Player Matchup

Arachne
Arachne
JBEASTIN69
Arachne
Level 102
God Stats
9W - 28L
1,385 SR
Queue Stats
9W - 29L
1,135 Elo+
Party 1
Jing Wei
Jing Wei
PACORRO74
Jing Wei
Level 23
God Stats
4W - 19L
1,467 SR
Queue Stats
54W - 90L
1,610 Elo+
Party 1
Merlin
Merlin
cahiguera
Merlin
Level 78
God Stats
57W - 93L
1,595 SR
Queue Stats
57W - 94L
1,587 Elo+
Party 1
Team Averages
Level 68
1,482 SR
1,444 Elo+

VS

Team Averages
Level 60
1,530 SR
1,551 Elo+
Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MCCLAN
Danzaburou
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
212W - 158L
1,652 Elo+
Party 2
Odin
Odin
VINFLOVYNB
Odin
Level 6
God Stats
1W - 0L
1,589 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JBEASTIN69
Arachne
13
2 / 7 / 2
11,030
613
8,821
16,982
6,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
PACORRO74
Jing Wei
13
1 / 7 / 1
10,461
581
5,106
17,694
9,181
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
cahiguera
Merlin
14
2 / 6 / 2
11,453
636
17,405
10,805
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 1 / 13
12,437
691
18,024
18,535
6,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MCCLAN
Danzaburou
16
10 / 2 / 9
13,388
744
14,878
11,144
4,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
4 / 2 / 9
11,174
621
5,479
12,339
8,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
5
Kills
20
20
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
13
12.5
L
Arachne
JBEASTIN69
Arachne
2
7
2
0.43
W
Danzaburou
MCCLAN
Danzaburou
10
2
9
7.25
L
Jing Wei
PACORRO74
Jing Wei
1
7
1
0.21
W
4
2
9
4.25
L
Merlin
cahiguera
Merlin
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,332
Damage
38,381
45,481
Taken
42,018
20,220
Mitigated
19,154
6,957
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
18,024
5,162
0
12,881
18,535
6,248
2,233
7,402
11,133
87,473
0
L
Arachne
JBEASTIN69
Arachne
8,821
5,449
90
3,423
16,982
6,592
582
5,780
11,202
0
30,790
W
Danzaburou
MCCLAN
Danzaburou
14,878
9,235
0
3,571
11,144
4,413
1,289
4,812
6,332
0
62,813
L
Jing Wei
PACORRO74
Jing Wei
5,106
3,033
597
1,038
17,694
9,181
392
7,012
10,682
0
36,876
W
5,479
835
0
740
12,339
8,493
524
5,638
6,701
0
28,728
L
Merlin
cahiguera
Merlin
17,405
588
843
966
10,805
4,447
0
5,244
5,561
60,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,944
Gold Earned
36,999
181
Minions Killed
251
0
Camps Cleared
0
874,190
Distance Traveled
906,943
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,437
691
128
7
0
295,918
7
L
Arachne
11,030
613
38
2
0
319,936
3
W
Danzaburou
13,388
744
80
4
0
272,228
5
L
Jing Wei
10,461
581
60
3
0
305,411
2
W
Odin
11,174
621
43
2
0
338,797
1
L
Merlin
11,453
636
83
5
0
248,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role