Player Matchup

Tsukuyomi
Tsukuyomi
BCKSPCD
Tsukuyomi
Level 36
God Stats
15W - 12L
1,679 SR
Queue Stats
55W - 57L
1,514 Elo+
Party 2
Scylla
Scylla
Bardno
Scylla
Level 29
God Stats
4W - 4L
1,677 SR
Queue Stats
9W - 14L
1,502 Elo+
Party 2
Fenrir
Fenrir
ChickenSauce19
Fenrir
Level 58
God Stats
7W - 8L
1,659 SR
Queue Stats
131W - 133L
1,488 Elo+
Party 2
Apollo
Apollo
RB3ndz
Apollo
Level 88
God Stats
6W - 10L
1,759 SR
Queue Stats
266W - 226L
1,580 Elo+
Solo
Bellona
Bellona
Sprogathy
Bellona
Level 29
God Stats
11W - 12L
1,495 SR
Queue Stats
48W - 52L
1,519 Elo+
Party 2
Team Averages
Level 48
1,654 SR
1,521 Elo+

VS

Team Averages
Level 71
1,638 SR
1,505 Elo+
Neith
Neith
Hanboban
Neith
Level 15
God Stats
4W - 2L
1,766 SR
Queue Stats
10W - 15L
1,257 Elo+
Party 1
Arachne
Arachne
ItJustSaysBear
Arachne
Level 69
God Stats
6W - 2L
1,708 SR
Queue Stats
108W - 94L
1,610 Elo+
Party 1
Achilles
Achilles
KublaiBaratheon
Achilles
Level 36
God Stats
5W - 4L
1,718 SR
Queue Stats
153W - 133L
1,575 Elo+
Party 1
Sol
Sol
Xyph1r
Sol
Level 158
God Stats
32W - 20L
1,500 SR
Queue Stats
245W - 233L
1,581 Elo+
Solo
Odin
Odin
aBoostedeGirl
Odin
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BCKSPCD
Tsukuyomi
4
1 / 2 / 0
4,349
435
292
2,085
398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
Bardno
Scylla
9
2 / 4 / 0
5,754
575
2,926
5,209
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 3 / 1
5,124
512
2,425
7,933
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Apollo
RB3ndz
Apollo
8
1 / 2 / 1
4,893
489
3,103
4,693
1,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Sprogathy
Bellona
10
0 / 2 / 0
5,451
545
2,049
5,215
3,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hanboban
Neith
8
1 / 2 / 2
5,017
502
3,205
3,531
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 0 / 2
6,207
621
3,867
6,664
1,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
11
3 / 1 / 0
6,200
620
3,627
4,926
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
Xyph1r
Sol
11
3 / 2 / 2
6,597
660
3,516
4,642
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 3
5,180
518
3,206
3,872
1,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
13
13
Deaths
5
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BCKSPCD
Tsukuyomi
1
2
0
0.5
L
Scylla
Bardno
Scylla
2
4
0
0.5
L
1
3
1
0.5
W
Neith
Hanboban
Neith
1
2
2
1
W
4
0
2
5
W
Achilles
3
1
0
3
L
Apollo
RB3ndz
Apollo
1
2
1
0.75
L
Bellona
Sprogathy
Bellona
0
2
0
0
W
Sol
Xyph1r
Sol
3
2
2
2
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,795
Damage
17,421
25,135
Taken
23,635
9,946
Mitigated
9,109
6,031
Healing
9,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BCKSPCD
Tsukuyomi
292
101
0
510
2,085
398
0
0
2,060
0
4,851
L
Scylla
Bardno
Scylla
2,926
116
0
176
5,209
1,599
0
2,236
2,727
28,750
0
L
2,425
803
0
2,130
7,933
2,969
0
640
7,095
0
12,008
W
Neith
Hanboban
Neith
3,205
1,278
0
1,398
3,531
746
508
0
3,531
0
17,626
W
3,867
2,764
0
2,039
6,664
1,872
0
775
5,875
0
35,061
W
Achilles
3,627
952
0
1,798
4,926
3,465
0
130
4,796
0
30,782
L
Apollo
RB3ndz
Apollo
3,103
2,335
0
1,477
4,693
1,262
0
332
4,297
0
25,874
L
Bellona
Sprogathy
Bellona
2,049
540
0
1,738
5,215
3,718
0
0
4,952
2,762
24,670
W
Sol
Xyph1r
Sol
3,516
305
0
2,531
4,642
1,070
1,226
1,965
2,505
33,299
0
W
3,206
767
0
1,517
3,872
1,956
402
0
3,872
0
16,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,571
Gold Earned
29,201
226
Minions Killed
282
0
Camps Cleared
0
777,198
Distance Traveled
930,036
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,349
435
17
2
0
72,746
1
L
Scylla
5,754
575
61
6
0
162,197
0
L
Fenrir
5,124
512
26
3
0
195,248
4
W
Neith
5,017
502
44
4
0
189,319
1
W
Arachne
6,207
621
65
7
0
181,117
1
W
Achilles
6,200
620
67
7
0
194,158
3
L
Apollo
4,893
489
48
5
0
164,354
3
L
Bellona
5,451
545
74
7
0
182,653
2
W
Sol
6,597
660
80
8
0
170,560
2
W
Odin
5,180
518
26
3
0
194,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role