183
Damage
12,657
20,721
Taken
23,015
8,673
Mitigated
8,580
4,086
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AnorexicAsian
Xbalanque
2,710
1,479
0
2,280
5,066
1,395
892
1,673
3,361
0
22,882
L
Fenrir
DionHades
Fenrir
2,078
950
129
1,544
5,201
3,225
0
248
4,953
4,596
14,843
L
1,562
294
0
330
4,304
1,172
0
1,759
2,545
20,634
0
W
Bellona
Narsilioncas
Bellona
3,949
1,163
0
2,896
5,014
3,352
183
52
4,962
0
29,583
W
Thanatos
ShortCurcuit
Thanatos
2,838
1,138
381
6,026
6,242
1,773
0
847
5,395
0
18,670
L
3,016
295
0
1,103
2,832
1,235
0
441
2,391
19,143
0
W
Ah Puch
Venamart
Ah Puch
1,601
107
0
1,177
3,494
910
233
803
2,531
22,739
0
W
1,559
473
1,372
1,570
3,199
1,150
362
1,195
2,004
10,175
0
L
Cu Chulainn
lupo31
Cu Chulainn
1,062
131
0
980
5,229
2,254
0
447
4,782
0
11,035
L
Heimdallr
1,465
1,084
0
0
3,155
787
0
265
2,890
0
12,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,840
Gold Earned
26,692
178
Minions Killed
232
0
Camps Cleared
0
776,544
Distance Traveled
747,334
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
4,877
542
54
6
0
121,237
2
L
Fenrir
4,714
524
38
4
0
188,482
0
L
Janus
4,860
540
56
6
0
146,671
3
W
Bellona
6,061
673
76
8
0
176,464
2
W
Thanatos
5,503
611
42
5
0
155,889
0
L
Sol
4,130
459
38
4
0
142,201
1
W
Ah Puch
5,254
584
48
5
0
140,073
1
W
Chang'e
4,997
555
12
1
0
153,671
2
L
Cu Chulainn
4,222
469
20
2
0
181,663
1
L
Heimdallr
3,914
435
26
3
0
117,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role