Player Matchup

Arachne
Arachne
Danaerious
Arachne
Level 19
God Stats
62W - 57L
1,413 SR
Queue Stats
137W - 149L
1,642 Elo+
Solo
Horus
Horus
EmErEldSquEd
Horus
Level 29
God Stats
8W - 11L
1,736 SR
Queue Stats
88W - 83L
1,628 Elo+
Party 3
Chernobog
Chernobog
Korinocalypse
Chernobog
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 44L
1,648 Elo+
Party 3
Nu Wa
Nu Wa
SeedFunnel
Nu Wa
Level 20
God Stats
6W - 6L
1,396 SR
Queue Stats
31W - 32L
1,552 Elo+
Solo
Cerberus
Cerberus
UltraLeviathan
Cerberus
Level 23
God Stats
4W - 0L
1,958 SR
Queue Stats
62W - 50L
1,710 Elo+
Party 3
Team Averages
Level 23
1,601 SR
1,636 Elo+

VS

Team Averages
Level 13
1,433 SR
1,643 Elo+
Skadi
Skadi
Aernasis
Skadi
Level 25
God Stats
4W - 3L
1,409 SR
Queue Stats
205W - 164L
1,645 Elo+
Party 1
Ymir
Ymir
Mankwell-Supreme
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 2
Erlang Shen
Erlang Shen
PeetDooter
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 2
Thoth
Thoth
SalYoutations
Thoth
Level 25
God Stats
0W - 5L
1,468 SR
Queue Stats
538W - 365L
1,739 Elo+
Party 1
Kali
Kali
kungfutony
Kali
Level 10
God Stats
0W - 3L
1,286 SR
Queue Stats
113W - 106L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Danaerious
Arachne
15
6 / 1 / 1
9,478
592
4,507
11,153
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 7
7,477
467
4,582
10,757
5,289
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Korinocalypse
Chernobog
14
7 / 2 / 5
9,028
564
10,910
11,555
3,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
17
1 / 1 / 5
10,150
634
12,104
9,654
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
16
4 / 1 / 2
9,678
605
11,765
10,591
10,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aernasis
Skadi
11
1 / 3 / 3
6,991
437
9,630
9,299
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 5 / 4
6,179
386
2,900
12,664
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
PeetDooter
Erlang Shen
14
1 / 6 / 0
7,720
483
6,631
16,894
7,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 4 / 1
8,748
547
11,440
11,143
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 2
7,359
460
2,511
10,185
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
21
Kills
7
7
Deaths
21
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
Aernasis
Skadi
1
3
3
0.83
W
Arachne
Danaerious
Arachne
6
1
1
6.5
W
3
2
7
3.25
W
Chernobog
Korinocalypse
Chernobog
7
2
5
4.75
L
0
5
4
0.4
L
Erlang Shen
PeetDooter
Erlang Shen
1
6
0
0.17
L
3
4
1
0.88
W
Nu Wa
1
1
5
3.5
W
Cerberus
4
1
2
5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,868
Damage
33,112
53,710
Taken
60,185
26,792
Mitigated
21,683
29,673
Healing
15,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Aernasis
Skadi
9,630
4,448
0
3,263
9,299
2,850
0
1,739
7,464
0
43,910
W
Arachne
Danaerious
Arachne
4,507
3,620
0
6,834
11,153
3,830
0
2,305
8,848
0
56,922
W
4,582
2,490
2,698
4,863
10,757
5,289
545
4,214
6,543
0
16,149
W
Chernobog
Korinocalypse
Chernobog
10,910
7,407
0
5,734
11,555
3,534
515
2,849
8,706
0
55,065
L
2,900
596
0
804
12,664
5,345
0
2,907
9,675
11,223
0
L
Erlang Shen
PeetDooter
Erlang Shen
6,631
2,921
0
5,375
16,894
7,136
0
12,019
4,292
5,929
46,236
L
11,440
376
0
3,568
11,143
3,019
0
4,729
6,204
76,434
0
W
Nu Wa
12,104
2,129
134
4,719
9,654
3,370
774
4,996
4,658
91,560
0
W
Cerberus
11,765
1,566
0
4,691
10,591
10,769
770
736
9,855
62,408
0
L
2,511
1,021
0
2,716
10,185
3,333
0
1,388
8,681
0
42,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,811
Gold Earned
36,997
561
Minions Killed
418
0
Camps Cleared
0
1,490,468
Distance Traveled
1,401,340
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,991
437
89
6
0
258,518
4
W
Arachne
9,478
592
104
7
0
329,924
1
W
Horus
7,477
467
15
1
0
312,260
9
W
Chernobog
9,028
564
102
6
0
269,600
3
L
Ymir
6,179
386
16
1
0
275,032
0
L
Erlang Shen
7,720
483
102
6
0
285,332
2
L
Thoth
8,748
547
142
9
0
287,040
0
W
Nu Wa
10,150
634
178
11
0
309,959
4
W
Cerberus
9,678
605
162
10
0
268,725
3
L
Kali
7,359
460
69
4
0
295,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role