Player Matchup

Danzaburou
Danzaburou
Turtleliker5
Danzaburou
Level 108
God Stats
3W - 0L
1,756 SR
Queue Stats
76W - 70L
1,605 Elo+
Party 2
Hel
Hel
Vandy2517
Hel
Level 18
God Stats
6W - 1L
1,757 SR
Queue Stats
27W - 13L
1,633 Elo+
Party 2
Sobek
Sobek
smagmadreams
Sobek
Level 39
God Stats
16W - 14L
1,850 SR
Queue Stats
36W - 42L
1,854 Elo+
Party 2
Team Averages
Level 55
1,788 SR
1,697 Elo+

VS

Team Averages
Level 24
1,419 SR
1,431 Elo+
Loki
Loki
AtriumScurra
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LoliKisser
Kukulkan
Level 56
God Stats
10W - 11L
1,308 SR
Queue Stats
365W - 336L
1,520 Elo+
Solo
Medusa
Medusa
TheKryptoniteX
Medusa
Level 14
God Stats
1W - 2L
1,450 SR
Queue Stats
5W - 11L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Turtleliker5
Danzaburou
15
12 / 1 / 0
11,487
766
12,056
11,371
4,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 0 / 10
9,251
617
5,429
9,596
4,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 6 / 10
9,888
659
3,596
16,956
20,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
8,336
556
3,529
8,073
3,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
LoliKisser
Kukulkan
13
3 / 0 / 2
9,291
619
11,447
4,040
2,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 6 / 4
9,198
613
13,033
11,293
4,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
13
Kills
7
7
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Kukulkan
LoliKisser
Kukulkan
3
0
2
4
L
3
6
4
0.83
W
Danzaburou
Turtleliker5
Danzaburou
12
1
0
12
W
1
0
10
6
W
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,081
Damage
28,009
37,923
Taken
23,406
29,784
Mitigated
9,253
18,384
Healing
2,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,529
558
0
530
8,073
3,013
0
3,037
4,894
0
11,763
L
Kukulkan
LoliKisser
Kukulkan
11,447
378
0
738
4,040
2,167
204
722
3,218
56,783
0
L
13,033
4,939
0
1,401
11,293
4,073
148
4,761
6,230
0
34,148
W
Danzaburou
Turtleliker5
Danzaburou
12,056
5,800
0
5,623
11,371
4,665
901
3,737
7,634
0
58,037
W
5,429
127
4,573
4,936
9,596
4,383
203
4,795
4,801
32,909
0
W
3,596
435
698
2,554
16,956
20,736
14
2,991
13,965
16,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,626
Gold Earned
26,825
192
Minions Killed
149
0
Camps Cleared
0
817,936
Distance Traveled
810,224
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,336
556
13
1
0
274,560
1
L
Kukulkan
9,291
619
89
6
0
278,254
5
L
Medusa
9,198
613
47
3
0
257,410
0
W
Danzaburou
11,487
766
112
7
0
269,908
1
W
Hel
9,251
617
60
4
0
294,759
2
W
Sobek
9,888
659
20
1
0
253,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role