Player Matchup

Loki
Loki
Dan Valley
Loki
Level 27
God Stats
25W - 22L
1,281 SR
Queue Stats
120W - 144L
1,385 Elo+
Party 1
Neith
Neith
DeathsMercenary
Neith
Level 15
God Stats
2W - 2L
1,309 SR
Queue Stats
38W - 37L
1,397 Elo+
Solo
Olorun
Olorun
Millerr9
Olorun
Level 7
God Stats
1W - 1L
1,280 SR
Queue Stats
3W - 7L
1,334 Elo+
Party 2
Kukulkan
Kukulkan
danihghjr
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,280 Elo+
Party 1
Nemesis
Nemesis
llLilRedll
Nemesis
Level 7
God Stats
4W - 5L
1,542 SR
Queue Stats
6W - 9L
1,404 Elo+
Party 2
Team Averages
Level 12
1,382 SR
1,360 Elo+

VS

Team Averages
Level 14
1,543 SR
1,506 Elo+
Kukulkan
Kukulkan
BAYLE5524
Kukulkan
Level 5
God Stats
1W - 1L
1,683 SR
Queue Stats
7W - 5L
1,446 Elo+
Solo
Ares
Ares
BathSalts42069
Ares
Level 7
God Stats
47W - 28L
1,606 SR
Queue Stats
231W - 149L
1,558 Elo+
Solo
Merlin
Merlin
IanTheTerrorist
Merlin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,620 Elo+
Party 3
Medusa
Medusa
LeRosenoir37
Medusa
Level 16
God Stats
16W - 24L
1,426 SR
Queue Stats
563W - 611L
1,407 Elo+
Solo
Artemis
Artemis
i Have Depresso
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 65L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 2 / 19
15,606
1,200
20,867
12,074
5,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
19 / 3 / 21
16,405
1,262
33,798
23,302
10,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Millerr9
Olorun
16
0 / 0 / 6
10,779
829
1,452
5,654
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
danihghjr
Kukulkan
20
5 / 2 / 15
13,954
1,073
19,823
13,990
6,027
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
llLilRedll
Nemesis
20
11 / 5 / 18
14,348
1,104
25,377
23,224
13,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BAYLE5524
Kukulkan
18
1 / 8 / 4
12,106
931
9,716
19,385
9,016
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 10 / 5
12,838
988
7,766
31,971
39,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 9 / 2
14,666
1,128
23,201
15,143
5,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
20
2 / 12 / 7
13,349
1,027
21,185
23,480
10,202
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 12 / 3
11,694
900
10,134
19,985
11,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
33
51
Kills
12
12
Deaths
51
79
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BAYLE5524
Kukulkan
1
8
4
0.38
L
0
10
5
0.25
W
16
2
19
12.75
W
19
3
21
9.83
L
8
9
2
1
L
Medusa
2
12
7
0.46
W
Olorun
Millerr9
Olorun
0
0
6
3
W
Kukulkan
danihghjr
Kukulkan
5
2
15
6.25
L
1
12
3
0.21
W
Nemesis
llLilRedll
Nemesis
11
5
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,317
Damage
72,002
78,244
Taken
109,964
37,588
Mitigated
75,118
13,949
Healing
4,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BAYLE5524
Kukulkan
9,716
2,686
0
0
19,385
9,016
0
5,160
14,225
36,521
0
L
7,766
1,662
0
1,255
31,971
39,086
0
5,558
26,413
30,307
0
W
20,867
4,305
842
1,178
12,074
5,086
0
6,694
5,380
0
38,233
W
33,798
19,828
0
9,140
23,302
10,691
0
10,883
12,419
0
56,356
L
23,201
1,856
0
470
15,143
5,018
0
3,165
11,978
47,046
0
L
Medusa
21,185
11,880
0
529
23,480
10,202
0
4,409
19,071
0
53,487
W
Olorun
Millerr9
Olorun
1,452
598
90
1,238
5,654
2,087
0
3,141
2,513
3,811
0
W
Kukulkan
danihghjr
Kukulkan
19,823
5,112
0
880
13,990
6,027
0
8,816
5,174
53,335
0
L
10,134
8,081
645
1,132
19,985
11,796
0
3,240
16,745
0
21,769
W
Nemesis
llLilRedll
Nemesis
25,377
15,711
0
581
23,224
13,697
0
11,149
12,075
361
37,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,092
Gold Earned
64,653
205
Minions Killed
239
6
Camps Cleared
6
1,113,649
Distance Traveled
1,096,475
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,106
931
62
5
3
226,970
0
L
Ares
12,838
988
28
2
0
232,069
0
W
Loki
15,606
1,200
26
2
4
268,804
1
W
Neith
16,405
1,262
57
4
2
224,363
0
L
Merlin
14,666
1,128
72
6
3
227,232
6
L
Medusa
13,349
1,027
67
5
0
240,866
0
W
Olorun
10,779
829
11
1
0
146,503
2
W
Kukulkan
13,954
1,073
82
6
0
192,842
0
L
Artemis
11,694
900
10
1
0
169,338
0
W
Nemesis
14,348
1,104
29
2
0
281,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role