Player Matchup

Hera
Hera
Bronze III
Ajking__OGN
Hera
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,411 MMR
Solo
Vamana
Vamana
Bronze III
BTA_VeNoM
Vamana
Bronze III
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
280W - 282L
1,411 MMR
Solo
Cerberus
Cerberus
Bronze III
Dragon_Bun_Buns2
Cerberus
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 MMR
Party 1
Set
Set
Silver V
King_Clown_
Set
Silver V
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 73L
1,320 MMR
Party 1
Hou Yi
Hou Yi
Silver I
KzIA MIKE
Hou Yi
Silver I
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 35L
1,407 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 127
1,500 SR
1,410 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,395 SR
1,409 MMR
The Morrigan
The Morrigan
Bronze III
EmailMaster
The Morrigan
Bronze III
Level 65
God Stats
1W - 6L
1,310 SR
Queue Stats
26W - 33L
1,404 MMR
Party 2
Nox
Nox
Silver II
Ronmeen2Fly
Nox
Silver II
Level 143
God Stats
12W - 13L
1,399 SR
Queue Stats
111W - 105L
1,411 MMR
Solo
Cupid
Cupid
Silver II
SirUnicornDust
Cupid
Silver II
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
25W - 17L
1,457 MMR
Party 3
Sun Wukong
Sun Wukong
Bronze III
Sixler Babey
Sun Wukong
Bronze III
Level 39
God Stats
3W - 7L
1,310 SR
Queue Stats
101W - 78L
1,404 MMR
Party 2
Xing Tian
Xing Tian
Silver IV
Swagg_Muffin115
Xing Tian
Silver IV
Level 147
God Stats
5W - 3L
1,457 SR
Queue Stats
67W - 42L
1,366 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,246
487
8,312
8,069
3,069
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vamana
BTA_VeNoM
Vamana
14
0 / 3 / 1
8,682
457
6,530
12,183
9,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 3
8,211
432
3,311
12,607
8,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 4 / 2
9,193
484
4,902
12,926
7,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
KzIA MIKE
Hou Yi
14
1 / 4 / 2
8,801
463
4,103
8,291
3,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Nu WaPersephoneCthulhuNemesisCu Chulainn

VS

Bans
TsukuyomiDanzaburouYemojaApolloRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EmailMaster
The Morrigan
18
3 / 1 / 4
10,534
554
3,548
10,052
3,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 3 / 2
10,180
536
8,532
7,808
2,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 1 / 4
10,762
566
9,092
10,360
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Sixler Babey
Sun Wukong
19
4 / 1 / 6
11,382
599
12,081
14,030
9,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xing Tian
Swagg_Muffin115
Xing Tian
15
1 / 1 / 8
9,908
521
4,921
11,919
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
7
Kills
17
17
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
L
Vamana
BTA_VeNoM
Vamana
0
3
1
0.17
L
0
3
3
0.5
W
The Morrigan
EmailMaster
The Morrigan
3
1
4
5
L
4
4
2
1.25
L
Hou Yi
KzIA MIKE
Hou Yi
1
4
2
0.5
W
4
3
2
1.67
W
5
1
4
7
W
Sun Wukong
Sixler Babey
Sun Wukong
4
1
6
7
W
Xing Tian
Swagg_Muffin115
Xing Tian
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,158
Damage
38,174
54,076
Taken
54,169
31,893
Mitigated
29,911
9,162
Healing
23,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,312
1,622
0
1,203
8,069
3,069
364
3,171
4,746
61,253
0
L
Vamana
BTA_VeNoM
Vamana
6,530
3,120
0
1,986
12,183
9,756
0
2,280
9,899
4,115
54,222
L
3,311
165
273
3,618
12,607
8,398
184
5,382
7,083
34,372
0
W
The Morrigan
EmailMaster
The Morrigan
3,548
653
128
5,903
10,052
3,260
441
1,849
8,089
84,633
501
L
4,902
1,332
0
1,174
12,926
7,461
764
4,648
8,079
4,920
53,884
L
Hou Yi
KzIA MIKE
Hou Yi
4,103
1,917
258
650
8,291
3,209
560
1,088
7,203
0
55,484
W
8,532
118
0
295
7,808
2,724
57
3,709
3,851
63,381
0
W
9,092
4,841
627
8,019
10,360
3,727
1,935
1,209
9,151
0
86,368
W
Sun Wukong
Sixler Babey
Sun Wukong
12,081
3,775
0
7,164
14,030
9,083
893
2,999
10,937
0
77,470
W
Xing Tian
Swagg_Muffin115
Xing Tian
4,921
571
0
1,688
11,919
11,117
451
2,009
9,784
23,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,133
Gold Earned
52,766
520
Minions Killed
600
0
Camps Cleared
0
1,751,971
Distance Traveled
1,837,947
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,246
487
126
7
0
359,285
10
L
Vamana
8,682
457
115
6
0
369,737
2
L
Cerberus
8,211
432
50
3
0
361,059
0
W
The Morrigan
10,534
554
163
9
0
379,808
2
L
Set
9,193
484
101
5
0
354,802
2
L
Hou Yi
8,801
463
128
7
0
307,088
3
W
Nox
10,180
536
122
6
0
350,658
2
W
Cupid
10,762
566
154
8
0
321,564
0
W
Sun Wukong
11,382
599
138
7
0
413,208
2
W
Xing Tian
9,908
521
23
1
0
372,709
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role