Player Matchup

Cerberus
Cerberus
NotSlimCandy
Cerberus
Level 63
God Stats
6W - 9L
1,500 SR
Queue Stats
212W - 183L
1,527 Elo+
Party 2
Nemesis
Nemesis
PFK-Broken-
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
mild anxiety
Kukulkan
Level 153
God Stats
5W - 3L
1,500 SR
Queue Stats
587W - 551L
1,547 Elo+
Party 2
Team Averages
Level 73
1,500 SR
1,525 Elo+

VS

Team Averages
Level 77
1,597 SR
1,755 Elo+
Kukulkan
Kukulkan
BustyTusty
Kukulkan
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 17L
1,722 Elo+
Party 1
Yemoja
Yemoja
CorrxptedLight
Yemoja
Level 147
God Stats
11W - 10L
1,411 SR
Queue Stats
156W - 63L
1,703 Elo+
Party 1
Anhur
Anhur
DesirePeeOnMe
Anhur
Level 57
God Stats
15W - 7L
1,879 SR
Queue Stats
211W - 102L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NotSlimCandy
Cerberus
8
0 / 4 / 1
5,768
577
2,384
9,079
4,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
PFK-Broken-
Nemesis
6
0 / 7 / 1
5,650
565
1,410
7,436
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
mild anxiety
Kukulkan
10
1 / 5 / 0
6,875
688
9,275
6,938
2,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BustyTusty
Kukulkan
11
4 / 0 / 9
8,021
802
8,467
3,773
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 0 / 10
8,987
899
4,851
7,552
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
6 / 1 / 7
7,992
799
6,287
7,141
3,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
16
16
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BustyTusty
Kukulkan
4
0
9
8.5
W
6
0
10
11
W
6
1
7
9.5
L
Cerberus
NotSlimCandy
Cerberus
0
4
1
0.13
L
Nemesis
PFK-Broken-
Nemesis
0
7
1
0.07
L
Kukulkan
mild anxiety
Kukulkan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,069
Damage
19,605
23,453
Taken
18,466
9,556
Mitigated
10,344
2,146
Healing
5,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BustyTusty
Kukulkan
8,467
1,483
0
776
3,773
1,233
1,104
2,737
826
33,629
0
W
4,851
665
1,523
1,943
7,552
5,867
446
3,333
3,977
13,773
0
W
6,287
3,764
0
889
7,141
3,244
1,540
4,984
1,851
2,765
21,220
L
Cerberus
NotSlimCandy
Cerberus
2,384
35
0
703
9,079
4,223
0
5,128
3,711
7,712
0
L
Nemesis
PFK-Broken-
Nemesis
1,410
412
0
343
7,436
3,180
0
4,587
2,701
244
3,083
L
Kukulkan
mild anxiety
Kukulkan
9,275
208
0
1,100
6,938
2,153
0
3,619
3,203
34,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,293
Gold Earned
25,000
86
Minions Killed
121
0
Camps Cleared
0
453,181
Distance Traveled
551,771
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,021
802
64
6
0
193,581
2
W
Yemoja
8,987
899
11
1
0
181,075
0
W
Anhur
7,992
799
46
5
0
177,115
1
L
Cerberus
5,768
577
17
2
0
157,324
3
L
Nemesis
5,650
565
6
1
0
134,774
2
L
Kukulkan
6,875
688
63
6
0
161,083
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role