Player Matchup

Medusa
Medusa
EpicGMR2K
Medusa
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ryuchi1
Kukulkan
Level 18
God Stats
4W - 1L
1,535 SR
Queue Stats
4W - 4L
1,345 Elo+
Solo
Ra
Ra
bam564
Ra
Level 17
God Stats
5W - 10L
1,322 SR
Queue Stats
147W - 140L
1,353 Elo+
Party 2
Cernunnos
Cernunnos
burninblackhawk
Cernunnos
Level 85
God Stats
27W - 19L
1,450 SR
Queue Stats
162W - 161L
1,544 Elo+
Party 2
Geb
Geb
kevmicgle
Geb
Level 17
God Stats
3W - 2L
1,471 SR
Queue Stats
14W - 21L
1,353 Elo+
Party 2
Team Averages
Level 31
1,455 SR
1,419 Elo+

VS

Team Averages
Level 12
1,486 SR
1,225 Elo+
Jormungandr
Jormungandr
Alis492
Jormungandr
Level 19
God Stats
2W - 2L
1,560 SR
Queue Stats
730W - 818L
1,170 Elo+
Party 1
Agni
Agni
EddySismondi
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 434L
1,110 Elo+
Party 1
Ao Kuang
Ao Kuang
JffDunkKing
Ao Kuang
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,380 Elo+
Party 3
Neith
Neith
Tyseng
Neith
Level 6
God Stats
8W - 5L
1,500 SR
Queue Stats
177W - 219L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
忧忧我心
Cthulhu
Level 14
God Stats
0W - 2L
1,368 SR
Queue Stats
1W - 4L
1,205 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EpicGMR2K
Medusa
14
1 / 2 / 9
9,036
430
10,242
10,408
4,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Ryuchi1
Kukulkan
17
8 / 1 / 3
10,945
521
15,994
8,419
3,222
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ra
18
4 / 1 / 5
11,557
550
8,308
11,909
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
burninblackhawk
Cernunnos
17
8 / 1 / 6
10,686
509
22,695
20,058
8,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
4 / 1 / 5
10,387
495
5,021
14,765
11,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alis492
Jormungandr
10
0 / 7 / 1
6,729
320
7,749
16,651
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
0 / 6 / 0
7,948
378
8,182
12,075
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
JffDunkKing
Ao Kuang
13
3 / 8 / 1
8,659
412
8,212
16,274
5,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Tyseng
Neith
15
1 / 1 / 0
8,766
417
11,892
13,709
5,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
忧忧我心
Cthulhu
13
1 / 4 / 2
7,811
372
9,624
18,960
22,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
25
Kills
5
6
Deaths
26
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alis492
Jormungandr
0
7
1
0.07
L
0
6
0
0
W
Medusa
EpicGMR2K
Medusa
1
2
9
2.75
L
Ao Kuang
JffDunkKing
Ao Kuang
3
8
1
0.44
W
Kukulkan
Ryuchi1
Kukulkan
8
1
3
9.5
L
Neith
Tyseng
Neith
1
1
0
1
W
Ra
4
1
5
6.5
W
Cernunnos
burninblackhawk
Cernunnos
8
1
6
11
W
4
1
5
6.5
L
Cthulhu
忧忧我心
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,260
Damage
45,659
65,559
Taken
77,669
32,307
Mitigated
47,966
27,943
Healing
14,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alis492
Jormungandr
7,749
859
68
1,113
16,651
9,923
0
3,428
13,223
28,833
0
L
8,182
278
0
0
12,075
4,403
0
5,973
6,102
47,351
0
W
Medusa
EpicGMR2K
Medusa
10,242
4,876
731
879
10,408
4,019
1,021
6,123
3,785
0
34,472
L
Ao Kuang
JffDunkKing
Ao Kuang
8,212
1,620
0
3,350
16,274
5,968
0
6,179
10,095
27,412
0
W
Kukulkan
Ryuchi1
Kukulkan
15,994
1,238
534
630
8,419
3,222
1,241
3,613
4,581
68,445
0
L
Neith
Tyseng
Neith
11,892
3,724
0
5,493
13,709
5,401
372
3,954
9,755
0
65,100
W
Ra
8,308
912
3,828
6,061
11,909
5,516
1,314
7,865
4,019
80,486
0
W
Cernunnos
burninblackhawk
Cernunnos
22,695
13,420
1,157
12,934
20,058
8,483
2,140
8,555
11,203
0
88,143
W
5,021
1,018
0
1,189
14,765
11,067
1,206
6,186
8,204
24,396
0
L
Cthulhu
忧忧我心
Cthulhu
9,624
1,081
184
4,207
18,960
22,271
0
9,789
9,171
33,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,611
Gold Earned
39,913
496
Minions Killed
331
0
Camps Cleared
0
1,863,707
Distance Traveled
1,738,482
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,729
320
33
2
0
328,526
4
L
Agni
7,948
378
77
4
0
345,934
2
W
Medusa
9,036
430
51
2
0
375,089
0
L
Ao Kuang
8,659
412
44
2
0
329,240
0
W
Kukulkan
10,945
521
127
6
0
323,523
1
L
Neith
8,766
417
131
6
0
390,238
0
W
Ra
11,557
550
152
7
0
382,887
2
W
Cernunnos
10,686
509
124
6
0
368,115
5
W
Geb
10,387
495
42
2
0
414,093
2
L
Cthulhu
7,811
372
46
2
0
344,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role