Player Matchup

Janus
Janus
Silver II
MiketheM14
Janus
Silver II
Level 128
God Stats
14W - 18L
1,729 SR
Queue Stats
149W - 131L
1,556 MMR
Party 1
Mulan
Mulan
Silver II
MrPanda05
Mulan
Silver II
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 129L
1,544 MMR
Party 1
Sobek
Sobek
Silver II
PERURoCkIn
Sobek
Silver II
Level 108
God Stats
14W - 24L
2,079 SR
Queue Stats
141W - 119L
1,556 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,769 SR
1,552 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,600 SR
1,473 MMR
Ganesha
Ganesha
Silver II
JedzamoralOMG
Ganesha
Silver II
Level 118
God Stats
2W - 2L
1,281 SR
Queue Stats
27W - 47L
1,468 MMR
Solo
Achilles
Achilles
Bronze III
magerun
Achilles
Bronze III
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 3L
1,452 MMR
Solo
Anubis
Anubis
Bronze III
pearceproject
Anubis
Bronze III
Level 148
God Stats
6W - 1L
2,018 SR
Queue Stats
15W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
5 / 7 / 4
12,808
640
23,607
14,681
4,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
MrPanda05
Mulan
14
4 / 10 / 3
12,373
619
17,506
19,601
17,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
15
0 / 3 / 7
11,054
553
7,943
22,181
21,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PersephoneThothScyllaCupidBacchus

VS

Bans
CthulhuDanzaburouNeithBaron SamediMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
1 / 3 / 19
13,663
683
8,886
23,186
25,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
magerun
Achilles
16
7 / 5 / 10
13,069
653
10,489
18,207
14,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
12 / 1 / 7
14,550
728
24,383
19,520
13,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
20
20
Deaths
9
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ganesha
1
3
19
3.5
L
Janus
5
7
4
1
L
Mulan
MrPanda05
Mulan
4
10
3
0.55
L
Sobek
0
3
7
1.17
W
Achilles
magerun
Achilles
7
5
10
2.4
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,056
Damage
43,758
56,463
Taken
60,913
43,239
Mitigated
54,458
12,834
Healing
24,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
8,886
412
1,702
7,729
23,186
25,972
75
12,377
10,024
31,290
0
L
Janus
23,607
2,394
0
3,068
14,681
4,493
510
7,636
7,045
86,556
0
L
Mulan
MrPanda05
Mulan
17,506
1,591
0
2,526
19,601
17,299
128
12,762
6,839
0
51,007
L
Sobek
7,943
529
845
6,395
22,181
21,447
132
13,317
8,864
28,634
0
W
Achilles
magerun
Achilles
10,489
2,110
0
2,326
18,207
14,511
1,176
9,298
8,347
1,343
27,373
W
24,383
1,512
0
12,787
19,520
13,975
1,263
8,804
10,022
119,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
41,282
197
Minions Killed
221
0
Camps Cleared
0
1,037,407
Distance Traveled
1,086,883
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,663
683
0
0
0
375,231
2
L
Janus
12,808
640
116
6
0
328,264
0
L
Mulan
12,373
619
55
3
0
324,397
1
L
Sobek
11,054
553
26
1
0
384,746
7
W
Achilles
13,069
653
43
2
0
383,755
1
W
Anubis
14,550
728
178
9
0
327,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role