Player Matchup

Tyr
Tyr
DuffmanJr7
Tyr
Level 82
God Stats
17W - 16L
1,552 SR
Queue Stats
591W - 534L
1,492 Elo+
Party 4
Baron Samedi
Baron Samedi
Tabor7417
Baron Samedi
Level 63
God Stats
8W - 2L
1,874 SR
Queue Stats
8W - 4L
1,761 Elo+
Party 3
Cerberus
Cerberus
TightHotPocket
Cerberus
Level 125
God Stats
3W - 0L
1,756 SR
Queue Stats
32W - 30L
1,765 Elo+
Party 3
Heimdallr
Heimdallr
bcccch
Heimdallr
Level 46
God Stats
5W - 5L
1,338 SR
Queue Stats
20W - 20L
1,555 Elo+
Solo
Bastet
Bastet
sandwich1998
Bastet
Level 89
God Stats
14W - 13L
1,579 SR
Queue Stats
463W - 419L
1,548 Elo+
Party 4
Team Averages
Level 81
1,620 SR
1,624 Elo+

VS

Team Averages
Level 55
1,529 SR
1,562 Elo+
Bellona
Bellona
Jhene_Chilombo
Bellona
Level 66
God Stats
10W - 10L
1,500 SR
Queue Stats
593W - 503L
1,598 Elo+
Party 1
Danzaburou
Danzaburou
Justinsane22
Danzaburou
Level 45
God Stats
7W - 6L
1,501 SR
Queue Stats
18W - 18L
1,632 Elo+
Solo
Baron Samedi
Baron Samedi
LockEmUpKeem
Baron Samedi
Level 49
God Stats
93W - 62L
1,642 SR
Queue Stats
263W - 227L
1,592 Elo+
Party 1
Ra
Ra
N8sBl4z3d
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,498 Elo+
Party 2
Set
Set
xX_VloneThug_Xx
Set
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 2
8,920
558
7,449
10,627
10,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
Tabor7417
Baron Samedi
16
4 / 2 / 5
9,937
621
8,455
9,243
4,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
14
4 / 1 / 14
9,040
565
6,091
14,630
13,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
bcccch
Heimdallr
16
15 / 0 / 8
10,662
666
12,952
7,760
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
16
8 / 0 / 6
10,101
631
8,820
10,760
3,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,302
519
7,325
13,577
12,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Justinsane22
Danzaburou
11
1 / 7 / 0
6,985
437
6,049
13,189
3,496
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
LockEmUpKeem
Baron Samedi
13
2 / 6 / 0
8,080
505
4,989
11,285
4,648
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 12 / 2
6,064
379
5,579
10,569
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 1
7,215
451
5,443
12,587
7,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
33
Kills
4
4
Deaths
33
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
1
3
0
0.33
L
Danzaburou
Justinsane22
Danzaburou
1
7
0
0.14
L
Baron Samedi
LockEmUpKeem
Baron Samedi
2
6
0
0.33
L
0
12
2
0.08
W
Baron Samedi
Tabor7417
Baron Samedi
4
2
5
3.25
W
Cerberus
4
1
14
11
W
Heimdallr
bcccch
Heimdallr
15
0
8
19
W
Bastet
8
0
6
11
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,767
Damage
29,385
53,020
Taken
61,207
37,295
Mitigated
30,620
17,140
Healing
15,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,449
1,057
0
3,887
10,627
10,287
0
4
10,117
0
39,962
L
7,325
2,599
0
5,014
13,577
12,308
0
278
12,793
0
46,575
L
Danzaburou
Justinsane22
Danzaburou
6,049
3,255
0
4,216
13,189
3,496
54
2,221
10,965
0
39,763
L
Baron Samedi
LockEmUpKeem
Baron Samedi
4,989
486
422
3,007
11,285
4,648
0
6,271
5,014
42,565
0
L
5,579
962
117
789
10,569
2,373
0
2,798
7,771
22,507
0
W
Baron Samedi
Tabor7417
Baron Samedi
8,455
934
868
3,626
9,243
4,557
469
4,504
4,550
61,355
0
W
Cerberus
6,091
733
0
1,821
14,630
13,190
592
2,568
11,828
34,104
0
W
Heimdallr
bcccch
Heimdallr
12,952
4,875
0
1,376
7,760
5,373
2,905
1,201
6,458
7,053
74,639
W
Bastet
8,820
2,904
0
5,562
10,760
3,888
0
1,877
8,624
0
63,524
L
5,443
1,737
0
1,672
12,587
7,795
0
3,329
9,236
5,529
45,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,660
Gold Earned
36,646
501
Minions Killed
393
0
Camps Cleared
0
1,607,397
Distance Traveled
1,478,453
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,920
558
72
5
0
342,728
4
L
Bellona
8,302
519
113
7
0
300,649
2
L
Danzaburou
6,985
437
68
4
0
300,359
0
L
Baron Samedi
8,080
505
81
5
0
246,778
5
L
Ra
6,064
379
38
2
0
328,751
0
W
Baron Samedi
9,937
621
119
7
0
295,467
5
W
Cerberus
9,040
565
76
5
0
316,105
1
W
Heimdallr
10,662
666
115
7
0
287,672
2
W
Bastet
10,101
631
119
7
0
365,425
4
L
Set
7,215
451
93
6
0
301,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role