Player Matchup

Set
Set
Blackguy6000
Set
Level 27
God Stats
6W - 7L
1,500 SR
Queue Stats
56W - 63L
1,429 Elo+
Party 2
Skadi
Skadi
KaoTeddy_Killer
Skadi
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
453W - 463L
1,499 Elo+
Party 2
Nike
Nike
KaoYums
Nike
Level 101
God Stats
9W - 4L
1,868 SR
Queue Stats
334W - 347L
1,581 Elo+
Party 2
Cerberus
Cerberus
Majin_Gashi
Cerberus
Level 48
God Stats
8W - 5L
1,500 SR
Queue Stats
85W - 104L
1,424 Elo+
Party 2
Chronos
Chronos
Murderlncense
Chronos
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
531W - 531L
1,594 Elo+
Party 2
Team Averages
Level 62
1,574 SR
1,505 Elo+

VS

Team Averages
Level 71
1,565 SR
1,475 Elo+
Set
Set
A Lost Light
Set
Level 83
God Stats
5W - 4L
1,665 SR
Queue Stats
42W - 27L
1,592 Elo+
Party 1
Skadi
Skadi
ArtemisTheGemini
Skadi
Level 39
God Stats
8W - 15L
1,280 SR
Queue Stats
11W - 21L
1,127 Elo+
Solo
He Bo
He Bo
BlackHokage415
He Bo
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
792W - 717L
1,534 Elo+
Party 1
Fenrir
Fenrir
NightDolphin440
Fenrir
Level 29
God Stats
26W - 18L
1,699 SR
Queue Stats
221W - 224L
1,588 Elo+
Party 1
Sobek
Sobek
Sekto2
Sobek
Level 102
God Stats
38W - 50L
1,679 SR
Queue Stats
846W - 765L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 2
8,820
551
6,740
12,468
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 3 / 1
9,179
574
9,472
11,531
3,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
KaoYums
Nike
16
7 / 2 / 0
9,750
609
12,253
16,615
11,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Majin_Gashi
Cerberus
12
1 / 4 / 6
8,141
509
5,812
10,823
5,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
16
7 / 2 / 5
9,558
597
10,069
10,369
6,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,680
480
5,948
11,382
8,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 9 / 0
6,597
412
4,274
10,192
3,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 4 / 3
7,706
482
6,059
7,594
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 5 / 5
9,448
591
12,391
13,779
5,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Sekto2
Sobek
13
3 / 2 / 4
8,172
511
7,601
14,121
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
25
Kills
15
15
Deaths
25
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
0
9
0
0
L
3
4
3
1.13
W
4
4
2
1.25
W
6
3
1
2.17
W
Nike
KaoYums
Nike
7
2
0
3.5
W
Cerberus
Majin_Gashi
Cerberus
1
4
6
1
W
Chronos
7
2
5
4.75
L
8
5
5
2.1
L
Sobek
Sekto2
Sobek
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,346
Damage
36,273
61,806
Taken
57,068
31,287
Mitigated
28,526
19,968
Healing
9,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,948
2,766
0
1,108
11,382
8,032
0
495
10,887
0
35,862
L
4,274
2,513
63
535
10,192
3,186
834
6,652
3,540
0
29,008
L
6,059
403
0
353
7,594
1,759
468
2,705
4,889
38,347
0
W
6,740
3,225
0
3,530
12,468
4,505
0
1,017
11,351
0
49,669
W
9,472
5,704
0
5,122
11,531
3,739
2,254
5,408
5,967
0
61,694
W
Nike
KaoYums
Nike
12,253
4,297
0
5,543
16,615
11,003
254
0
16,285
6,527
59,256
W
Cerberus
Majin_Gashi
Cerberus
5,812
251
0
1,122
10,823
5,712
36
5,433
5,208
23,159
0
W
Chronos
10,069
5,517
0
4,651
10,369
6,328
1,079
1,378
8,955
51,670
0
L
12,391
4,141
0
3,846
13,779
5,367
0
2,514
11,265
0
49,152
L
Sobek
Sekto2
Sobek
7,601
853
0
3,571
14,121
10,182
242
4,427
9,694
29,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,448
Gold Earned
39,603
443
Minions Killed
346
0
Camps Cleared
0
1,502,869
Distance Traveled
1,411,027
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,680
480
85
5
0
274,117
1
L
Skadi
6,597
412
53
3
0
223,645
0
L
He Bo
7,706
482
64
4
0
277,470
0
W
Set
8,820
551
83
5
0
326,627
1
W
Skadi
9,179
574
109
7
0
282,287
1
W
Nike
9,750
609
126
8
0
310,388
3
W
Cerberus
8,141
509
41
3
0
297,997
1
W
Chronos
9,558
597
84
5
0
285,570
0
L
Fenrir
9,448
591
95
6
0
323,148
0
L
Sobek
8,172
511
49
3
0
312,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role