Player Matchup

Merlin
Merlin
GearMan
Merlin
Level 28
God Stats
14W - 8L
1,725 SR
Queue Stats
43W - 38L
1,567 Elo+
Party 1
Anhur
Anhur
LumiTwoShoes
Anhur
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 164L
1,517 Elo+
Party 1
King Arthur
King Arthur
WardenOfAle
King Arthur
Level 89
God Stats
0W - 3L
1,770 SR
Queue Stats
144W - 135L
1,616 Elo+
Party 1
Team Averages
Level 54
1,665 SR
1,567 Elo+

VS

Team Averages
Level 72
1,500 SR
1,684 Elo+
Hades
Hades
Memor26
Hades
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 91L
1,821 Elo+
Party 2
Hun Batz
Hun Batz
godtiergamerr
Hun Batz
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Medusa
Medusa
zuka4382
Medusa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,731 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GearMan
Merlin
12
3 / 6 / 4
9,206
708
7,194
8,625
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 3
8,340
642
2,913
12,311
3,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
WardenOfAle
King Arthur
12
4 / 4 / 4
9,151
704
7,517
14,631
11,260
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Memor26
Hades
13
2 / 4 / 9
8,994
692
9,296
11,359
6,117
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
godtiergamerr
Hun Batz
14
11 / 2 / 4
10,786
830
11,970
8,591
5,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
zuka4382
Medusa
14
3 / 2 / 10
9,558
735
9,148
7,840
2,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
16
16
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
GearMan
Merlin
3
6
4
0.83
L
1
6
3
0.42
W
Hades
Memor26
Hades
2
4
9
1.63
L
King Arthur
WardenOfAle
King Arthur
4
4
4
1.5
W
Hun Batz
godtiergamerr
Hun Batz
11
2
4
6.5
W
Medusa
zuka4382
Medusa
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,624
Damage
30,414
35,567
Taken
27,790
17,450
Mitigated
13,599
6,212
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
GearMan
Merlin
7,194
505
0
375
8,625
2,634
0
2,858
5,767
30,141
0
L
2,913
1,477
0
2,039
12,311
3,556
0
3,652
8,659
0
27,021
W
Hades
Memor26
Hades
9,296
147
512
3,951
11,359
6,117
585
3,129
7,926
36,904
0
L
King Arthur
WardenOfAle
King Arthur
7,517
753
0
3,798
14,631
11,260
12
3,157
11,474
0
24,640
W
Hun Batz
godtiergamerr
Hun Batz
11,970
3,730
0
1,270
8,591
5,076
748
1,556
6,904
2,531
35,863
W
Medusa
zuka4382
Medusa
9,148
4,157
0
1,341
7,840
2,406
1,496
1,943
5,687
0
47,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,697
Gold Earned
29,338
135
Minions Killed
163
0
Camps Cleared
0
679,811
Distance Traveled
697,205
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,206
708
60
5
0
215,399
1
L
Anhur
8,340
642
50
4
0
202,987
1
W
Hades
8,994
692
51
4
0
215,908
2
L
King Arthur
9,151
704
25
2
0
261,425
3
W
Hun Batz
10,786
830
42
3
0
241,703
3
W
Medusa
9,558
735
70
5
0
239,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role