Player Matchup

Heimdallr
Heimdallr
Gold IV
BMORE_Chaos
Heimdallr
Gold IV
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
391W - 381L
1,367 MMR
Solo
Aphrodite
Aphrodite
Silver III
IrvineOTK
Aphrodite
Silver III
Level 157
God Stats
31W - 34L
1,504 SR
Queue Stats
692W - 682L
1,365 MMR
Solo
Achilles
Achilles
Silver IV
Zap Nemesis
Achilles
Silver IV
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 64L
1,366 MMR
Solo
Fenrir
Fenrir
Silver I
haydenator01
Fenrir
Silver I
Level 110
God Stats
4W - 0L
1,500 SR
Queue Stats
66W - 80L
1,368 MMR
Solo
Ganesha
Ganesha
Silver IV
wood_villagerk10
Ganesha
Silver IV
Level 98
God Stats
10W - 6L
1,827 SR
Queue Stats
22W - 30L
1,365 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,566 SR
1,366 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,480 SR
1,393 MMR
Ares
Ares
Silver III
 
Ares
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
adesoer
Hou Yi
Bronze III
Level 152
God Stats
4W - 3L
1,500 SR
Queue Stats
142W - 129L
1,368 MMR
Solo
Thanatos
Thanatos
Silver III
f3r123
Thanatos
Silver III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,365 MMR
Solo
Cerberus
Cerberus
Silver II
iRagazzone
Cerberus
Silver II
Level 61
God Stats
13W - 12L
1,402 SR
Queue Stats
251W - 251L
1,364 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
xQNDx PHEX
Zhong Kui
Silver I
Level 111
God Stats
1W - 7L
1,500 SR
Queue Stats
328W - 325L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BMORE_Chaos
Heimdallr
11
2 / 1 / 0
6,308
573
3,723
4,958
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
IrvineOTK
Aphrodite
14
5 / 0 / 1
7,643
695
5,048
4,399
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Zap Nemesis
Achilles
10
0 / 2 / 1
5,548
504
2,131
7,625
4,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
11
3 / 1 / 5
6,469
588
4,674
6,831
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 5
6,264
569
1,674
6,812
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Nu WaDanzaburouTsukuyomiCthulhuBellona

VS

Bans
Cu ChulainnScyllaErlang ShenAnubisSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 1
5,688
517
2,704
5,464
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
adesoer
Hou Yi
10
1 / 1 / 0
5,845
531
5,207
5,907
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
f3r123
Thanatos
10
0 / 3 / 2
5,984
544
1,661
6,806
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
iRagazzone
Cerberus
11
3 / 2 / 1
6,657
605
6,786
6,851
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
xQNDx PHEX
Zhong Kui
10
0 / 2 / 1
5,712
519
2,941
7,012
4,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
5
5
Deaths
10
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
1
0.75
W
Heimdallr
BMORE_Chaos
Heimdallr
2
1
0
2
W
Aphrodite
IrvineOTK
Aphrodite
5
0
1
5.5
W
Achilles
Zap Nemesis
Achilles
0
2
1
0.25
L
Hou Yi
adesoer
Hou Yi
1
1
0
1
L
Thanatos
f3r123
Thanatos
0
3
2
0.33
W
Fenrir
3
1
5
5.5
L
Cerberus
iRagazzone
Cerberus
3
2
1
1.75
W
0
1
5
2.5
L
Zhong Kui
xQNDx PHEX
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,250
Damage
19,299
30,625
Taken
32,040
13,619
Mitigated
13,392
14,280
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,704
117
0
1,270
5,464
1,994
0
901
4,563
14,177
0
W
Heimdallr
BMORE_Chaos
Heimdallr
3,723
1,732
0
2,165
4,958
2,683
0
1,001
3,957
4,612
33,921
W
Aphrodite
IrvineOTK
Aphrodite
5,048
373
992
3,825
4,399
1,369
360
2,344
1,733
46,324
0
W
Achilles
Zap Nemesis
Achilles
2,131
724
123
1,606
7,625
4,816
331
3,782
3,562
2,165
21,328
L
Hou Yi
adesoer
Hou Yi
5,207
2,133
0
3,475
5,907
1,740
0
488
5,419
0
32,872
L
Thanatos
f3r123
Thanatos
1,661
468
0
3,397
6,806
1,944
272
1,797
4,871
0
30,013
W
Fenrir
4,674
1,129
0
3,321
6,831
1,885
0
1,503
5,206
0
28,905
L
Cerberus
iRagazzone
Cerberus
6,786
1,022
0
3,377
6,851
3,432
0
1,249
5,550
37,950
0
W
1,674
154
0
2,248
6,812
2,866
0
2,996
3,736
13,496
0
L
Zhong Kui
xQNDx PHEX
Zhong Kui
2,941
229
0
2,236
7,012
4,282
0
2,503
4,311
29,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,232
Gold Earned
29,886
310
Minions Killed
330
0
Camps Cleared
0
1,063,781
Distance Traveled
974,952
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,688
517
28
3
0
221,079
5
W
Heimdallr
6,308
573
93
8
0
188,551
2
W
Aphrodite
7,643
695
112
10
0
230,290
6
W
Achilles
5,548
504
46
4
0
199,196
4
L
Hou Yi
5,845
531
60
5
0
179,671
4
L
Thanatos
5,984
544
66
6
0
168,173
2
W
Fenrir
6,469
588
57
5
0
219,116
3
L
Cerberus
6,657
605
107
10
0
220,768
3
W
Ganesha
6,264
569
2
0
0
226,628
4
L
Zhong Kui
5,712
519
69
6
0
185,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role