Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
CAPTCrushem
Janus
Level 99
God Stats
9W - 3L
1,500 SR
Queue Stats
218W - 180L
1,500 Elo+
Party 3
Awilix
Awilix
MHC0
Awilix
Level 42
God Stats
14W - 6L
1,842 SR
Queue Stats
169W - 138L
1,819 Elo+
Party 3
Ganesha
Ganesha
Ranchnporkchops
Ganesha
Level 62
God Stats
1W - 3L
1,284 SR
Queue Stats
26W - 24L
1,435 Elo+
Party 1
Achilles
Achilles
SlaughterMelown
Achilles
Level 65
God Stats
40W - 33L
1,521 SR
Queue Stats
228W - 213L
1,282 Elo+
Party 3
Team Averages
Level 63
1,529 SR
1,507 Elo+

VS

Team Averages
Level 49
1,445 SR
1,293 Elo+
Izanami
Izanami
Elkayb312
Izanami
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Juxxi24
Ares
Level 45
God Stats
0W - 2L
1,221 SR
Queue Stats
15W - 24L
1,201 Elo+
Party 2
Thoth
Thoth
LadyPio16
Thoth
Level 17
God Stats
1W - 2L
1,469 SR
Queue Stats
2W - 10L
1,201 Elo+
Party 2
Agni
Agni
Nicod3mo1
Agni
Level 40
God Stats
1W - 2L
1,535 SR
Queue Stats
80W - 94L
1,362 Elo+
Solo
He Bo
He Bo
olguin54
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
12 / 0 / 1
9,625
602
9,496
8,976
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 0 / 3
9,188
574
7,751
6,305
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
MHC0
Awilix
16
7 / 1 / 2
9,763
610
6,306
9,728
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 0 / 13
9,107
569
5,683
8,708
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
14
4 / 0 / 1
8,623
539
6,259
8,109
7,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elkayb312
Izanami
10
0 / 6 / 0
5,950
372
4,068
9,330
2,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Juxxi24
Ares
9
0 / 7 / 0
5,645
353
3,417
11,494
5,769
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
LadyPio16
Thoth
10
0 / 5 / 0
6,297
394
1,426
7,630
1,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
12
0 / 7 / 0
6,829
427
5,360
9,318
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
olguin54
He Bo
12
0 / 4 / 0
7,039
440
3,156
11,229
3,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
28
Kills
0
1
Deaths
29
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
0
1
12.5
W
5
0
3
6.5
L
Izanami
Elkayb312
Izanami
0
6
0
0
L
Ares
Juxxi24
Ares
0
7
0
0
L
Thoth
LadyPio16
Thoth
0
5
0
0
W
Awilix
MHC0
Awilix
7
1
2
8
L
Agni
0
7
0
0
W
0
0
13
6.5
W
Achilles
4
0
1
4.5
L
He Bo
olguin54
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,495
Damage
17,427
41,826
Taken
49,001
25,677
Mitigated
16,099
17,284
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,496
5,250
0
4,299
8,976
5,836
911
1,913
7,063
6,697
60,480
W
7,751
424
0
1,985
6,305
2,163
450
4,652
1,395
49,894
0
L
Izanami
Elkayb312
Izanami
4,068
2,721
0
1,944
9,330
2,098
934
3,363
5,967
0
33,061
L
Ares
Juxxi24
Ares
3,417
433
0
1,186
11,494
5,769
584
3,145
8,349
13,729
0
L
Thoth
LadyPio16
Thoth
1,426
140
0
839
7,630
1,965
550
1,992
5,550
28,028
0
W
Awilix
MHC0
Awilix
6,306
2,186
0
5,842
9,728
3,597
0
928
8,720
0
76,285
L
Agni
5,360
161
0
1,035
9,318
2,994
0
2,758
6,312
38,792
0
W
5,683
735
0
2,490
8,708
6,986
146
1,504
7,204
21,369
0
W
Achilles
6,259
1,728
0
2,668
8,109
7,095
510
3,995
4,085
2,714
29,782
L
He Bo
olguin54
He Bo
3,156
257
0
4,287
11,229
3,273
430
2,786
8,321
39,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,306
Gold Earned
31,760
450
Minions Killed
304
0
Camps Cleared
0
1,491,804
Distance Traveled
1,394,459
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,625
602
136
9
0
261,338
3
W
Janus
9,188
574
103
6
0
287,594
3
L
Izanami
5,950
372
69
4
0
272,582
3
L
Ares
5,645
353
24
2
0
306,966
0
L
Thoth
6,297
394
51
3
0
253,311
1
W
Awilix
9,763
610
131
8
0
358,254
4
L
Agni
6,829
427
71
4
0
283,415
0
W
Ganesha
9,107
569
4
0
0
289,293
0
W
Achilles
8,623
539
76
5
0
295,325
3
L
He Bo
7,039
440
89
6
0
278,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role