Player Matchup

Artemis
Artemis
AshleyWhite
Artemis
Level 5
God Stats
2W - 8L
1,436 SR
Queue Stats
20W - 27L
1,248 Elo+
Party 1
Danzaburou
Danzaburou
BloodRena1
Danzaburou
Level 26
God Stats
17W - 19L
1,669 SR
Queue Stats
90W - 132L
1,474 Elo+
Solo
Cabrakan
Cabrakan
YourGovernment
Cabrakan
Level 66
God Stats
2W - 3L
1,179 SR
Queue Stats
12W - 24L
1,272 Elo+
Party 1
Team Averages
Level 32
1,428 SR
1,331 Elo+

VS

Team Averages
Level 16
1,543 SR
1,488 Elo+
Vulcan
Vulcan
Crixious
Vulcan
Level 32
God Stats
5W - 6L
1,449 SR
Queue Stats
79W - 91L
1,457 Elo+
Party 2
Cu Chulainn
Cu Chulainn
WCKDHyena
Cu Chulainn
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,379 Elo+
Solo
Artemis
Artemis
YoteMcGoat
Artemis
Level 6
God Stats
9W - 8L
1,681 SR
Queue Stats
13W - 19L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AshleyWhite
Artemis
15
7 / 4 / 8
11,778
693
8,716
12,946
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
BloodRena1
Danzaburou
15
7 / 6 / 12
12,490
735
14,447
14,771
6,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
15
5 / 5 / 9
12,270
722
7,671
19,318
25,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Crixious
Vulcan
15
7 / 5 / 7
11,650
685
17,802
11,600
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
WCKDHyena
Cu Chulainn
14
5 / 7 / 6
11,094
653
7,096
14,306
14,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
YoteMcGoat
Artemis
14
2 / 8 / 9
10,934
643
9,989
13,538
5,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
36
19
Kills
14
15
Deaths
20
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Artemis
AshleyWhite
Artemis
7
4
8
2.75
W
Danzaburou
BloodRena1
Danzaburou
7
6
12
2.17
L
Vulcan
Crixious
Vulcan
7
5
7
2.1
L
Cu Chulainn
WCKDHyena
Cu Chulainn
5
7
6
1.14
L
Artemis
YoteMcGoat
Artemis
2
8
9
0.81
W
Cabrakan
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,834
Damage
34,887
47,035
Taken
39,444
36,447
Mitigated
24,299
7,157
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AshleyWhite
Artemis
8,716
4,590
0
2,171
12,946
5,213
2,097
6,663
5,938
0
36,315
W
Danzaburou
BloodRena1
Danzaburou
14,447
4,310
1,083
2,386
14,771
6,017
1,565
6,078
8,435
0
53,796
L
Vulcan
Crixious
Vulcan
17,802
1,659
0
444
11,600
4,554
0
868
10,732
58,019
0
L
Cu Chulainn
WCKDHyena
Cu Chulainn
7,096
1,105
0
142
14,306
14,719
133
3,456
10,850
3,081
45,274
L
Artemis
YoteMcGoat
Artemis
9,989
5,115
372
3,397
13,538
5,026
0
3,381
10,157
0
46,079
W
Cabrakan
7,671
689
0
1,517
19,318
25,217
439
5,036
14,010
20,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,538
Gold Earned
33,678
150
Minions Killed
211
0
Camps Cleared
0
749,444
Distance Traveled
806,245
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,778
693
52
3
0
243,054
0
W
Danzaburou
12,490
735
75
4
0
256,088
1
L
Vulcan
11,650
685
90
5
0
266,776
1
L
Cu Chulainn
11,094
653
64
4
0
290,667
4
L
Artemis
10,934
643
57
3
0
248,802
0
W
Cabrakan
12,270
722
23
1
0
250,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role