Player Matchup

Nike
Nike
Asthor45
Nike
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 17L
1,572 Elo+
Party 1
Nemesis
Nemesis
BossBolognese
Nemesis
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 31L
1,425 Elo+
Party 2
Neith
Neith
Hexenkind
Neith
Level 6
God Stats
1W - 1L
1,713 SR
Queue Stats
3W - 5L
1,425 Elo+
Party 2
Ra
Ra
JohanS99
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 152L
1,495 Elo+
Solo
Sobek
Sobek
Thorint
Sobek
Level 18
God Stats
3W - 4L
1,375 SR
Queue Stats
16W - 15L
1,685 Elo+
Party 1
Team Averages
Level 36
1,518 SR
1,520 Elo+

VS

Team Averages
Level 22
1,477 SR
1,476 Elo+
Yemoja
Yemoja
Christoforo13
Yemoja
Level 6
God Stats
5W - 3L
1,567 SR
Queue Stats
7W - 5L
1,439 Elo+
Party 3
Medusa
Medusa
FonKalikrates
Medusa
Level 6
God Stats
4W - 4L
1,407 SR
Queue Stats
6W - 5L
1,439 Elo+
Party 3
Awilix
Awilix
LGN13
Awilix
Level 25
God Stats
9W - 11L
1,237 SR
Queue Stats
136W - 134L
1,473 Elo+
Solo
Scylla
Scylla
Son1cc
Scylla
Level 27
God Stats
10W - 8L
1,676 SR
Queue Stats
156W - 153L
1,594 Elo+
Solo
Fenrir
Fenrir
tsoro1312
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 33L
1,439 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
2 / 2 / 1
7,294
521
4,442
7,397
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
11
4 / 2 / 1
7,460
533
6,468
10,089
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Hexenkind
Neith
8
1 / 5 / 0
5,979
427
4,117
6,579
2,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

8
0 / 14 / 0
5,477
391
1,389
10,524
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
Thorint
Sobek
8
0 / 3 / 4
5,952
425
3,220
11,432
7,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
7,615
544
4,150
6,878
4,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 1
7,545
539
4,192
7,663
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
LGN13
Awilix
10
2 / 2 / 7
6,702
479
6,808
10,342
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Son1cc
Scylla
12
10 / 2 / 0
8,021
573
12,483
5,849
1,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
tsoro1312
Fenrir
13
7 / 1 / 2
7,801
557
4,386
4,668
2,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
25
26
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
2
2
1
1.25
L
Nemesis
4
2
1
2.25
W
2
0
6
5
W
4
2
1
2.25
L
Neith
Hexenkind
Neith
1
5
0
0.2
L
0
14
0
0
W
Awilix
LGN13
Awilix
2
2
7
2.75
W
Scylla
Son1cc
Scylla
10
2
0
5
L
Sobek
Thorint
Sobek
0
3
4
0.67
W
Fenrir
tsoro1312
Fenrir
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,636
Damage
32,019
46,021
Taken
35,400
20,329
Mitigated
14,550
6,576
Healing
9,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
4,442
1,094
0
830
7,397
4,271
516
940
6,361
0
39,880
L
Nemesis
6,468
2,579
0
3,480
10,089
3,618
0
4,194
5,630
0
36,584
W
4,150
1,071
1,099
805
6,878
4,294
344
1,109
5,719
24,207
0
W
4,192
1,810
0
4,211
7,663
2,476
2,833
1,174
6,489
0
39,172
L
Neith
Hexenkind
Neith
4,117
1,687
0
546
6,579
2,109
0
1,467
5,024
0
21,766
L
1,389
456
0
59
10,524
3,192
0
5,743
4,464
18,372
0
W
Awilix
LGN13
Awilix
6,808
2,778
0
2,561
10,342
3,120
0
613
9,604
0
28,278
W
Scylla
Son1cc
Scylla
12,483
2,503
0
640
5,849
1,777
64
1,219
4,630
47,543
0
L
Sobek
Thorint
Sobek
3,220
585
0
1,661
11,432
7,139
13
3,625
7,663
10,927
0
W
Fenrir
tsoro1312
Fenrir
4,386
820
0
429
4,668
2,883
648
494
4,036
0
21,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,162
Gold Earned
37,684
238
Minions Killed
314
0
Camps Cleared
0
1,188,180
Distance Traveled
1,354,637
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,294
521
83
6
0
228,963
0
L
Nemesis
7,460
533
68
5
0
263,464
3
W
Yemoja
7,615
544
53
4
0
262,736
4
W
Medusa
7,545
539
75
5
0
245,913
0
L
Neith
5,979
427
40
3
0
209,103
0
L
Ra
5,477
391
36
3
0
207,654
2
W
Awilix
6,702
479
48
3
0
294,141
3
W
Scylla
8,021
573
86
6
0
252,596
5
L
Sobek
5,952
425
11
1
0
278,996
6
W
Fenrir
7,801
557
52
4
0
299,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role