Player Matchup

King Arthur
King Arthur
DRAGOONREBORN49
King Arthur
Level 64
God Stats
10W - 10L
1,770 SR
Queue Stats
209W - 192L
1,480 Elo+
Party 2
Geb
Geb
Pokemon2216
Geb
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,304 Elo+
Solo
Thor
Thor
SharkAndBait
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Janus
Janus
TripleDmangos
Janus
Level 5
God Stats
6W - 4L
1,720 SR
Queue Stats
40W - 34L
1,638 Elo+
Solo
Ymir
Ymir
Txbxssum
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 114L
1,534 Elo+
Party 2
Team Averages
Level 20
1,598 SR
1,491 Elo+

VS

Team Averages
Level 13
1,518 SR
1,670 Elo+
Horus
Horus
CRODO 03
Horus
Level 7
God Stats
1W - 0L
1,822 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sol
Sol
TACODERES144711
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 7L
1,818 Elo+
Party 1
Osiris
Osiris
TACOSDENONGA285
Osiris
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,738 Elo+
Party 1
Bakasura
Bakasura
TACOSDETULA5434
Bakasura
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,794 Elo+
Party 1
Kukulkan
Kukulkan
XxLEO360xX3434
Kukulkan
Level 28
God Stats
1W - 0L
1,268 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DRAGOONREBORN49
King Arthur
13
6 / 5 / 3
8,732
514
7,491
12,632
10,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 11 / 2
6,006
353
502
14,421
4,678
8
0 / 7 / 1
5,647
332
1,168
10,627
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 3 / 2
8,964
527
5,782
7,494
2,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
8
0 / 3 / 4
6,386
376
3,141
10,679
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CRODO 03
Horus
9
0 / 5 / 6
8,136
479
1,102
11,453
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 1 / 6
9,982
587
8,535
7,099
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
8 / 1 / 4
11,709
689
6,476
10,474
8,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
15
9 / 3 / 6
10,251
603
8,177
10,825
6,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
13
5 / 3 / 6
9,669
569
12,093
6,308
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
26
29
Deaths
13
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Horus
CRODO 03
Horus
0
5
6
0.6
L
King Arthur
DRAGOONREBORN49
King Arthur
6
5
3
1.5
L
0
11
2
0.09
L
0
7
1
0.07
W
4
1
6
7
W
8
1
4
10
W
Bakasura
9
3
6
4
L
4
3
2
1.67
L
Ymir
0
3
4
0.67
W
Kukulkan
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,084
Damage
36,383
55,853
Taken
46,159
27,312
Mitigated
27,565
3,438
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
CRODO 03
Horus
1,102
543
284
1,000
11,453
6,073
351
2,316
9,062
0
11,957
L
King Arthur
DRAGOONREBORN49
King Arthur
7,491
1,604
0
2,101
12,632
10,049
0
4,564
7,299
0
32,028
L
502
27
0
0
14,421
4,678
69
5,990
7,979
14,617
0
L
1,168
474
0
273
10,627
2,939
0
4,733
5,731
0
15,259
W
8,535
1,927
0
2,976
7,099
3,888
7,235
1,154
5,879
55,048
0
W
6,476
1,797
0
2,194
10,474
8,516
719
2,678
7,642
9,509
70,110
W
Bakasura
8,177
5,915
0
2,236
10,825
6,480
3,081
3,312
7,469
5,872
45,656
L
5,782
326
0
596
7,494
2,011
0
1,188
6,066
36,419
0
L
Ymir
3,141
762
0
468
10,679
7,635
0
4,229
6,300
11,897
0
W
Kukulkan
12,093
1,085
183
653
6,308
2,608
2,437
2,372
3,811
43,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,735
Gold Earned
49,747
168
Minions Killed
402
0
Camps Cleared
0
1,411,933
Distance Traveled
1,551,912
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,136
479
19
1
0
332,585
2
L
King Arthur
8,732
514
55
3
0
266,640
1
L
Geb
6,006
353
14
1
0
271,581
0
L
Thor
5,647
332
32
2
0
343,359
3
W
Sol
9,982
587
94
6
0
262,802
0
W
Osiris
11,709
689
124
7
0
323,012
0
W
Bakasura
10,251
603
84
5
0
340,965
0
L
Janus
8,964
527
49
3
0
266,586
6
L
Ymir
6,386
376
18
1
0
263,767
4
W
Kukulkan
9,669
569
81
5
0
292,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role