Player Matchup

Neith
Neith
El_Vochero_Loco
Neith
Level 22
God Stats
3W - 1L
1,344 SR
Queue Stats
129W - 125L
1,520 Elo+
Party 3
Hun Batz
Hun Batz
Larezx
Hun Batz
Level 81
God Stats
17W - 4L
1,698 SR
Queue Stats
530W - 494L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
Riata_De_Chango
Nu Wa
Level 105
God Stats
4W - 2L
1,907 SR
Queue Stats
323W - 299L
1,723 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TheShanicmoon
Cu Chulainn
Level 27
God Stats
31W - 28L
1,444 SR
Queue Stats
115W - 110L
1,559 Elo+
Party 1
Khepri
Khepri
ruizmar1
Khepri
Level 65
God Stats
16W - 18L
1,500 SR
Queue Stats
207W - 190L
1,395 Elo+
Party 1
Team Averages
Level 60
1,579 SR
1,536 Elo+

VS

Team Averages
Level 66
1,460 SR
1,443 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
AlarmedPine789
The Morrigan
Level 29
God Stats
2W - 6L
1,500 SR
Queue Stats
27W - 32L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
BayneTrain 27th
Sylvanus
Level 43
God Stats
3W - 8L
1,128 SR
Queue Stats
14W - 14L
1,411 Elo+
Party 2
Merlin
Merlin
ElaIsAThiccy
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
xSIRSHAGSALOTx
Danzaburou
Level 43
God Stats
8W - 6L
1,669 SR
Queue Stats
63W - 96L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 3
8,653
577
10,702
12,173
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Larezx
Hun Batz
14
6 / 0 / 4
8,551
570
6,450
7,658
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 5 / 10
8,441
563
11,993
11,880
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
TheShanicmoon
Cu Chulainn
16
9 / 2 / 2
9,545
636
10,569
10,994
9,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
ruizmar1
Khepri
11
1 / 1 / 6
7,437
496
4,071
8,846
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
2 / 5 / 1
7,562
504
9,088
11,712
10,116
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
AlarmedPine789
The Morrigan
10
1 / 3 / 2
6,603
440
3,669
5,270
1,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
11
1 / 4 / 0
6,253
417
3,916
14,823
10,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
13
4 / 8 / 1
8,034
536
9,670
11,624
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xSIRSHAGSALOTx
Danzaburou
11
0 / 7 / 0
7,143
476
6,325
15,584
4,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
27
Kills
8
8
Deaths
27
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
1
0.5
L
The Morrigan
AlarmedPine789
The Morrigan
1
3
2
0.67
L
Sylvanus
1
4
0
0.25
W
6
0
3
7.5
L
Merlin
4
8
1
0.56
W
Hun Batz
Larezx
Hun Batz
6
0
4
8
W
5
5
10
2
W
Cu Chulainn
TheShanicmoon
Cu Chulainn
9
2
2
5
W
Khepri
ruizmar1
Khepri
1
1
6
4
L
Danzaburou
xSIRSHAGSALOTx
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,785
Damage
32,668
51,551
Taken
59,013
25,520
Mitigated
30,313
16,444
Healing
14,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,088
2,804
0
1,360
11,712
10,116
89
1,742
9,965
4,991
41,019
L
The Morrigan
AlarmedPine789
The Morrigan
3,669
528
0
391
5,270
1,671
0
1,032
4,182
32,085
1,213
L
Sylvanus
3,916
983
1,506
5,552
14,823
10,920
0
3,968
10,667
20,967
0
W
10,702
6,129
318
6,364
12,173
3,941
0
2,823
9,350
0
40,876
L
Merlin
9,670
762
0
1,404
11,624
3,128
368
5,521
5,625
56,706
0
W
Hun Batz
Larezx
Hun Batz
6,450
2,052
0
3,521
7,658
2,815
84
2,114
5,544
0
59,312
W
11,993
2,595
217
1,951
11,880
3,987
570
8,047
3,833
46,470
0
W
Cu Chulainn
TheShanicmoon
Cu Chulainn
10,569
2,737
0
2,941
10,994
9,722
0
2,223
8,771
13,145
48,160
W
Khepri
ruizmar1
Khepri
4,071
401
0
1,132
8,846
5,055
0
2,393
6,453
26,664
0
L
Danzaburou
xSIRSHAGSALOTx
Danzaburou
6,325
2,818
58
4,482
15,584
4,478
595
4,294
11,200
0
41,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,627
Gold Earned
35,595
405
Minions Killed
360
0
Camps Cleared
0
1,489,854
Distance Traveled
1,241,132
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,562
504
85
6
0
275,794
0
L
The Morrigan
6,603
440
67
4
0
276,430
2
L
Sylvanus
6,253
417
41
3
0
239,125
1
W
Neith
8,653
577
79
5
0
257,247
1
L
Merlin
8,034
536
97
6
0
244,633
1
W
Hun Batz
8,551
570
100
7
0
354,320
8
W
Nu Wa
8,441
563
71
5
0
267,653
2
W
Cu Chulainn
9,545
636
111
7
0
293,638
2
W
Khepri
7,437
496
44
3
0
316,996
5
L
Danzaburou
7,143
476
70
5
0
205,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role