Player Matchup

Scylla
Scylla
BOPscythe
Scylla
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 63L
1,401 Elo+
Solo
Guan Yu
Guan Yu
Gotta-iso
Guan Yu
Level 19
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 148L
1,283 Elo+
Solo
Nemesis
Nemesis
J_Wall_West
Nemesis
Level 17
God Stats
29W - 19L
1,676 SR
Queue Stats
130W - 108L
1,435 Elo+
Solo
Chaac
Chaac
MrQuebecGold866
Chaac
Level 26
God Stats
7W - 4L
1,675 SR
Queue Stats
7W - 8L
1,620 Elo+
Party 1
Chiron
Chiron
TiGabxQcx
Chiron
Level 28
God Stats
5W - 5L
1,633 SR
Queue Stats
7W - 6L
1,819 Elo+
Party 1
Team Averages
Level 23
1,597 SR
1,512 Elo+

VS

Team Averages
Level 14
1,468 SR
1,325 Elo+
Kuzenbo
Kuzenbo
Fluffyhammer801
Kuzenbo
Level 25
God Stats
7W - 4L
1,679 SR
Queue Stats
52W - 63L
1,421 Elo+
Solo
Jormungandr
Jormungandr
FredGupinhimer
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Icekallz
Cthulhu
Level 5
God Stats
1W - 6L
1,160 SR
Queue Stats
1W - 6L
1,163 Elo+
Solo
Jing Wei
Jing Wei
Not_RaidenCR
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,275 Elo+
Solo
Neith
Neith
l-Sadx-l
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BOPscythe
Scylla
14
10 / 1 / 16
9,945
553
18,595
8,625
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Gotta-iso
Guan Yu
14
11 / 1 / 16
10,330
574
11,807
15,371
14,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
J_Wall_West
Nemesis
16
11 / 4 / 8
10,424
579
11,434
11,864
8,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 4 / 7
9,207
512
5,852
13,538
8,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
TiGabxQcx
Chiron
15
8 / 1 / 8
10,202
567
12,992
9,352
3,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 4
9,159
509
5,881
14,922
16,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
FredGupinhimer
Jormungandr
8
0 / 9 / 3
6,205
345
432
12,751
7,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Icekallz
Cthulhu
13
1 / 4 / 3
7,226
401
6,104
17,217
15,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Not_RaidenCR
Jing Wei
13
5 / 9 / 0
9,856
548
7,845
17,183
5,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
l-Sadx-l
Neith
7
0 / 12 / 3
5,898
328
932
10,708
2,288

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
22
42
Kills
9
11
Deaths
44
55
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
BOPscythe
Scylla
10
1
16
18
L
3
10
4
0.5
L
Jormungandr
FredGupinhimer
Jormungandr
0
9
3
0.17
W
Guan Yu
Gotta-iso
Guan Yu
11
1
16
19
L
Cthulhu
Icekallz
Cthulhu
1
4
3
0.63
W
Nemesis
J_Wall_West
Nemesis
11
4
8
3.75
W
2
4
7
1.38
L
Jing Wei
Not_RaidenCR
Jing Wei
5
9
0
0.56
W
Chiron
TiGabxQcx
Chiron
8
1
8
12
L
Neith
l-Sadx-l
Neith
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,680
Damage
21,194
58,750
Taken
72,781
37,726
Mitigated
46,419
17,393
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BOPscythe
Scylla
18,595
2,005
0
2,621
8,625
2,772
592
2,259
6,316
49,192
0
L
5,881
1,829
0
854
14,922
16,028
371
3,072
11,850
20,320
0
L
Jormungandr
FredGupinhimer
Jormungandr
432
274
0
36
12,751
7,931
0
3,099
9,652
11,088
0
W
Guan Yu
Gotta-iso
Guan Yu
11,807
2,367
535
2,542
15,371
14,287
783
3,570
11,184
0
35,452
L
Cthulhu
Icekallz
Cthulhu
6,104
272
0
1,836
17,217
15,107
0
5,396
11,821
20,890
0
W
Nemesis
J_Wall_West
Nemesis
11,434
4,912
0
1,511
11,864
8,803
2,911
1,346
10,496
9,471
63,634
W
5,852
965
0
4,028
13,538
8,045
5,908
1,996
11,242
0
34,046
L
Jing Wei
Not_RaidenCR
Jing Wei
7,845
6,534
0
2,872
17,183
5,065
355
5,012
12,171
0
30,204
W
Chiron
TiGabxQcx
Chiron
12,992
5,379
1,378
4,778
9,352
3,819
3,700
2,574
6,603
0
65,427
L
Neith
l-Sadx-l
Neith
932
932
0
0
10,708
2,288
102
2,450
8,258
0
4,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,108
Gold Earned
38,344
396
Minions Killed
128
0
Camps Cleared
0
1,709,176
Distance Traveled
1,520,583
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,945
553
58
3
0
337,959
3
L
Kuzenbo
9,159
509
26
1
0
336,979
1
L
Jormungandr
6,205
345
21
1
0
326,448
0
W
Guan Yu
10,330
574
38
2
0
355,516
1
L
Cthulhu
7,226
401
35
2
0
317,754
0
W
Nemesis
10,424
579
116
6
0
371,922
0
W
Chaac
9,207
512
65
4
0
318,149
5
L
Jing Wei
9,856
548
38
2
0
327,597
0
W
Chiron
10,202
567
119
7
0
325,630
1
L
Neith
5,898
328
8
0
0
211,805
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role