Player Matchup

Set
Set
BTS_WindyBish
Set
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 33L
1,500 Elo+
Solo
Skadi
Skadi
Elie9327
Skadi
Level 18
God Stats
1W - 3L
1,351 SR
Queue Stats
1W - 4L
1,345 Elo+
Solo
Cthulhu
Cthulhu
GronnyBee
Cthulhu
Level 16
God Stats
3W - 1L
1,649 SR
Queue Stats
12W - 13L
1,500 Elo+
Solo
Anubis
Anubis
SNAKE5396
Anubis
Level 11
God Stats
13W - 5L
1,500 SR
Queue Stats
49W - 24L
1,794 Elo+
Solo
Pele
Pele
TooShanky
Pele
Level 25
God Stats
4W - 3L
1,641 SR
Queue Stats
155W - 179L
1,523 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,532 Elo+

VS

Team Averages
Level 23
1,616 SR
1,669 Elo+
Anubis
Anubis
Bortz6155
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,649 Elo+
Solo
Arachne
Arachne
MISTERMAD123456
Arachne
Level 29
God Stats
22W - 15L
1,617 SR
Queue Stats
55W - 58L
1,436 Elo+
Solo
Tyr
Tyr
Taco de huevo13
Tyr
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
130W - 93L
1,821 Elo+
Solo
Cupid
Cupid
bulskiii
Cupid
Level 27
God Stats
6W - 9L
1,871 SR
Queue Stats
171W - 179L
1,855 Elo+
Solo
Achilles
Achilles
walkingXP_
Achilles
Level 27
God Stats
80W - 55L
1,592 SR
Queue Stats
234W - 211L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 5
13,597
591
18,337
20,785
13,911
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Skadi
Elie9327
Skadi
16
0 / 10 / 0
10,387
452
3,352
15,635
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
GronnyBee
Cthulhu
19
2 / 2 / 6
12,108
526
14,996
13,201
11,571
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
SNAKE5396
Anubis
20
16 / 2 / 1
15,324
666
25,195
16,853
8,665
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
17
0 / 8 / 5
11,345
493
5,369
14,506
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bortz6155
Anubis
16
1 / 9 / 4
10,105
439
8,829
19,385
9,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 7 / 5
10,703
465
7,292
21,336
6,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
17 / 4 / 5
14,297
622
22,887
25,126
25,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cupid
bulskiii
Cupid
10
0 / 3 / 0
7,652
333
2,939
7,570
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
walkingXP_
Achilles
16
6 / 2 / 5
10,972
477
10,926
19,811
17,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
47
25
Kills
28
28
Deaths
25
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
6
5
1.58
L
Anubis
Bortz6155
Anubis
1
9
4
0.33
W
Skadi
Elie9327
Skadi
0
10
0
0
W
Cthulhu
GronnyBee
Cthulhu
2
2
6
2.5
L
4
7
5
0.93
W
Anubis
SNAKE5396
Anubis
16
2
1
8.25
L
17
4
5
4.88
W
Pele
0
8
5
0.31
L
Cupid
bulskiii
Cupid
0
3
0
0
L
Achilles
walkingXP_
Achilles
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,249
Damage
52,873
80,980
Taken
93,228
48,521
Mitigated
60,984
24,789
Healing
30,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,337
8,857
0
5,347
20,785
13,911
1,771
2,904
17,881
0
108,741
L
Anubis
Bortz6155
Anubis
8,829
396
288
6,050
19,385
9,208
504
11,468
7,917
56,446
0
W
Skadi
Elie9327
Skadi
3,352
2,407
0
1,613
15,635
5,159
2,700
678
14,957
0
42,517
W
Cthulhu
GronnyBee
Cthulhu
14,996
1,349
458
3,705
13,201
11,571
463
1,827
11,374
68,082
0
L
7,292
5,574
0
5,498
21,336
6,845
0
7,479
13,857
0
43,417
W
Anubis
SNAKE5396
Anubis
25,195
708
368
12,085
16,853
8,665
645
3,064
13,789
118,053
0
L
22,887
5,491
0
10,184
25,126
25,236
814
9,478
15,648
623
103,482
W
Pele
5,369
1,599
0
1,213
14,506
9,215
619
919
13,587
7,602
83,410
L
Cupid
bulskiii
Cupid
2,939
1,213
0
2,708
7,570
2,343
887
3,794
3,776
0
28,624
L
Achilles
walkingXP_
Achilles
10,926
4,874
0
5,612
19,811
17,352
0
8,243
11,568
0
38,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,761
Gold Earned
53,729
682
Minions Killed
463
0
Camps Cleared
0
2,039,353
Distance Traveled
1,858,216
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,597
591
163
7
0
446,159
2
L
Anubis
10,105
439
97
4
0
327,160
2
W
Skadi
10,387
452
87
4
0
314,649
0
W
Cthulhu
12,108
526
103
4
0
473,931
0
L
Arachne
10,703
465
75
3
0
432,255
4
W
Anubis
15,324
666
189
8
0
377,515
7
L
Tyr
14,297
622
171
7
0
464,382
1
W
Pele
11,345
493
140
6
0
427,099
0
L
Cupid
7,652
333
58
3
0
198,013
1
L
Achilles
10,972
477
62
3
0
436,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role