Player Matchup

Fenrir
Fenrir
Afk Or Throw
Fenrir
Level 29
God Stats
1W - 1L
1,313 SR
Queue Stats
64W - 69L
1,475 Elo+
Solo
Artemis
Artemis
MLGx_MasTerLG
Artemis
Level 29
God Stats
10W - 12L
1,391 SR
Queue Stats
70W - 83L
1,574 Elo+
Solo
Sobek
Sobek
OptimusCamtron
Sobek
Level 32
God Stats
3W - 2L
1,830 SR
Queue Stats
132W - 184L
1,603 Elo+
Party 2
Persephone
Persephone
Tom_Cruise215
Persephone
Level 25
God Stats
2W - 1L
1,311 SR
Queue Stats
65W - 115L
1,556 Elo+
Party 2
Chaac
Chaac
asilverseptember
Chaac
Level 17
God Stats
1W - 3L
1,311 SR
Queue Stats
91W - 125L
1,519 Elo+
Party 2
Team Averages
Level 26
1,431 SR
1,545 Elo+

VS

Team Averages
Level 14
1,406 SR
1,362 Elo+
Agni
Agni
CaptCarnage64
Agni
Level 26
God Stats
4W - 5L
1,502 SR
Queue Stats
45W - 77L
1,420 Elo+
Party 1
Chernobog
Chernobog
FlameSixtySix
Chernobog
Level 4
God Stats
0W - 2L
1,190 SR
Queue Stats
0W - 4L
1,221 Elo+
Party 3
Neith
Neith
Kingtutu1995
Neith
Level 26
God Stats
14W - 14L
1,497 SR
Queue Stats
40W - 71L
1,444 Elo+
Party 1
Odin
Odin
LastUchiha5246
Odin
Level 8
God Stats
1W - 1L
1,339 SR
Queue Stats
3W - 6L
1,421 Elo+
Party 3
Nemesis
Nemesis
xtigerxfacex6
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 0 / 1
13,910
662
8,637
13,760
10,402
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
18
12 / 1 / 15
12,367
589
17,675
10,861
4,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 1 / 18
11,031
525
9,453
18,466
21,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Persephone
Tom_Cruise215
Persephone
16
5 / 5 / 10
11,217
534
6,019
11,763
4,746
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
11 / 1 / 9
11,990
571
13,774
12,017
10,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 2
9,636
459
11,892
14,655
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
FlameSixtySix
Chernobog
11
0 / 10 / 3
7,540
359
4,545
11,148
6,193
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 8 / 2
10,185
485
12,614
16,966
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 14 / 4
8,638
411
5,257
22,464
13,697
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
6
0 / 10 / 0
6,164
294
1,081
12,826
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
17
47
Kills
6
8
Deaths
51
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
0
1
13.5
L
2
9
2
0.33
L
Chernobog
FlameSixtySix
Chernobog
0
10
3
0.15
L
2
8
2
0.38
L
2
14
4
0.29
W
Artemis
12
1
15
19.5
W
6
1
18
15
W
Persephone
Tom_Cruise215
Persephone
5
5
10
2
W
11
1
9
15.5
L
Nemesis
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,558
Damage
35,389
66,867
Taken
78,059
52,377
Mitigated
31,808
22,756
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
8,637
2,552
0
3,833
13,760
10,402
1,465
1,817
11,943
9,058
123,640
L
11,892
858
0
83
14,655
4,033
0
3,727
10,723
49,258
0
L
Chernobog
FlameSixtySix
Chernobog
4,545
2,268
0
0
11,148
6,193
674
1,738
9,210
0
23,443
L
12,614
6,728
0
5,042
16,966
5,144
860
3,428
13,283
0
66,627
L
5,257
2,415
0
0
22,464
13,697
26
4,556
17,371
0
20,604
W
Artemis
17,675
8,883
0
6,033
10,861
4,828
7,311
2,886
7,975
0
66,348
W
9,453
1,281
0
6,512
18,466
21,711
610
2,720
15,746
33,327
0
W
Persephone
Tom_Cruise215
Persephone
6,019
1,520
0
1,247
11,763
4,746
2,772
3,358
8,402
42,532
0
W
13,774
4,016
0
5,131
12,017
10,690
3,471
1,111
10,906
0
48,242
L
Nemesis
1,081
393
0
1,127
12,826
2,741
0
1,506
11,220
0
25,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,515
Gold Earned
42,163
500
Minions Killed
278
0
Camps Cleared
0
1,887,265
Distance Traveled
1,641,568
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,910
662
187
9
0
431,084
0
L
Agni
9,636
459
81
4
0
356,338
0
L
Chernobog
7,540
359
43
2
0
375,615
3
L
Neith
10,185
485
103
5
0
305,638
0
L
Odin
8,638
411
36
2
0
297,497
0
W
Artemis
12,367
589
106
5
0
359,953
9
W
Sobek
11,031
525
52
2
0
391,342
2
W
Persephone
11,217
534
82
4
0
323,927
0
W
Chaac
11,990
571
73
3
0
380,959
5
L
Nemesis
6,164
294
15
1
0
306,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role