Player Matchup

Osiris
Osiris
Boogmeister
Osiris
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 36L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
Mblast
Guan Yu
Level 148
God Stats
1W - 0L
1,298 SR
Queue Stats
37W - 26L
1,526 Elo+
Party 1
Neith
Neith
ToonsInTrouble
Neith
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 35L
1,603 Elo+
Party 1
Cthulhu
Cthulhu
Trásh
Cthulhu
Level 15
God Stats
3W - 0L
1,851 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
demonkille3575
Scylla
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 4L
1,827 Elo+
Party 1
Team Averages
Level 99
1,530 SR
1,597 Elo+

VS

Team Averages
Level 73
1,551 SR
1,730 Elo+
Bacchus
Bacchus
CypherKlay
Bacchus
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 136L
1,880 Elo+
Party 3
Bastet
Bastet
DaAsian1
Bastet
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 151L
1,552 Elo+
Party 2
Merlin
Merlin
ThePain003
Merlin
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
91W - 84L
1,552 Elo+
Party 2
Cernunnos
Cernunnos
Useablefungus7
Cernunnos
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 45L
1,880 Elo+
Party 3
Bellona
Bellona
toastedpoptart
Bellona
Level 28
God Stats
1W - 2L
1,757 SR
Queue Stats
30W - 18L
1,788 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
20
8 / 3 / 15
13,400
893
18,597
18,360
22,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
Mblast
Guan Yu
19
6 / 4 / 14
13,180
879
10,545
18,329
21,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
8 / 2 / 9
12,955
864
17,618
11,270
6,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Trásh
Cthulhu
17
4 / 3 / 14
11,377
758
14,301
19,633
19,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 6 / 7
10,753
717
11,932
11,224
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CypherKlay
Bacchus
17
1 / 6 / 8
10,077
672
8,244
22,787
25,248
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
DaAsian1
Bastet
19
6 / 1 / 7
12,867
858
15,230
12,843
5,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
ThePain003
Merlin
19
3 / 5 / 9
11,412
761
16,220
11,710
5,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
Useablefungus7
Cernunnos
17
4 / 10 / 6
11,818
788
12,354
18,962
9,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 6 / 8
11,297
753
11,969
18,170
18,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
56
28
Kills
18
18
Deaths
28
59
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Osiris
8
3
15
5.17
L
Bacchus
CypherKlay
Bacchus
1
6
8
0.83
L
Bastet
DaAsian1
Bastet
6
1
7
9.5
W
Guan Yu
Mblast
Guan Yu
6
4
14
3.25
L
Merlin
ThePain003
Merlin
3
5
9
1.5
W
8
2
9
6.25
W
Cthulhu
Trásh
Cthulhu
4
3
14
3.67
L
Cernunnos
Useablefungus7
Cernunnos
4
10
6
0.7
W
2
6
7
0.92
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,993
Damage
64,017
78,816
Taken
84,472
72,414
Mitigated
63,767
21,366
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
18,597
4,976
0
3,935
18,360
22,116
435
5,650
12,474
678
45,273
L
Bacchus
CypherKlay
Bacchus
8,244
1,041
668
1,200
22,787
25,248
307
8,396
13,795
21,811
0
L
Bastet
DaAsian1
Bastet
15,230
3,330
0
0
12,843
5,691
1,222
4,554
8,039
0
40,254
W
Guan Yu
Mblast
Guan Yu
10,545
1,669
3,198
5,664
18,329
21,159
598
5,131
12,900
0
27,047
L
Merlin
ThePain003
Merlin
16,220
1,096
0
1,841
11,710
5,094
334
1,469
9,966
58,604
0
W
17,618
7,695
0
3,173
11,270
6,381
2,320
4,482
6,564
1,917
57,525
W
Cthulhu
Trásh
Cthulhu
14,301
357
0
3,717
19,633
19,312
424
5,976
13,502
33,039
0
L
Cernunnos
Useablefungus7
Cernunnos
12,354
8,068
0
2,998
18,962
9,101
370
6,380
12,182
0
35,142
W
11,932
171
0
1,679
11,224
3,446
1,234
3,464
7,712
42,679
0
L
11,969
3,047
0
409
18,170
18,633
216
6,509
11,221
678
23,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,665
Gold Earned
57,471
361
Minions Killed
318
11
Camps Cleared
4
1,420,395
Distance Traveled
1,357,160
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,400
893
63
4
3
306,607
3
L
Bacchus
10,077
672
38
3
0
275,522
1
L
Bastet
12,867
858
62
4
2
345,284
3
W
Guan Yu
13,180
879
44
3
4
307,186
3
L
Merlin
11,412
761
115
8
1
266,665
2
W
Neith
12,955
864
118
8
1
284,301
2
W
Cthulhu
11,377
758
59
4
1
284,373
0
L
Cernunnos
11,818
788
67
4
1
231,167
0
W
Scylla
10,753
717
77
5
2
237,928
2
L
Bellona
11,297
753
36
2
0
238,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role