Player Matchup

Terra
Terra
Eifti
Terra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 90L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
JamKP
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Neith
Neith
V1ind3c1n0rater
Neith
Level 16
God Stats
1W - 2L
1,476 SR
Queue Stats
171W - 184L
1,398 Elo+
Solo
Olorun
Olorun
d0RAP
Olorun
Level 2
God Stats
6W - 6L
1,500 SR
Queue Stats
308W - 329L
1,500 Elo+
Solo
Cthulhu
Cthulhu
zagilar
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,495 SR
1,480 Elo+

VS

Team Averages
Level 20
1,375 SR
1,221 Elo+
Medusa
Medusa
JONBY717
Medusa
Level 24
God Stats
9W - 10L
1,266 SR
Queue Stats
122W - 124L
1,313 Elo+
Party 1
Chang'e
Chang'e
Nxivern
Chang'e
Level 17
God Stats
8W - 15L
1,398 SR
Queue Stats
86W - 99L
1,254 Elo+
Party 2
Ratatoskr
Ratatoskr
UufCapi
Ratatoskr
Level 21
God Stats
28W - 19L
1,517 SR
Queue Stats
82W - 96L
1,351 Elo+
Party 1
Ra
Ra
dnean
Ra
Level 18
God Stats
3W - 8L
1,191 SR
Queue Stats
36W - 62L
1,060 Elo+
Party 2
Bellona
Bellona
fairyabsinthe
Bellona
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 75L
1,128 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Eifti
Terra
9
2 / 3 / 1
5,834
449
1,647
7,969
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
JamKP
Tsukuyomi
9
3 / 3 / 1
6,272
482
4,031
8,707
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 8 / 3
5,800
446
4,746
10,010
2,766
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Boots

Boots

+6%
Movement Speed

Olorun
d0RAP
Olorun
10
1 / 6 / 0
5,800
446
4,377
9,967
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
zagilar
Cthulhu
9
1 / 4 / 0
5,739
441
4,532
9,487
7,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JONBY717
Medusa
12
4 / 2 / 7
7,488
576
10,984
8,504
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Nxivern
Chang'e
13
6 / 1 / 2
7,642
588
5,965
6,960
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
UufCapi
Ratatoskr
12
9 / 1 / 2
7,698
592
6,007
6,807
2,095
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
10
3 / 4 / 4
6,301
485
2,998
4,973
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
10
1 / 1 / 1
5,932
456
2,962
5,557
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
9
Kills
23
24
Deaths
9
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Terra
Eifti
Terra
2
3
1
0.83
W
Medusa
JONBY717
Medusa
4
2
7
3.75
L
Tsukuyomi
JamKP
Tsukuyomi
3
3
1
1.17
W
Chang'e
Nxivern
Chang'e
6
1
2
7
W
Ratatoskr
UufCapi
Ratatoskr
9
1
2
10
L
2
8
3
0.44
L
Olorun
d0RAP
Olorun
1
6
0
0.17
W
Ra
3
4
4
1.25
W
Bellona
1
1
1
1.5
L
Cthulhu
zagilar
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
28,916
46,140
Taken
32,801
20,244
Mitigated
11,911
7,754
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Eifti
Terra
1,647
825
454
646
7,969
4,032
0
1,258
6,711
11,154
0
W
Medusa
JONBY717
Medusa
10,984
4,587
252
3,840
8,504
2,413
885
1,076
7,428
0
47,177
L
Tsukuyomi
JamKP
Tsukuyomi
4,031
1,117
0
1,602
8,707
2,311
0
518
8,189
0
26,378
W
Chang'e
Nxivern
Chang'e
5,965
1,523
128
2,246
6,960
2,401
1,340
4,180
2,705
39,211
0
W
Ratatoskr
UufCapi
Ratatoskr
6,007
2,755
0
529
6,807
2,095
0
1,305
5,427
0
30,477
L
4,746
1,609
183
1,841
10,010
2,766
0
1,302
8,708
0
25,303
L
Olorun
d0RAP
Olorun
4,377
2,495
0
2,259
9,967
3,328
917
4,535
5,212
23,337
0
W
Ra
2,998
809
160
554
4,973
1,298
0
437
4,536
16,727
0
W
Bellona
2,962
724
0
2,195
5,557
3,704
400
3,086
2,149
0
17,405
L
Cthulhu
zagilar
Cthulhu
4,532
636
0
769
9,487
7,807
517
1,046
8,019
17,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,445
Gold Earned
35,061
178
Minions Killed
252
0
Camps Cleared
0
1,193,977
Distance Traveled
1,172,431
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,834
449
14
1
0
273,632
1
W
Medusa
7,488
576
68
5
0
227,598
5
L
Tsukuyomi
6,272
482
50
4
0
216,435
0
W
Chang'e
7,642
588
69
5
0
249,234
3
W
Ratatoskr
7,698
592
49
4
0
269,245
2
L
Neith
5,800
446
42
3
0
200,875
1
L
Olorun
5,800
446
37
3
0
186,423
6
W
Ra
6,301
485
30
2
0
193,244
0
W
Bellona
5,932
456
36
3
0
233,110
0
L
Cthulhu
5,739
441
35
3
0
316,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role