Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CheKeyTiKi
Ah Muzen Cab
Level 136
God Stats
1W - 1L
1,734 SR
Queue Stats
39W - 31L
1,803 Elo+
Party 2
Ra
Ra
IFadedlinkI
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Party 2
Merlin
Merlin
The WuTang Wolf
Merlin
Level 47
God Stats
0W - 3L
1,577 SR
Queue Stats
469W - 436L
1,538 Elo+
Party 2
Neith
Neith
Trevor2323
Neith
Level 39
God Stats
26W - 29L
1,500 SR
Queue Stats
97W - 119L
1,527 Elo+
Solo
Bellona
Bellona
mahlee whopped
Bellona
Level 29
God Stats
4W - 12L
1,496 SR
Queue Stats
9W - 15L
1,508 Elo+
Party 2
Team Averages
Level 51
1,561 SR
1,569 Elo+

VS

Team Averages
Level 94
1,574 SR
1,428 Elo+
Khepri
Khepri
 
Khepri
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
EspiritualFox
Nu Wa
Level 49
God Stats
14W - 5L
1,819 SR
Queue Stats
281W - 270L
1,536 Elo+
Solo
Serqet
Serqet
PrincessYlgr
Serqet
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 85L
1,500 Elo+
Party 1
Merlin
Merlin
Scaathach-Skadi
Merlin
Level 7
God Stats
7W - 13L
1,500 SR
Queue Stats
249W - 238L
1,292 Elo+
Party 1
Medusa
Medusa
mercmikey
Medusa
Level 108
God Stats
10W - 5L
1,552 SR
Queue Stats
148W - 105L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CheKeyTiKi
Ah Muzen Cab
15
3 / 7 / 2
10,230
1,023
20,691
15,007
5,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 10 / 2
9,266
927
8,300
12,248
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 4
9,173
917
9,831
5,656
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
15
1 / 5 / 3
9,303
930
7,119
11,898
4,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 5 / 4
9,485
949
6,265
16,051
15,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

127

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
3 / 2 / 19
10,839
1,084
9,597
18,091
12,290
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
6 / 0 / 18
11,880
1,188
16,577
9,751
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
17
10 / 3 / 10
11,733
1,173
13,938
11,068
4,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 1 / 15
9,629
963
5,665
5,932
2,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
mercmikey
Medusa
18
9 / 0 / 12
11,978
1,198
11,769
9,821
3,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
102
6
Kills
28
28
Deaths
6
15
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
19
6.25
L
Ah Muzen Cab
CheKeyTiKi
Ah Muzen Cab
3
7
2
0.57
W
6
0
18
15
L
1
10
2
0.2
W
Serqet
10
3
10
5
W
0
1
15
7.5
L
0
1
4
2
L
Neith
1
5
3
0.5
L
1
5
4
0.6
W
Medusa
mercmikey
Medusa
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,206
Damage
57,546
60,860
Taken
54,663
32,110
Mitigated
27,263
7,837
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
9,597
452
0
0
18,091
12,290
0
5,316
12,360
16,912
0
L
Ah Muzen Cab
CheKeyTiKi
Ah Muzen Cab
20,691
10,699
0
3,529
15,007
5,275
0
8,981
5,723
0
56,510
W
16,577
2,830
140
2,016
9,751
3,934
0
4,332
5,182
46,912
0
L
8,300
1,651
593
569
12,248
4,700
0
7,198
4,800
17,734
0
W
Serqet
13,938
6,001
0
0
11,068
4,782
0
3,404
7,468
0
19,381
W
5,665
571
0
0
5,932
2,349
0
1,682
4,095
16,159
0
L
9,831
268
0
0
5,656
1,927
0
2,837
2,785
34,072
0
L
Neith
7,119
2,791
0
1,291
11,898
4,314
0
5,300
6,292
0
28,605
L
6,265
1,363
0
1,855
16,051
15,894
0
6,683
8,566
0
16,769
W
Medusa
mercmikey
Medusa
11,769
5,966
0
1,259
9,821
3,908
0
2,518
6,954
0
39,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,457
Gold Earned
56,059
232
Minions Killed
224
8
Camps Cleared
9
980,589
Distance Traveled
991,375
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,839
1,084
13
1
0
200,040
1
L
Ah Muzen Cab
10,230
1,023
69
7
6
211,262
1
W
Nu Wa
11,880
1,188
86
9
1
193,051
0
L
Ra
9,266
927
26
3
2
168,289
1
W
Serqet
11,733
1,173
12
1
5
197,451
0
W
Merlin
9,629
963
31
3
1
166,401
0
L
Merlin
9,173
917
54
5
0
209,101
0
L
Neith
9,303
930
52
5
0
177,298
0
L
Bellona
9,485
949
31
3
0
214,639
0
W
Medusa
11,978
1,198
82
8
2
234,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role