Player Matchup

Izanami
Izanami
DSC Hawk
Izanami
Level 66
God Stats
1W - 2L
1,293 SR
Queue Stats
15W - 17L
1,412 Elo+
Party 1
Fenrir
Fenrir
JSTN225
Fenrir
Level 114
God Stats
3W - 6L
1,065 SR
Queue Stats
153W - 142L
1,501 Elo+
Solo
Nu Wa
Nu Wa
Psychic Nemesis
Nu Wa
Level 85
God Stats
3W - 1L
1,253 SR
Queue Stats
15W - 30L
1,207 Elo+
Party 1
Ymir
Ymir
bholesniffer69
Ymir
Level 141
God Stats
4W - 6L
1,500 SR
Queue Stats
276W - 249L
1,350 Elo+
Solo
Achilles
Achilles
fivebucklunch
Achilles
Level 100
God Stats
26W - 31L
1,477 SR
Queue Stats
362W - 332L
1,436 Elo+
Solo
Team Averages
Level 101
1,318 SR
1,381 Elo+

VS

Team Averages
Level 107
1,445 SR
1,469 Elo+
Ah Muzen Cab
Ah Muzen Cab
Demonseed2703
Ah Muzen Cab
Level 98
God Stats
11W - 9L
1,423 SR
Queue Stats
337W - 339L
1,475 Elo+
Solo
Hercules
Hercules
DontPanicBro
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 144L
1,395 Elo+
Solo
Olorun
Olorun
Iam Shortr Dude
Olorun
Level 122
God Stats
4W - 4L
1,299 SR
Queue Stats
159W - 140L
1,533 Elo+
Solo
Kali
Kali
MUNCHNAVA1
Kali
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
195W - 198L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
babydoc14
Baron Samedi
Level 133
God Stats
7W - 10L
1,500 SR
Queue Stats
46W - 41L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DSC Hawk
Izanami
14
2 / 1 / 7
8,523
533
7,389
11,262
3,836
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
JSTN225
Fenrir
14
8 / 3 / 3
8,992
562
10,807
11,803
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 4
9,277
580
12,761
5,153
1,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 3
7,886
493
5,582
12,522
8,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
fivebucklunch
Achilles
14
2 / 1 / 1
8,515
532
10,516
10,285
11,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Demonseed2703
Ah Muzen Cab
12
1 / 5 / 2
7,124
445
7,302
10,815
2,939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hercules
DontPanicBro
Hercules
14
1 / 3 / 0
7,643
478
5,147
15,781
6,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 2 / 0
8,396
525
5,145
13,349
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 6 / 3
7,237
452
4,164
13,793
4,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
babydoc14
Baron Samedi
11
3 / 5 / 0
6,749
422
8,336
11,792
4,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
21
Kills
8
8
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
DSC Hawk
Izanami
2
1
7
5.5
L
Ah Muzen Cab
Demonseed2703
Ah Muzen Cab
1
5
2
0.4
L
Hercules
DontPanicBro
Hercules
1
3
0
0.33
L
2
2
0
1
W
Fenrir
JSTN225
Fenrir
8
3
3
3.17
L
1
6
3
0.42
W
4
1
4
6
L
Baron Samedi
babydoc14
Baron Samedi
3
5
0
0.6
W
5
2
3
3.25
W
Achilles
fivebucklunch
Achilles
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,055
Damage
30,094
51,025
Taken
65,530
29,922
Mitigated
22,446
19,459
Healing
26,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DSC Hawk
Izanami
7,389
4,843
0
4,950
11,262
3,836
340
4,354
6,908
0
54,228
L
Ah Muzen Cab
Demonseed2703
Ah Muzen Cab
7,302
1,907
0
2,853
10,815
2,939
0
4,311
6,362
0
46,115
L
Hercules
DontPanicBro
Hercules
5,147
1,795
0
6,674
15,781
6,793
165
1,466
13,561
99
37,116
L
5,145
3,005
0
7,657
13,349
3,877
1,244
6,159
6,663
71,442
0
W
Fenrir
JSTN225
Fenrir
10,807
2,775
0
4,993
11,803
5,137
0
2,754
9,049
0
46,970
L
4,164
1,879
0
4,639
13,793
4,691
0
3,144
10,452
0
41,188
W
12,761
2,213
0
1,269
5,153
1,691
2,039
2,575
2,578
60,716
0
L
Baron Samedi
babydoc14
Baron Samedi
8,336
279
748
3,574
11,792
4,146
27
2,338
9,400
31,463
0
W
5,582
1,040
1,118
1,871
12,522
8,123
0
3,798
8,724
33,743
0
W
Achilles
fivebucklunch
Achilles
10,516
4,020
0
5,258
10,285
11,135
118
99
10,186
74
49,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,193
Gold Earned
37,149
459
Minions Killed
396
0
Camps Cleared
0
1,485,542
Distance Traveled
1,410,287
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,523
533
124
8
0
304,461
2
L
Ah Muzen Cab
7,124
445
78
5
0
283,306
1
L
Hercules
7,643
478
75
5
0
310,919
2
L
Olorun
8,396
525
127
8
0
264,368
0
W
Fenrir
8,992
562
71
4
0
310,835
4
L
Kali
7,237
452
68
4
0
296,798
1
W
Nu Wa
9,277
580
108
7
0
276,719
0
L
Baron Samedi
6,749
422
48
3
0
254,896
1
W
Ymir
7,886
493
59
4
0
281,297
2
W
Achilles
8,515
532
97
6
0
312,230
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role