Player Matchup

Fenrir
Fenrir
BakerHappyBoy
Fenrir
Level 24
God Stats
16W - 16L
1,459 SR
Queue Stats
165W - 168L
1,222 Elo+
Party 1
Aphrodite
Aphrodite
BurnTheYews
Aphrodite
Level 26
God Stats
22W - 17L
1,736 SR
Queue Stats
53W - 65L
1,222 Elo+
Party 1
Amaterasu
Amaterasu
PineyBones
Amaterasu
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
88W - 107L
1,438 Elo+
Solo
Apollo
Apollo
SAMURAI02
Apollo
Level 29
God Stats
13W - 15L
1,500 SR
Queue Stats
116W - 154L
1,421 Elo+
Solo
Nu Wa
Nu Wa
THICCAnimeGrills
Nu Wa
Level 42
God Stats
13W - 11L
1,501 SR
Queue Stats
220W - 221L
1,222 Elo+
Party 1
Team Averages
Level 30
1,539 SR
1,305 Elo+

VS

Team Averages
Level 40
1,580 SR
1,523 Elo+
Ra
Ra
Chrxn
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 138L
1,510 Elo+
Party 3
Erlang Shen
Erlang Shen
KiingHD
Erlang Shen
Level 26
God Stats
15W - 16L
1,487 SR
Queue Stats
102W - 100L
1,517 Elo+
Party 3
Kali
Kali
PrimoHoVak
Kali
Level 66
God Stats
5W - 3L
1,512 SR
Queue Stats
251W - 233L
1,547 Elo+
Party 3
Chaac
Chaac
Wildcat_2816
Chaac
Level 89
God Stats
5W - 2L
1,901 SR
Queue Stats
17W - 15L
1,829 Elo+
Party 2
Anhur
Anhur
darksoul696969
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 6
7,557
581
8,031
9,302
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
BurnTheYews
Aphrodite
11
5 / 1 / 1
6,904
531
5,063
5,531
2,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Amaterasu
PineyBones
Amaterasu
13
2 / 3 / 1
7,441
572
2,949
9,867
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
SAMURAI02
Apollo
11
0 / 1 / 6
6,413
493
4,951
7,810
2,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 4
7,665
590
6,587
5,877
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 6 / 1
6,310
485
2,530
7,031
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
KiingHD
Erlang Shen
12
4 / 3 / 0
7,361
566
8,830
8,376
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 2
6,959
535
5,474
10,948
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 2 / 1
5,254
404
2,801
7,918
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
3 / 3 / 0
5,944
457
4,746
7,891
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
9
10
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
3
6
3
W
Aphrodite
BurnTheYews
Aphrodite
5
1
1
5.5
L
Ra
1
6
1
0.25
L
Erlang Shen
KiingHD
Erlang Shen
4
3
0
1.33
W
Amaterasu
PineyBones
Amaterasu
2
3
1
0.83
L
1
2
2
1
W
Apollo
SAMURAI02
Apollo
0
1
6
3
W
3
2
4
2.5
L
0
2
1
0.25
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,581
Damage
24,381
38,387
Taken
42,164
13,987
Mitigated
18,082
19,734
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,031
2,249
0
3,671
9,302
3,185
0
575
8,727
0
31,664
W
Aphrodite
BurnTheYews
Aphrodite
5,063
1,380
3,487
3,676
5,531
2,574
772
657
4,874
26,111
0
L
Ra
2,530
190
57
342
7,031
2,063
480
1,987
4,796
31,794
0
L
Erlang Shen
KiingHD
Erlang Shen
8,830
4,752
0
1,687
8,376
5,909
686
1,637
6,645
4,919
36,133
W
Amaterasu
PineyBones
Amaterasu
2,949
1,649
0
4,785
9,867
4,312
1,082
646
9,221
0
27,122
L
5,474
2,527
0
2,813
10,948
3,539
0
2,088
8,672
0
47,505
W
Apollo
SAMURAI02
Apollo
4,951
2,835
0
2,918
7,810
2,208
696
439
7,371
0
30,026
W
6,587
1,702
117
1,080
5,877
1,708
2,333
1,388
4,489
36,759
0
L
2,801
237
222
3,482
7,918
2,868
0
2,772
5,052
0
17,774
L
4,746
1,767
0
1,256
7,891
3,703
0
2,498
5,349
2,494
16,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,980
Gold Earned
31,828
279
Minions Killed
278
0
Camps Cleared
0
1,204,438
Distance Traveled
1,150,158
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,557
581
36
3
0
261,836
0
W
Aphrodite
6,904
531
46
4
0
239,575
0
L
Ra
6,310
485
61
5
0
261,562
2
L
Erlang Shen
7,361
566
76
6
0
233,715
6
W
Amaterasu
7,441
572
69
5
0
246,249
0
L
Kali
6,959
535
84
6
0
256,172
4
W
Apollo
6,413
493
58
4
0
223,168
2
W
Nu Wa
7,665
590
70
5
0
233,610
2
L
Chaac
5,254
404
27
2
0
194,499
0
L
Anhur
5,944
457
30
2
0
204,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role