Player Matchup

Agni
Agni
MortyHelberg
Agni
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 25L
1,708 Elo+
Party 2
Achilles
Achilles
RiskyFarts
Achilles
Level 113
God Stats
6W - 2L
1,747 SR
Queue Stats
217W - 183L
1,665 Elo+
Party 2
Anhur
Anhur
Zayume
Anhur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 80L
1,680 Elo+
Party 2
Team Averages
Level 93
1,582 SR
1,684 Elo+

VS

Team Averages
Level 83
1,733 SR
1,693 Elo+
Danzaburou
Danzaburou
BLKPxRoyalty
Danzaburou
Level 67
God Stats
12W - 4L
1,631 SR
Queue Stats
144W - 76L
1,691 Elo+
Party 1
Zeus
Zeus
KrispyKream
Zeus
Level 123
God Stats
24W - 7L
1,911 SR
Queue Stats
132W - 75L
1,705 Elo+
Party 1
Mulan
Mulan
gringostingo
Mulan
Level 58
God Stats
42W - 31L
1,656 SR
Queue Stats
77W - 54L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 7
10,601
558
12,529
12,856
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
RiskyFarts
Achilles
15
5 / 7 / 5
11,719
617
14,965
26,604
27,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Zayume
Anhur
16
6 / 6 / 4
12,231
644
10,459
14,017
5,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BLKPxRoyalty
Danzaburou
16
6 / 5 / 8
13,384
704
10,962
15,687
5,433
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
5 / 5 / 9
12,972
683
19,503
13,404
5,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 1 / 8
13,781
725
14,100
17,130
17,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
11
Kills
20
20
Deaths
11
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BLKPxRoyalty
Danzaburou
6
5
8
2
W
5
5
9
1.9
L
0
7
7
0.5
L
Achilles
RiskyFarts
Achilles
5
7
5
1.07
L
Anhur
Zayume
Anhur
6
6
4
1.33
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,953
Damage
44,565
53,477
Taken
46,221
39,747
Mitigated
28,711
13,047
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BLKPxRoyalty
Danzaburou
10,962
4,008
0
5,421
15,687
5,433
2,539
3,838
11,545
0
70,952
W
19,503
2,319
362
4,375
13,404
5,465
43
2,567
10,543
75,617
0
L
12,529
728
0
3,513
12,856
6,121
0
3,357
9,374
39,973
0
L
Achilles
RiskyFarts
Achilles
14,965
3,453
0
7,875
26,604
27,686
0
11,252
15,002
0
37,678
L
Anhur
Zayume
Anhur
10,459
3,198
0
1,659
14,017
5,940
96
4,973
8,819
0
50,771
W
14,100
2,563
267
6,553
17,130
17,813
351
5,406
11,162
0
44,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
40,137
170
Minions Killed
229
0
Camps Cleared
0
983,582
Distance Traveled
982,390
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,384
704
86
5
0
307,403
3
W
Zeus
12,972
683
100
5
0
313,516
6
L
Agni
10,601
558
47
2
0
317,928
0
L
Achilles
11,719
617
55
3
0
361,660
4
L
Anhur
12,231
644
68
4
0
303,994
3
W
Mulan
13,781
725
43
2
0
361,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role