Player Matchup

Danzaburou
Danzaburou
DaSauuce
Danzaburou
Level 63
God Stats
3W - 7L
1,287 SR
Queue Stats
22W - 34L
1,420 Elo+
Party 1
Horus
Horus
Lymeish
Horus
Level 58
God Stats
6W - 10L
1,695 SR
Queue Stats
19W - 34L
1,420 Elo+
Party 1
Chang'e
Chang'e
iMESA
Chang'e
Level 87
God Stats
0W - 4L
1,954 SR
Queue Stats
26W - 40L
1,420 Elo+
Party 1
Team Averages
Level 69
1,645 SR
1,420 Elo+

VS

Team Averages
Level 72
1,410 SR
1,504 Elo+
Danzaburou
Danzaburou
LOSLONGO
Danzaburou
Level 64
God Stats
52W - 31L
1,588 SR
Queue Stats
111W - 104L
1,645 Elo+
Solo
Cerberus
Cerberus
SpreadCherryP13
Cerberus
Level 88
God Stats
3W - 2L
1,342 SR
Queue Stats
125W - 136L
1,414 Elo+
Party 2
Nike
Nike
rue2304
Nike
Level 64
God Stats
1W - 3L
1,302 SR
Queue Stats
91W - 108L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DaSauuce
Danzaburou
15
5 / 4 / 3
11,756
619
19,041
20,180
7,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Horus
Lymeish
Horus
14
1 / 3 / 8
11,449
603
5,381
24,526
27,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
iMESA
Chang'e
15
3 / 4 / 5
11,305
595
17,437
17,555
6,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LOSLONGO
Danzaburou
15
3 / 1 / 3
11,833
623
19,650
18,626
6,773
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
17
8 / 4 / 3
14,103
742
17,518
24,106
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
rue2304
Nike
14
0 / 4 / 11
12,314
648
11,372
17,144
9,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
9
Kills
11
11
Deaths
9
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DaSauuce
Danzaburou
5
4
3
1.63
W
Danzaburou
LOSLONGO
Danzaburou
3
1
3
4.5
L
Horus
Lymeish
Horus
1
3
8
1.67
W
Cerberus
8
4
3
2.38
L
Chang'e
iMESA
Chang'e
3
4
5
1.38
W
Nike
rue2304
Nike
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,859
Damage
48,540
62,261
Taken
59,876
42,499
Mitigated
28,398
28,933
Healing
27,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DaSauuce
Danzaburou
19,041
8,520
0
4,684
20,180
7,948
2,468
6,454
13,726
0
72,588
W
Danzaburou
LOSLONGO
Danzaburou
19,650
9,782
893
11,073
18,626
6,773
2,031
6,163
12,463
0
89,577
L
Horus
Lymeish
Horus
5,381
2,894
5,641
5,470
24,526
27,672
214
7,227
17,299
0
27,175
W
Cerberus
17,518
665
0
10,635
24,106
12,293
295
5,831
18,275
75,928
0
L
Chang'e
iMESA
Chang'e
17,437
1,527
6,570
6,568
17,555
6,879
1,106
3,911
13,644
44,460
0
W
Nike
rue2304
Nike
11,372
1,797
1,511
3,352
17,144
9,332
714
6,148
10,996
0
43,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,510
Gold Earned
38,250
182
Minions Killed
296
0
Camps Cleared
0
908,998
Distance Traveled
947,420
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,756
619
94
5
0
278,798
5
W
Danzaburou
11,833
623
106
6
0
312,351
2
L
Horus
11,449
603
43
2
0
328,999
2
W
Cerberus
14,103
742
143
8
0
303,392
0
L
Chang'e
11,305
595
45
2
0
301,201
1
W
Nike
12,314
648
47
2
0
331,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role