Player Matchup

Bacchus
Bacchus
DeuZ05
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Li0nSin0fPrid3
Cerberus
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 183L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
NsKamikazie
Baron Samedi
Level 66
God Stats
4W - 4L
1,598 SR
Queue Stats
92W - 89L
1,532 Elo+
Party 2
Skadi
Skadi
TurdEater
Skadi
Level 99
God Stats
5W - 4L
1,780 SR
Queue Stats
36W - 34L
1,493 Elo+
Solo
Susano
Susano
lx Mercy xl
Susano
Level 103
God Stats
3W - 7L
1,500 SR
Queue Stats
396W - 372L
1,486 Elo+
Party 2
Team Averages
Level 100
1,576 SR
1,511 Elo+

VS

Team Averages
Level 84
1,424 SR
1,616 Elo+
Fafnir
Fafnir
CelticHeretic
Fafnir
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 16L
1,550 Elo+
Solo
King Arthur
King Arthur
Cr0W21
King Arthur
Level 69
God Stats
28W - 28L
1,119 SR
Queue Stats
1,156W - 1,157L
1,458 Elo+
Solo
The Morrigan
The Morrigan
DullWitted
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
fervoro
Neith
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,785 Elo+
Party 1
Kali
Kali
Łoading
Kali
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 14L
1,785 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DeuZ05
Bacchus
10
1 / 8 / 1
6,984
388
5,904
14,289
11,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
14
2 / 3 / 7
8,164
454
6,379
14,154
10,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
NsKamikazie
Baron Samedi
15
4 / 5 / 6
9,070
504
8,410
11,302
5,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
TurdEater
Skadi
11
3 / 6 / 3
7,563
420
7,027
9,130
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
16
4 / 3 / 4
9,617
534
6,241
15,315
6,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 9
10,251
570
6,110
15,620
17,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Cr0W21
King Arthur
16
2 / 1 / 4
9,785
544
6,201
9,501
8,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
DullWitted
The Morrigan
15
2 / 3 / 7
9,185
510
11,056
8,271
2,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
fervoro
Neith
15
4 / 3 / 9
9,550
531
13,705
9,145
2,919
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
16
11 / 4 / 5
10,618
590
10,790
13,252
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
59
14
Kills
25
25
Deaths
14
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
W
King Arthur
Cr0W21
King Arthur
2
1
4
4
L
Bacchus
DeuZ05
Bacchus
1
8
1
0.19
W
The Morrigan
DullWitted
The Morrigan
2
3
7
1.83
L
Cerberus
2
3
7
1.83
L
Baron Samedi
NsKamikazie
Baron Samedi
4
5
6
1.4
L
Skadi
TurdEater
Skadi
3
6
3
0.75
W
Neith
fervoro
Neith
4
3
9
2.83
L
Susano
4
3
4
2
W
Kali
11
4
5
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,961
Damage
47,862
64,190
Taken
55,789
35,052
Mitigated
36,774
15,964
Healing
13,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,110
2,149
0
2,052
15,620
17,383
394
4,734
10,764
24,994
0
W
King Arthur
Cr0W21
King Arthur
6,201
273
0
2,755
9,501
8,063
61
4,219
5,200
0
60,065
L
Bacchus
DeuZ05
Bacchus
5,904
1,120
0
1,865
14,289
11,177
0
4,117
10,126
19,559
0
W
The Morrigan
DullWitted
The Morrigan
11,056
2,512
0
933
8,271
2,925
657
3,865
3,891
57,964
345
L
Cerberus
6,379
284
0
2,516
14,154
10,293
0
3,647
10,164
38,971
0
L
Baron Samedi
NsKamikazie
Baron Samedi
8,410
1,093
706
3,543
11,302
5,124
315
4,472
6,782
49,201
0
L
Skadi
TurdEater
Skadi
7,027
2,902
0
1,612
9,130
2,448
0
2,297
6,833
0
29,170
W
Neith
fervoro
Neith
13,705
7,471
0
2,225
9,145
2,919
2,995
3,834
5,279
0
59,141
L
Susano
6,241
1,352
0
5,722
15,315
6,010
0
2,245
13,043
0
64,401
W
Kali
10,790
5,600
0
5,991
13,252
5,484
25
3,218
9,962
0
51,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,398
Gold Earned
49,389
394
Minions Killed
465
0
Camps Cleared
0
1,480,359
Distance Traveled
1,583,680
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,251
570
33
2
0
315,816
2
W
King Arthur
9,785
544
141
8
0
353,729
2
L
Bacchus
6,984
388
24
1
0
286,734
7
W
The Morrigan
9,185
510
103
6
0
297,233
4
L
Cerberus
8,164
454
96
5
0
292,544
0
L
Baron Samedi
9,070
504
95
5
0
302,595
3
L
Skadi
7,563
420
54
3
0
232,019
1
W
Neith
9,550
531
106
6
0
279,266
3
L
Susano
9,617
534
125
7
0
366,467
0
W
Kali
10,618
590
82
5
0
337,636
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role