Player Matchup

Izanami
Izanami
ComplexTro24
Izanami
Level 21
God Stats
4W - 2L
1,725 SR
Queue Stats
6W - 7L
1,506 Elo+
Party 1
Cerberus
Cerberus
DREADx GRIZZLY
Cerberus
Level 89
God Stats
3W - 2L
1,725 SR
Queue Stats
84W - 96L
1,502 Elo+
Party 1
Chaac
Chaac
IchigoSoul
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 86
1,650 SR
1,503 Elo+

VS

Team Averages
Level 58
1,407 SR
1,392 Elo+
Bellona
Bellona
AConfusedMan103
Bellona
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,575 Elo+
Solo
Set
Set
GhostDawg3144
Set
Level 49
God Stats
0W - 5L
1,500 SR
Queue Stats
172W - 272L
1,316 Elo+
Party 2
Nu Wa
Nu Wa
Paynder
Nu Wa
Level 79
God Stats
3W - 7L
1,222 SR
Queue Stats
25W - 44L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ComplexTro24
Izanami
10
1 / 3 / 11
7,266
807
3,273
4,380
1,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
9
1 / 3 / 6
6,534
726
3,183
6,614
4,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
12
12 / 3 / 2
9,141
1,016
7,385
9,194
4,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 2
7,154
795
3,106
9,159
5,830
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 6
6,482
720
1,177
8,079
3,266
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
Paynder
Nu Wa
9
5 / 4 / 3
7,215
802
7,423
5,013
1,480
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
14
Kills
9
9
Deaths
14
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
W
Izanami
ComplexTro24
Izanami
1
3
11
2.17
W
Cerberus
1
3
6
1.33
L
0
6
6
0.5
W
Chaac
12
3
2
4.33
L
Nu Wa
Paynder
Nu Wa
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,841
Damage
11,706
20,188
Taken
22,251
9,873
Mitigated
10,576
3,721
Healing
2,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,106
693
225
1,037
9,159
5,830
51
1,048
8,111
0
17,935
W
Izanami
ComplexTro24
Izanami
3,273
2,218
0
53
4,380
1,153
1,200
2,102
2,278
0
19,606
W
Cerberus
3,183
99
0
686
6,614
4,278
265
2,709
3,905
11,736
0
L
1,177
625
0
818
8,079
3,266
0
1,680
6,399
0
15,581
W
Chaac
7,385
1,046
0
2,982
9,194
4,442
1,119
2,631
6,563
0
33,469
L
Nu Wa
Paynder
Nu Wa
7,423
2,660
359
306
5,013
1,480
160
582
4,431
19,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,941
Gold Earned
20,851
100
Minions Killed
69
0
Camps Cleared
0
503,981
Distance Traveled
444,541
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,154
795
27
3
0
174,016
1
W
Izanami
7,266
807
24
3
0
164,711
0
W
Cerberus
6,534
726
31
3
0
154,051
0
L
Set
6,482
720
27
3
0
152,641
0
W
Chaac
9,141
1,016
45
5
0
185,219
0
L
Nu Wa
7,215
802
15
2
0
117,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role