Player Matchup

Izanami
Izanami
BummyDove
Izanami
Level 17
God Stats
3W - 2L
1,257 SR
Queue Stats
61W - 62L
1,402 Elo+
Party 1
Osiris
Osiris
HariSeldon2020
Osiris
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Lordshadow12993
Kukulkan
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
36W - 27L
1,495 Elo+
Party 2
Chernobog
Chernobog
STETSONFS
Chernobog
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 69L
1,338 Elo+
Party 1
Ra
Ra
victtorsz
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 24
1,451 SR
1,447 Elo+

VS

Team Averages
Level 11
1,497 SR
1,379 Elo+
Bacchus
Bacchus
Dicey Prime
Bacchus
Level 22
God Stats
19W - 19L
1,482 SR
Queue Stats
600W - 630L
1,491 Elo+
Party 3
Danzaburou
Danzaburou
Dyssodia
Danzaburou
Level 17
God Stats
4W - 7L
1,518 SR
Queue Stats
18W - 21L
1,529 Elo+
Solo
Fenrir
Fenrir
StackDaddy00
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,410 Elo+
Party 4
Thor
Thor
THEREALDIEHL81
Thor
Level 8
God Stats
6W - 7L
1,487 SR
Queue Stats
9W - 12L
1,369 Elo+
Party 4
Ra
Ra
brotaku13
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,095 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BummyDove
Izanami
18
5 / 3 / 22
11,462
1,042
11,083
10,952
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 0 / 25
12,066
1,097
13,195
13,517
17,850
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
19
12 / 2 / 16
12,557
1,142
16,153
7,018
3,000
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
STETSONFS
Chernobog
20
18 / 1 / 21
13,371
1,216
24,278
9,596
4,170
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 2 / 28
11,587
1,053
15,103
6,883
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

267

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dicey Prime
Bacchus
17
0 / 5 / 5
10,980
998
6,644
21,364
31,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Dyssodia
Danzaburou
16
4 / 8 / 1
11,002
1,000
12,076
15,771
7,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
1 / 12 / 2
9,436
858
12,022
18,613
9,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 10 / 1
10,327
939
5,472
16,595
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 9 / 4
9,628
875
5,873
13,723
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
21
44
Kills
8
8
Deaths
44
112
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
BummyDove
Izanami
5
3
22
5.33
L
Bacchus
Dicey Prime
Bacchus
0
5
5
0.5
L
Danzaburou
Dyssodia
Danzaburou
4
8
1
0.56
W
6
0
25
18.5
W
Kukulkan
12
2
16
10
W
Chernobog
STETSONFS
Chernobog
18
1
21
28.5
L
Fenrir
1
12
2
0.17
L
3
10
1
0.35
L
0
9
4
0.22
W
3
2
28
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,812
Damage
42,087
47,966
Taken
86,066
32,120
Mitigated
63,844
9,705
Healing
7,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BummyDove
Izanami
11,083
8,630
0
2,817
10,952
4,276
0
2,316
8,636
0
30,115
L
Bacchus
Dicey Prime
Bacchus
6,644
719
0
1,043
21,364
31,175
0
7,742
13,553
19,176
0
L
Danzaburou
Dyssodia
Danzaburou
12,076
3,766
0
1,139
15,771
7,734
0
5,963
9,683
0
32,387
W
13,195
5,821
589
967
13,517
17,850
0
4,273
9,244
0
25,478
W
Kukulkan
16,153
1,873
128
357
7,018
3,000
0
1,872
5,146
34,285
0
W
Chernobog
STETSONFS
Chernobog
24,278
15,322
0
2,624
9,596
4,170
0
2,641
6,559
0
35,275
L
Fenrir
12,022
2,566
0
240
18,613
9,561
0
5,640
12,773
0
22,731
L
5,472
971
0
278
16,595
7,974
0
6,231
10,264
0
18,149
L
5,873
942
1,963
2,387
13,723
7,400
0
5,680
7,943
19,917
0
W
15,103
1,027
1,322
901
6,883
2,824
0
1,415
5,468
35,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,043
Gold Earned
51,373
198
Minions Killed
160
9
Camps Cleared
2
928,969
Distance Traveled
961,676
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,462
1,042
42
4
1
167,884
0
L
Bacchus
10,980
998
24
2
1
216,096
0
L
Danzaburou
11,002
1,000
33
3
0
154,950
0
W
Osiris
12,066
1,097
32
3
3
200,166
0
W
Kukulkan
12,557
1,142
50
5
4
185,874
0
W
Chernobog
13,371
1,216
20
2
0
184,808
0
L
Fenrir
9,436
858
25
2
1
206,409
0
L
Thor
10,327
939
31
3
0
193,325
0
L
Ra
9,628
875
47
4
0
190,896
1
W
Ra
11,587
1,053
54
5
1
190,237
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role