Player Matchup

Horus
Horus
CrispybaconBob
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 84L
1,401 Elo+
Party 1
Ra
Ra
like2325
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 18L
1,153 Elo+
Solo
Apollo
Apollo
meybdead
Apollo
Level 29
God Stats
27W - 12L
1,689 SR
Queue Stats
39W - 27L
1,676 Elo+
Solo
Baron Samedi
Baron Samedi
woeha
Baron Samedi
Level 17
God Stats
21W - 10L
1,276 SR
Queue Stats
86W - 69L
1,453 Elo+
Party 1
Neith
Neith
神的浩劫
Neith
Level 5
God Stats
3W - 5L
1,229 SR
Queue Stats
3W - 5L
1,231 Elo+
Solo
Team Averages
Level 18
1,439 SR
1,383 Elo+

VS

Team Averages
Level 16
1,530 SR
1,386 Elo+
Ares
Ares
AJLKA6
Ares
Level 28
God Stats
10W - 13L
1,500 SR
Queue Stats
24W - 33L
1,204 Elo+
Solo
Neith
Neith
KaYoZz23
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,486 Elo+
Solo
Baron Samedi
Baron Samedi
SIN3STR0
Baron Samedi
Level 7
God Stats
1W - 2L
1,685 SR
Queue Stats
7W - 10L
1,324 Elo+
Solo
Loki
Loki
SerenityMK2
Loki
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
llSizarll
Bellona
Level 4
God Stats
1W - 4L
1,463 SR
Queue Stats
1W - 8L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
9,541
502
7,130
11,948
12,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 10 / 5
8,846
466
5,212
13,888
5,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
meybdead
Apollo
19
7 / 4 / 2
11,607
611
13,702
13,101
8,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
woeha
Baron Samedi
16
5 / 2 / 11
11,065
582
10,417
13,919
15,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 4 / 6
10,093
531
7,106
10,371
4,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AJLKA6
Ares
2
0 / 2 / 0
5,323
280
94
1,759
605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
KaYoZz23
Neith
15
3 / 6 / 5
9,388
494
7,374
13,768
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
SIN3STR0
Baron Samedi
16
5 / 7 / 6
9,624
507
11,253
12,768
6,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
11 / 3 / 4
11,364
598
11,887
14,253
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
llSizarll
Bellona
15
2 / 5 / 4
9,224
485
9,208
16,412
15,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
40
23
Kills
21
22
Deaths
23
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
AJLKA6
Ares
0
2
0
0
W
4
2
5
3.25
L
Neith
KaYoZz23
Neith
3
6
5
0.92
L
Baron Samedi
SIN3STR0
Baron Samedi
5
7
6
1.14
L
11
3
4
4.33
W
1
10
5
0.35
L
Bellona
llSizarll
Bellona
2
5
4
0.8
W
Apollo
meybdead
Apollo
7
4
2
2
W
Baron Samedi
woeha
Baron Samedi
5
2
11
5.25
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,567
Damage
39,816
63,227
Taken
58,960
46,272
Mitigated
32,482
17,831
Healing
13,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AJLKA6
Ares
94
0
0
0
1,759
605
0
874
885
248
0
W
7,130
2,852
250
4,224
11,948
12,307
366
862
10,787
2,532
33,681
L
Neith
KaYoZz23
Neith
7,374
3,735
0
3,817
13,768
4,879
2,546
5,384
8,359
0
49,230
L
Baron Samedi
SIN3STR0
Baron Samedi
11,253
844
540
1,711
12,768
6,490
465
5,224
7,494
60,200
0
L
11,887
3,641
0
3,694
14,253
5,482
0
3,651
10,509
0
69,046
W
5,212
358
377
1,474
13,888
5,550
1,801
6,188
7,675
43,347
0
L
Bellona
llSizarll
Bellona
9,208
3,464
0
3,370
16,412
15,026
879
1,639
14,474
375
43,070
W
Apollo
meybdead
Apollo
13,702
7,642
0
2,497
13,101
8,970
283
1,627
11,320
9,678
85,355
W
Baron Samedi
woeha
Baron Samedi
10,417
1,580
1,220
5,616
13,919
15,212
1,424
2,189
11,705
45,225
0
W
7,106
3,049
0
2,173
10,371
4,233
2,414
829
9,542
0
37,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,152
Gold Earned
44,923
423
Minions Killed
365
0
Camps Cleared
0
1,578,805
Distance Traveled
1,386,859
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,323
280
0
0
0
35,755
0
W
Horus
9,541
502
50
3
0
337,833
0
L
Neith
9,388
494
93
5
0
286,818
0
L
Baron Samedi
9,624
507
93
5
0
323,268
0
L
Loki
11,364
598
101
5
0
414,238
1
W
Ra
8,846
466
75
4
0
252,354
1
L
Bellona
9,224
485
78
4
0
326,780
0
W
Apollo
11,607
611
149
8
0
340,473
3
W
Baron Samedi
11,065
582
75
4
0
315,764
3
W
Neith
10,093
531
74
4
0
332,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role