Player Matchup

Nemesis
Nemesis
FlarpyFaygit
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,225 Elo+
Party 2
Erlang Shen
Erlang Shen
Sl3venK3levra
Erlang Shen
Level 29
God Stats
0W - 2L
1,434 SR
Queue Stats
1W - 3L
1,706 Elo+
Solo
Artemis
Artemis
VOPKLAD
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,225 Elo+
Party 2
Cthulhu
Cthulhu
Warstaw
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,532 Elo+
Solo
Sol
Sol
xelsas
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,487 SR
1,438 Elo+

VS

Team Averages
Level 11
1,552 SR
1,479 Elo+
Artemis
Artemis
AcxilWillian
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Beaqsy
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Brubbys
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Neith
Neith
KTLkid21
Neith
Level 26
God Stats
4W - 2L
1,826 SR
Queue Stats
211W - 186L
1,473 Elo+
Solo
He Bo
He Bo
SpaceBoyJim8515
He Bo
Level 24
God Stats
16W - 21L
1,436 SR
Queue Stats
64W - 83L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FlarpyFaygit
Nemesis
7
1 / 5 / 1
4,947
450
1,041
6,363
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Sl3venK3levra
Erlang Shen
7
2 / 4 / 0
4,762
433
2,448
6,740
2,437
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
VOPKLAD
Artemis
8
1 / 5 / 3
5,355
487
5,309
6,969
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Warstaw
Cthulhu
9
5 / 1 / 0
5,607
510
5,087
5,825
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
xelsas
Sol
9
1 / 4 / 0
5,240
476
3,567
7,348
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AcxilWillian
Artemis
7
0 / 5 / 4
4,823
438
1,895
5,808
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Guan Yu
Beaqsy
Guan Yu
10
3 / 2 / 1
5,795
527
3,146
5,159
2,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
Brubbys
Yemoja
7
0 / 2 / 3
5,100
464
1,910
7,260
2,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
KTLkid21
Neith
13
9 / 0 / 2
7,758
705
8,187
5,245
1,814
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 3
6,148
559
3,687
5,331
1,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
10
Kills
14
19
Deaths
10
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
AcxilWillian
Artemis
0
5
4
0.4
W
Guan Yu
Beaqsy
Guan Yu
3
2
1
1.75
W
Yemoja
Brubbys
Yemoja
0
2
3
0.75
L
Nemesis
FlarpyFaygit
Nemesis
1
5
1
0.3
W
Neith
KTLkid21
Neith
9
0
2
10
L
Erlang Shen
Sl3venK3levra
Erlang Shen
2
4
0
0.5
W
2
1
3
3.5
L
Artemis
VOPKLAD
Artemis
1
5
3
0.5
L
Cthulhu
Warstaw
Cthulhu
5
1
0
5
L
Sol
xelsas
Sol
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,452
Damage
18,825
33,245
Taken
28,803
13,203
Mitigated
10,461
7,873
Healing
8,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AcxilWillian
Artemis
1,895
1,281
0
892
5,808
1,415
0
2,499
3,159
0
7,860
W
Guan Yu
Beaqsy
Guan Yu
3,146
944
280
1,009
5,159
2,992
492
0
5,159
0
17,565
W
Yemoja
Brubbys
Yemoja
1,910
489
29
436
7,260
2,653
0
3,878
3,107
12,117
0
L
Nemesis
FlarpyFaygit
Nemesis
1,041
556
0
1,278
6,363
1,587
0
461
5,852
0
19,642
W
Neith
KTLkid21
Neith
8,187
4,279
0
3,655
5,245
1,814
1,267
1,263
3,982
0
46,617
L
Erlang Shen
Sl3venK3levra
Erlang Shen
2,448
1,346
0
1,194
6,740
2,437
190
645
5,998
0
8,369
W
3,687
253
0
1,859
5,331
1,587
353
589
4,742
32,493
0
L
Artemis
VOPKLAD
Artemis
5,309
2,941
0
1,474
6,969
2,072
361
955
5,889
0
17,091
L
Cthulhu
Warstaw
Cthulhu
5,087
936
0
837
5,825
4,995
0
1,117
4,708
22,223
0
L
Sol
xelsas
Sol
3,567
1,703
0
3,090
7,348
2,112
0
2,419
4,929
29,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,911
Gold Earned
29,624
157
Minions Killed
218
0
Camps Cleared
0
972,354
Distance Traveled
970,954
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
4,823
438
15
1
0
163,011
1
W
Guan Yu
5,795
527
33
3
0
202,634
0
W
Yemoja
5,100
464
13
1
0
188,563
0
L
Nemesis
4,947
450
39
4
0
200,199
1
W
Neith
7,758
705
97
9
0
217,457
3
L
Erlang Shen
4,762
433
14
1
0
232,317
2
W
He Bo
6,148
559
60
5
0
199,289
3
L
Artemis
5,355
487
33
3
0
168,271
0
L
Cthulhu
5,607
510
28
3
0
184,959
0
L
Sol
5,240
476
43
4
0
186,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role