Player Matchup

Guan Yu
Guan Yu
FatalJoker III
Guan Yu
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
1,709 Elo+
Party 1
Ra
Ra
Gwvin
Ra
Level 18
God Stats
4W - 1L
1,701 SR
Queue Stats
152W - 89L
1,660 Elo+
Party 1
Izanami
Izanami
Kronos TX
Izanami
Level 29
God Stats
4W - 1L
1,905 SR
Queue Stats
23W - 7L
1,706 Elo+
Party 1
Ne Zha
Ne Zha
clubert
Ne Zha
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 11L
1,647 Elo+
Party 1
Ymir
Ymir
square734soup
Ymir
Level 11
God Stats
3W - 1L
1,703 SR
Queue Stats
18W - 15L
1,420 Elo+
Solo
Team Averages
Level 36
1,662 SR
1,628 Elo+

VS

Team Averages
Level 10
1,338 SR
1,429 Elo+
Ymir
Ymir
TTV Pr1m37845
Ymir
Level 5
God Stats
2W - 1L
1,250 SR
Queue Stats
5W - 9L
1,467 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Unicorn_Divaa17
Tsukuyomi
Level 3
God Stats
0W - 2L
1,315 SR
Queue Stats
0W - 2L
1,270 Elo+
Party 2
Chernobog
Chernobog
donkslap92
Chernobog
Level 14
God Stats
38W - 41L
1,410 SR
Queue Stats
43W - 47L
1,448 Elo+
Party 2
Bellona
Bellona
kermitsewercide8
Bellona
Level 25
God Stats
10W - 7L
1,362 SR
Queue Stats
51W - 42L
1,492 Elo+
Solo
Artemis
Artemis
xKcoutlaw88x
Artemis
Level 5
God Stats
1W - 5L
1,355 SR
Queue Stats
7W - 14L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
9,593
436
4,038
15,834
16,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
20
20 / 2 / 6
14,017
637
21,188
15,656
7,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Kronos TX
Izanami
20
13 / 1 / 0
14,687
668
14,111
14,658
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
clubert
Ne Zha
20
8 / 3 / 9
12,796
582
13,108
20,123
8,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 2 / 4
8,384
381
1,335
6,614
2,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
6,434
292
333
6,329
2,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
Unicorn_Divaa17
Tsukuyomi
11
2 / 14 / 1
8,202
373
7,616
15,857
12,946
Mace

Mace

+10
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
donkslap92
Chernobog
7
1 / 11 / 1
6,921
315
4,122
11,260
3,441
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 3 / 1
13,827
629
15,786
15,420
17,834
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
xKcoutlaw88x
Artemis
16
1 / 13 / 0
9,888
449
5,548
20,793
7,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
44
Kills
12
13
Deaths
46
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
5
2
0.2
W
Ra
20
2
6
11.5
W
Izanami
Kronos TX
Izanami
13
1
0
13
L
0
5
1
0.1
L
Tsukuyomi
Unicorn_Divaa17
Tsukuyomi
2
14
1
0.18
W
Ne Zha
clubert
Ne Zha
8
3
9
4.17
L
Chernobog
donkslap92
Chernobog
1
11
1
0.14
L
8
3
1
2.83
W
3
2
4
2.5
L
Artemis
xKcoutlaw88x
Artemis
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,780
Damage
33,405
72,885
Taken
69,659
41,630
Mitigated
44,156
34,431
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,038
845
52
4,908
15,834
16,312
753
851
14,983
0
24,158
W
Ra
21,188
4,249
663
8,581
15,656
7,659
2,708
428
14,983
105,444
0
W
Izanami
Kronos TX
Izanami
14,111
9,820
0
9,153
14,658
6,497
2,783
65
14,593
0
127,000
L
333
102
0
48
6,329
2,883
0
4,038
2,291
3,437
0
L
Tsukuyomi
Unicorn_Divaa17
Tsukuyomi
7,616
2,924
0
168
15,857
12,946
178
7,731
8,126
2,759
26,195
W
Ne Zha
clubert
Ne Zha
13,108
5,924
0
9,194
20,123
8,757
2,167
287
18,740
0
106,040
L
Chernobog
donkslap92
Chernobog
4,122
3,170
0
599
11,260
3,441
235
5,662
5,598
0
19,625
L
15,786
10,403
0
806
15,420
17,834
2,648
253
14,781
6,768
91,358
W
1,335
529
319
1,561
6,614
2,405
229
304
6,310
12,908
0
L
Artemis
xKcoutlaw88x
Artemis
5,548
2,600
0
3,993
20,793
7,052
860
4,839
15,954
0
51,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,477
Gold Earned
45,272
621
Minions Killed
326
0
Camps Cleared
0
1,655,280
Distance Traveled
1,186,137
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,593
436
59
3
0
335,130
1
W
Ra
14,017
637
184
8
0
422,767
0
W
Izanami
14,687
668
196
9
0
346,549
0
L
Ymir
6,434
292
2
0
0
93,306
1
L
Tsukuyomi
8,202
373
33
2
0
247,640
0
W
Ne Zha
12,796
582
148
7
0
404,955
1
L
Chernobog
6,921
315
27
1
0
161,079
0
L
Bellona
13,827
629
197
9
0
414,642
1
W
Ymir
8,384
381
34
2
0
145,879
0
L
Artemis
9,888
449
67
3
0
269,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role