Player Matchup

Ra
Ra
FRANKSLIP16-XD
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Hamed128
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Small_King1996
Ah Puch
Level 28
God Stats
14W - 16L
1,429 SR
Queue Stats
61W - 86L
1,358 Elo+
Solo
Olorun
Olorun
TTv_2169-KC
Olorun
Level 27
God Stats
1W - 2L
1,675 SR
Queue Stats
2W - 5L
1,447 Elo+
Solo
Neith
Neith
TheCandiedPanda
Neith
Level 7
God Stats
2W - 4L
1,133 SR
Queue Stats
4W - 6L
1,245 Elo+
Solo
Team Averages
Level 14
1,447 SR
1,410 Elo+

VS

Team Averages
Level 18
1,533 SR
1,371 Elo+
Neith
Neith
GrasAssassin
Neith
Level 15
God Stats
14W - 12L
1,387 SR
Queue Stats
15W - 13L
1,260 Elo+
Solo
Baron Samedi
Baron Samedi
JUJU20168620
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,414 Elo+
Solo
Olorun
Olorun
Jewishboy1825
Olorun
Level 22
God Stats
20W - 21L
1,651 SR
Queue Stats
21W - 21L
1,565 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ghostofjecrali
Ah Muzen Cab
Level 24
God Stats
11W - 7L
1,627 SR
Queue Stats
13W - 8L
1,369 Elo+
Party 1
Ares
Ares
marques_fer
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 4
10,450
950
5,973
8,863
4,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
17
0 / 10 / 6
10,906
991
6,562
23,734
22,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
4 / 7 / 3
11,227
1,021
17,359
19,349
7,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Olorun
16
1 / 12 / 4
10,036
912
10,021
21,627
8,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 2 / 5
12,415
1,129
17,223
9,282
4,182
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

44

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 16
12,467
1,133
15,370
14,810
5,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JUJU20168620
Baron Samedi
18
6 / 2 / 14
11,362
1,033
7,802
10,577
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 3 / 20
13,212
1,201
22,184
11,888
5,244
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
ghostofjecrali
Ah Muzen Cab
19
10 / 0 / 21
12,980
1,180
20,468
11,470
5,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 6 / 24
11,915
1,083
12,030
17,008
16,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
131
14
Kills
36
36
Deaths
14
22
Assists
95
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
8
3
16
5.33
L
Ymir
0
10
6
0.3
W
Baron Samedi
JUJU20168620
Baron Samedi
6
2
14
6.5
W
10
3
20
6.67
L
4
7
3
0.79
L
Olorun
1
12
4
0.25
L
7
2
5
4.75
W
Ah Muzen Cab
ghostofjecrali
Ah Muzen Cab
10
0
21
20.5
W
2
6
24
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,138
Damage
77,854
82,855
Taken
65,753
47,191
Mitigated
36,840
7,721
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,973
1,044
0
348
8,863
4,285
0
2,650
6,213
14,966
0
W
15,370
10,446
0
3,692
14,810
5,979
0
9,627
5,183
0
43,779
L
Ymir
6,562
1,261
0
437
23,734
22,440
0
10,712
13,022
31,532
0
W
Baron Samedi
JUJU20168620
Baron Samedi
7,802
1,680
947
401
10,577
4,295
0
5,284
4,491
17,337
0
W
22,184
16,088
614
3,560
11,888
5,244
0
7,210
4,678
32,605
0
L
17,359
2,945
0
178
19,349
7,447
0
11,682
7,667
39,967
0
L
Olorun
10,021
5,264
753
3,382
21,627
8,837
0
11,575
10,052
17,164
0
L
17,223
9,970
0
2,623
9,282
4,182
0
5,397
3,885
0
26,440
W
Ah Muzen Cab
ghostofjecrali
Ah Muzen Cab
20,468
15,195
0
2,690
11,470
5,071
0
7,533
3,937
37
43,940
W
12,030
1,374
0
789
17,008
16,251
0
10,261
6,747
24,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,034
Gold Earned
61,936
181
Minions Killed
202
1
Camps Cleared
8
794,914
Distance Traveled
924,790
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,450
950
19
2
0
105,778
1
W
Neith
12,467
1,133
74
7
0
170,877
0
L
Ymir
10,906
991
73
7
1
178,209
0
W
Baron Samedi
11,362
1,033
17
2
6
164,876
0
W
Olorun
13,212
1,201
31
3
0
175,751
0
L
Ah Puch
11,227
1,021
43
4
0
168,014
2
L
Olorun
10,036
912
14
1
0
164,833
0
L
Neith
12,415
1,129
32
3
0
178,080
0
W
Ah Muzen Cab
12,980
1,180
62
6
1
224,736
0
W
Ares
11,915
1,083
18
2
1
188,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role