Player Matchup

Nu Wa
Nu Wa
Deathknightvade2
Nu Wa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,540 Elo+
Party 3
Olorun
Olorun
OmniZenoh
Olorun
Level 3
God Stats
5W - 11L
1,285 SR
Queue Stats
125W - 106L
1,294 Elo+
Party 1
Horus
Horus
caboozeco
Horus
Level 156
God Stats
1W - 5L
1,531 SR
Queue Stats
628W - 545L
1,541 Elo+
Party 1
Vamana
Vamana
oOcudsOo
Vamana
Level 114
God Stats
14W - 7L
1,500 SR
Queue Stats
651W - 560L
1,420 Elo+
Party 1
Nemesis
Nemesis
tacothursday
Nemesis
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
94W - 87L
1,631 Elo+
Party 3
Team Averages
Level 74
1,463 SR
1,485 Elo+

VS

Team Averages
Level 95
1,625 SR
1,717 Elo+
Olorun
Olorun
CactusStar
Olorun
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,833 Elo+
Party 2
Chiron
Chiron
CrimsonConquest
Chiron
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 95L
1,564 Elo+
Party 2
Nu Wa
Nu Wa
Jiynxs
Nu Wa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
TheBlackSoul15
Chaac
Level 26
God Stats
8W - 2L
1,827 SR
Queue Stats
12W - 5L
1,946 Elo+
Party 2
Khepri
Khepri
TheGuardianFrog
Khepri
Level 155
God Stats
26W - 12L
1,799 SR
Queue Stats
50W - 23L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,615
510
3,191
4,514
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
OmniZenoh
Olorun
6
0 / 5 / 0
4,197
382
3,329
5,166
1,942
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Horus
caboozeco
Horus
8
0 / 6 / 0
5,068
461
3,004
7,376
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
oOcudsOo
Vamana
11
0 / 1 / 0
6,218
565
5,534
8,928
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
tacothursday
Nemesis
8
1 / 5 / 0
5,371
488
3,834
7,055
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CactusStar
Olorun
11
10 / 0 / 3
7,115
647
7,046
5,583
3,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 1 / 1
5,828
530
2,542
7,135
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nu Wa
Jiynxs
Nu Wa
11
5 / 1 / 1
6,413
583
5,592
5,805
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 0 / 0
5,799
527
4,697
8,179
6,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 0 / 10
6,598
600
3,548
6,782
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
18
18
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Olorun
CactusStar
Olorun
10
0
3
11.5
W
0
1
1
0.5
L
1
1
1
1.5
W
Nu Wa
Jiynxs
Nu Wa
5
1
1
5.5
L
Olorun
OmniZenoh
Olorun
0
5
0
0
W
1
0
0
1
W
2
0
10
7
L
Horus
caboozeco
Horus
0
6
0
0
L
Vamana
oOcudsOo
Vamana
0
1
0
0
L
Nemesis
tacothursday
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,892
Damage
23,425
33,039
Taken
33,484
16,536
Mitigated
17,527
7,776
Healing
15,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
CactusStar
Olorun
7,046
4,502
90
2,658
5,583
3,282
583
1,623
3,960
44,125
0
W
2,542
1,283
370
4,099
7,135
2,173
0
941
6,169
0
32,355
L
3,191
716
0
709
4,514
1,163
0
1,687
2,601
26,098
0
W
Nu Wa
Jiynxs
Nu Wa
5,592
1,126
0
2,562
5,805
1,585
0
2,001
3,804
29,289
0
L
Olorun
OmniZenoh
Olorun
3,329
1,932
194
540
5,166
1,942
0
4,739
381
9,858
0
W
4,697
1,013
0
3,954
8,179
6,729
0
309
7,491
0
27,736
W
3,548
812
0
2,074
6,782
3,758
51
2,031
4,751
13,968
0
L
Horus
caboozeco
Horus
3,004
1,936
334
1,227
7,376
3,904
0
5,218
2,106
0
18,240
L
Vamana
oOcudsOo
Vamana
5,534
3,190
0
3,694
8,928
5,847
41
345
8,085
0
36,807
L
Nemesis
tacothursday
Nemesis
3,834
1,923
0
1,078
7,055
3,680
0
3,632
3,266
3,408
17,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
31,753
209
Minions Killed
270
0
Camps Cleared
0
966,490
Distance Traveled
1,054,938
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,115
647
63
6
0
214,165
5
W
Chiron
5,828
530
69
6
0
208,676
1
L
Nu Wa
5,615
510
45
4
0
195,699
1
W
Nu Wa
6,413
583
65
6
0
197,590
1
L
Olorun
4,197
382
17
2
0
157,859
0
W
Chaac
5,799
527
56
5
0
221,875
6
W
Khepri
6,598
600
17
2
0
212,632
1
L
Horus
5,068
461
30
3
0
216,670
1
L
Vamana
6,218
565
70
6
0
186,178
0
L
Nemesis
5,371
488
47
4
0
210,084
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role