Player Matchup

Arachne
Arachne
LuciousPuffer
Arachne
Level 21
God Stats
2W - 3L
1,289 SR
Queue Stats
23W - 29L
1,576 Elo+
Solo
Ra
Ra
NAplayerfasho
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
THMthiago
Cu Chulainn
Level 25
God Stats
2W - 6L
1,128 SR
Queue Stats
24W - 45L
1,284 Elo+
Party 2
Ymir
Ymir
Telatreit
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Artemis
Artemis
bestgameriman
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,383 SR
1,472 Elo+

VS

Team Averages
Level 33
1,451 SR
1,451 Elo+
Poseidon
Poseidon
BeardedQueeen
Poseidon
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 26L
1,523 Elo+
Party 3
Bellona
Bellona
JasiTheStepdad
Bellona
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Mexy
Yemoja
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 20L
1,383 Elo+
Solo
Neith
Neith
OklahomaDundee
Neith
Level 8
God Stats
2W - 1L
1,255 SR
Queue Stats
2W - 3L
1,427 Elo+
Party 3
Mercury
Mercury
Xistsol
Mercury
Level 13
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 12L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
6 / 3 / 1
6,761
615
6,316
7,085
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 5 / 1
6,506
591
4,789
6,024
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
THMthiago
Cu Chulainn
8
1 / 6 / 0
4,997
454
1,775
9,304
4,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
7
0 / 8 / 0
4,885
444
1,070
10,538
4,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
6
0 / 4 / 1
4,689
426
1,001
5,129
1,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BeardedQueeen
Poseidon
11
2 / 3 / 0
6,794
618
2,218
5,109
1,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
12 / 1 / 0
7,761
706
11,695
5,449
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Mexy
Yemoja
10
7 / 1 / 7
7,302
664
4,948
5,503
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 6
7,103
646
5,307
5,107
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
Xistsol
Mercury
9
1 / 4 / 4
5,926
539
1,753
7,527
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
11
Kills
26
26
Deaths
11
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BeardedQueeen
Poseidon
2
3
0
0.67
W
12
1
0
12
L
Arachne
6
3
1
2.17
W
Yemoja
Mexy
Yemoja
7
1
7
10.5
L
4
5
1
0.9
W
4
2
6
3.5
L
Cu Chulainn
THMthiago
Cu Chulainn
1
6
0
0.17
L
Ymir
0
8
0
0
W
Mercury
Xistsol
Mercury
1
4
4
0.75
L
Artemis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,951
Damage
25,921
38,080
Taken
28,695
16,315
Mitigated
14,276
4,166
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BeardedQueeen
Poseidon
2,218
345
0
1,022
5,109
1,565
280
1,279
3,830
39,924
0
W
11,695
5,768
0
877
5,449
5,420
69
1,109
4,230
3,299
32,299
L
Arachne
6,316
4,409
0
1,299
7,085
4,283
0
1,230
5,855
4,060
21,526
W
Yemoja
Mexy
Yemoja
4,948
1,861
730
1,673
5,503
3,427
384
1,424
4,079
17,081
0
L
4,789
744
92
728
6,024
1,945
110
2,243
3,611
31,096
0
W
5,307
3,230
0
2,232
5,107
1,613
1,728
1,119
3,988
0
30,140
L
Cu Chulainn
THMthiago
Cu Chulainn
1,775
510
0
871
9,304
4,322
85
1,207
8,097
0
17,007
L
Ymir
1,070
519
0
201
10,538
4,539
96
1,558
8,980
10,483
0
W
Mercury
Xistsol
Mercury
1,753
453
0
2,350
7,527
2,251
0
1,471
6,056
0
20,447
L
Artemis
1,001
297
0
975
5,129
1,226
0
1,421
3,644
0
10,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,838
Gold Earned
34,886
192
Minions Killed
297
0
Camps Cleared
0
974,809
Distance Traveled
1,050,909
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,794
618
89
8
0
170,204
1
W
Bellona
7,761
706
72
7
0
222,298
0
L
Arachne
6,761
615
46
4
0
225,450
0
W
Yemoja
7,302
664
24
2
0
217,472
2
L
Ra
6,506
591
60
5
0
227,958
0
W
Neith
7,103
646
60
5
0
197,235
0
L
Cu Chulainn
4,997
454
35
3
0
206,235
0
L
Ymir
4,885
444
30
3
0
207,937
0
W
Mercury
5,926
539
52
5
0
243,700
0
L
Artemis
4,689
426
21
2
0
107,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role