Player Matchup

Artio
Artio
M1sT44
Artio
Level 156
God Stats
5W - 3L
1,940 SR
Queue Stats
253W - 190L
1,579 Elo+
Party 1
Fenrir
Fenrir
WRC Blood Queen
Fenrir
Level 108
God Stats
4W - 4L
1,651 SR
Queue Stats
18W - 22L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
Watch1piece
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Your Spicy
Scylla
Level 129
God Stats
6W - 3L
1,945 SR
Queue Stats
401W - 371L
1,529 Elo+
Solo
Apollo
Apollo
thisluka
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,416 Elo+
Party 1
Team Averages
Level 128
1,707 SR
1,515 Elo+

VS

Team Averages
Level 140
1,485 SR
1,614 Elo+
Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dude I Shoot
Neith
Level 121
God Stats
45W - 27L
1,500 SR
Queue Stats
202W - 207L
1,815 Elo+
Solo
Vulcan
Vulcan
Suddzy117
Vulcan
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 63L
1,693 Elo+
Solo
Tyr
Tyr
francis69lmao
Tyr
Level 148
God Stats
4W - 8L
1,423 SR
Queue Stats
388W - 353L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
M1sT44
Artio
10
2 / 1 / 0
6,181
618
7,192
9,697
5,304
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 1 / 0
4,961
496
1,869
6,020
2,447
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
Watch1piece
Sylvanus
11
2 / 0 / 0
6,046
605
2,494
5,263
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Your Spicy
Scylla
9
0 / 0 / 0
5,326
533
2,992
4,389
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
thisluka
Apollo
10
0 / 0 / 2
5,554
555
4,990
6,530
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 0 / 1
5,171
517
3,181
5,270
2,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
 
Hun Batz
9
0 / 0 / 0
5,162
516
1,864
6,500
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
4,813
481
3,345
5,738
1,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vulcan
Suddzy117
Vulcan
11
1 / 1 / 0
6,188
619
4,694
4,347
1,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 2 / 1
5,230
523
4,720
9,764
6,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
5
Kills
1
2
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
1
0.5
L
Hun Batz
 
Hun Batz
0
0
0
0
L
0
2
0
0
W
Artio
M1sT44
Artio
2
1
0
2
L
Vulcan
Suddzy117
Vulcan
1
1
0
1
W
1
1
0
1
W
Sylvanus
Watch1piece
Sylvanus
2
0
0
2
W
Scylla
Your Spicy
Scylla
0
0
0
0
L
0
2
1
0.25
W
Apollo
thisluka
Apollo
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,537
Damage
17,804
31,899
Taken
31,619
14,557
Mitigated
13,421
15,003
Healing
16,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,181
580
0
3,075
5,270
2,278
0
847
4,343
12,354
0
L
Hun Batz
 
Hun Batz
1,864
643
0
3,254
6,500
1,911
0
1,859
4,611
0
31,996
L
3,345
573
0
3,137
5,738
1,281
244
359
5,379
0
28,005
W
Artio
M1sT44
Artio
7,192
1,018
0
6,631
9,697
5,304
52
0
9,697
36,250
0
L
Vulcan
Suddzy117
Vulcan
4,694
1,150
0
1,295
4,347
1,230
450
2,619
1,520
38,630
0
W
1,869
610
0
1,623
6,020
2,447
0
2,127
3,893
0
9,806
W
Sylvanus
Watch1piece
Sylvanus
2,494
792
0
1,650
5,263
3,369
0
1,614
3,649
36,450
0
W
Scylla
Your Spicy
Scylla
2,992
169
0
881
4,389
1,256
0
2,399
1,990
33,223
0
L
4,720
1,904
0
5,420
9,764
6,721
0
6,676
3,088
0
26,812
W
Apollo
thisluka
Apollo
4,990
2,737
0
4,218
6,530
2,181
0
1,735
4,795
0
35,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,068
Gold Earned
26,564
325
Minions Killed
273
0
Camps Cleared
0
1,035,800
Distance Traveled
1,068,485
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,171
517
11
1
0
234,719
5
L
Hun Batz
5,162
516
64
6
0
226,954
1
L
Neith
4,813
481
53
5
0
178,672
1
W
Artio
6,181
618
62
6
0
209,338
1
L
Vulcan
6,188
619
93
9
0
215,267
2
W
Fenrir
4,961
496
20
2
0
235,734
3
W
Sylvanus
6,046
605
93
9
0
203,007
0
W
Scylla
5,326
533
68
7
0
199,961
5
L
Tyr
5,230
523
52
5
0
212,873
2
W
Apollo
5,554
555
82
8
0
187,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role