Player Matchup

Yemoja
Yemoja
Heaven1820
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 114L
1,579 Elo+
Party 2
Scylla
Scylla
Mme_Dianne
Scylla
Level 86
God Stats
48W - 33L
1,674 SR
Queue Stats
66W - 56L
1,588 Elo+
Party 2
Kali
Kali
Mme_Nicole
Kali
Level 99
God Stats
13W - 7L
1,693 SR
Queue Stats
89W - 73L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
darkersnipes
Danzaburou
Level 67
God Stats
2W - 3L
1,449 SR
Queue Stats
31W - 36L
1,529 Elo+
Party 4
Cu Chulainn
Cu Chulainn
im_A_Weeb_Fyi
Cu Chulainn
Level 97
God Stats
0W - 2L
1,283 SR
Queue Stats
43W - 37L
1,551 Elo+
Party 4
Team Averages
Level 75
1,520 SR
1,567 Elo+

VS

Team Averages
Level 81
1,424 SR
1,657 Elo+
Bakasura
Bakasura
Killua D Yeager
Bakasura
Level 40
God Stats
1W - 3L
1,310 SR
Queue Stats
16W - 23L
1,698 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KinGxiEnVy
Tsukuyomi
Level 28
God Stats
6W - 2L
1,366 SR
Queue Stats
453W - 348L
1,787 Elo+
Party 3
Medusa
Medusa
TheFudgeKitty
Medusa
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 25L
1,670 Elo+
Party 3
Cthulhu
Cthulhu
joshrock_89
Cthulhu
Level 41
God Stats
21W - 16L
1,443 SR
Queue Stats
70W - 58L
1,428 Elo+
Party 1
Ah Puch
Ah Puch
phillip nbq
Ah Puch
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 150L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Heaven1820
Yemoja
13
4 / 4 / 3
8,740
486
5,991
12,674
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Mme_Dianne
Scylla
13
3 / 4 / 3
8,133
452
8,246
9,373
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 9 / 3
8,807
489
5,958
16,964
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
darkersnipes
Danzaburou
13
1 / 5 / 0
7,889
438
2,518
10,313
3,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
im_A_Weeb_Fyi
Cu Chulainn
16
5 / 5 / 3
9,891
550
14,450
15,563
13,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
3 / 3 / 4
8,743
486
4,562
10,857
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tsukuyomi
KinGxiEnVy
Tsukuyomi
17
8 / 4 / 2
10,634
591
13,761
17,781
12,261
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 0 / 4
11,189
622
10,459
8,680
5,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
joshrock_89
Cthulhu
13
3 / 3 / 8
9,272
515
5,751
13,100
8,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
phillip nbq
Ah Puch
16
6 / 4 / 2
10,619
590
14,846
11,236
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
14
Kills
27
27
Deaths
14
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Heaven1820
Yemoja
4
4
3
1.38
W
Bakasura
3
3
4
1.67
W
Tsukuyomi
KinGxiEnVy
Tsukuyomi
8
4
2
2.25
L
Scylla
Mme_Dianne
Scylla
3
4
3
1.13
L
1
9
3
0.28
W
7
0
4
9
L
Danzaburou
darkersnipes
Danzaburou
1
5
0
0.2
L
Cu Chulainn
im_A_Weeb_Fyi
Cu Chulainn
5
5
3
1.3
W
Cthulhu
joshrock_89
Cthulhu
3
3
8
2.33
W
Ah Puch
phillip nbq
Ah Puch
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,163
Damage
49,379
64,887
Taken
61,654
35,141
Mitigated
34,355
12,879
Healing
20,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Heaven1820
Yemoja
5,991
1,503
1,053
1,485
12,674
8,072
272
5,726
6,543
26,458
0
W
Bakasura
4,562
2,648
0
3,201
10,857
4,047
126
3,937
6,722
0
15,571
W
Tsukuyomi
KinGxiEnVy
Tsukuyomi
13,761
3,174
0
5,008
17,781
12,261
0
1,619
15,593
0
63,613
L
Scylla
Mme_Dianne
Scylla
8,246
332
171
1,509
9,373
3,322
620
5,719
3,654
29,039
0
L
5,958
2,261
0
3,985
16,964
6,479
868
2,754
13,981
0
51,837
W
10,459
5,316
0
4,406
8,680
5,434
4,212
1,743
6,928
7,836
79,687
L
Danzaburou
darkersnipes
Danzaburou
2,518
216
0
2,305
10,313
3,355
1,076
4,534
5,779
0
37,156
L
Cu Chulainn
im_A_Weeb_Fyi
Cu Chulainn
14,450
3,273
0
2,371
15,563
13,913
1,170
2,458
12,629
5,519
49,410
W
Cthulhu
joshrock_89
Cthulhu
5,751
298
0
3,969
13,100
8,474
584
3,340
9,565
30,272
0
W
Ah Puch
phillip nbq
Ah Puch
14,846
526
0
4,236
11,236
4,139
1,398
4,865
5,949
74,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,460
Gold Earned
50,457
382
Minions Killed
481
0
Camps Cleared
0
1,542,371
Distance Traveled
1,651,191
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,740
486
38
2
0
339,615
1
W
Bakasura
8,743
486
44
2
0
349,545
2
W
Tsukuyomi
10,634
591
105
6
0
334,810
0
L
Scylla
8,133
452
59
3
0
287,344
1
L
Kali
8,807
489
107
6
0
287,848
0
W
Medusa
11,189
622
156
9
0
306,562
0
L
Danzaburou
7,889
438
74
4
0
297,292
1
L
Cu Chulainn
9,891
550
104
6
0
330,272
0
W
Cthulhu
9,272
515
38
2
0
345,431
3
W
Ah Puch
10,619
590
138
8
0
314,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role