Player Matchup

Cerberus
Cerberus
Gold V
B1GPoPPaC00P
Cerberus
Gold V
Level 151
God Stats
6W - 1L
1,709 SR
Queue Stats
16W - 8L
1,595 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold II
HEAVENS_KNIGHT_-
Tsukuyomi
Gold II
Level 158
God Stats
4W - 2L
1,756 SR
Queue Stats
101W - 93L
1,606 MMR
Solo
Danzaburou
Danzaburou
Gold IV
IgnoreThor
Danzaburou
Gold IV
Level 47
God Stats
3W - 0L
1,750 SR
Queue Stats
19W - 6L
1,643 MMR
Party 1
King Arthur
King Arthur
Gold II
jetski1200
King Arthur
Gold II
Level 107
God Stats
36W - 27L
2,018 SR
Queue Stats
992W - 986L
1,631 MMR
Solo
The Morrigan
The Morrigan
Silver I
lm_SKEPTICAL
The Morrigan
Silver I
Level 115
God Stats
4W - 5L
1,407 SR
Queue Stats
767W - 772L
1,632 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,728 SR
1,621 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,662 SR
1,598 MMR
Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Bronze III
Feednrage
Khepri
Bronze III
Level 30
God Stats
2W - 2L
1,729 SR
Queue Stats
4W - 5L
1,600 MMR
Solo
Aphrodite
Aphrodite
Gold V
Pachi Potato
Aphrodite
Gold V
Level 128
God Stats
11W - 12L
1,774 SR
Queue Stats
138W - 109L
1,627 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
gustavorf_103
Erlang Shen
Platinum IV
Level 156
God Stats
9W - 12L
1,558 SR
Queue Stats
293W - 296L
1,813 MMR
Party 2
Heimdallr
Heimdallr
Silver I
rodrigoelmejo195
Heimdallr
Silver I
Level 148
God Stats
5W - 6L
1,748 SR
Queue Stats
157W - 149L
1,448 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B1GPoPPaC00P
Cerberus
19
3 / 1 / 11
13,361
495
12,909
23,377
21,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
20
15 / 2 / 6
16,347
605
31,666
24,320
10,893
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
IgnoreThor
Danzaburou
20
5 / 4 / 9
14,806
548
21,784
17,992
8,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
jetski1200
King Arthur
20
1 / 2 / 11
14,501
537
12,855
29,590
29,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
lm_SKEPTICAL
The Morrigan
20
6 / 8 / 10
14,322
530
20,394
16,102
6,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SetCu ChulainnNu WaScyllaPersephone

VS

Bans
JanusNemesisFenrirBakasuraXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
4 / 5 / 3
12,831
475
21,780
26,262
34,317
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Khepri
Feednrage
Khepri
15
1 / 5 / 9
10,835
401
8,664
24,768
25,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
Pachi Potato
Aphrodite
19
6 / 7 / 2
12,622
467
14,961
26,268
11,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
gustavorf_103
Erlang Shen
20
4 / 7 / 4
13,359
495
9,708
22,586
17,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
20
2 / 7 / 3
13,037
483
10,290
24,153
9,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
30
Kills
17
17
Deaths
31
47
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
5
3
1.1
W
Cerberus
B1GPoPPaC00P
Cerberus
3
1
11
8.5
L
Khepri
Feednrage
Khepri
1
5
9
1.1
W
Tsukuyomi
15
2
6
9
W
Danzaburou
IgnoreThor
Danzaburou
5
4
9
2.38
L
Aphrodite
Pachi Potato
Aphrodite
6
7
2
1
L
Erlang Shen
gustavorf_103
Erlang Shen
4
7
4
0.86
W
King Arthur
jetski1200
King Arthur
1
2
11
3.25
W
The Morrigan
lm_SKEPTICAL
The Morrigan
6
8
10
1.38
L
Heimdallr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,608
Damage
65,403
111,381
Taken
124,037
76,275
Mitigated
98,196
40,877
Healing
37,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
21,780
1,943
654
6,803
26,262
34,317
246
3,535
22,290
100,429
0
W
Cerberus
B1GPoPPaC00P
Cerberus
12,909
767
0
8,684
23,377
21,222
429
9,076
14,301
58,823
0
L
Khepri
Feednrage
Khepri
8,664
492
0
2,007
24,768
25,313
0
7,710
16,730
29,933
0
W
Tsukuyomi
31,666
7,796
0
8,883
24,320
10,893
1,835
9,974
14,346
0
120,256
W
Danzaburou
IgnoreThor
Danzaburou
21,784
10,455
0
6,952
17,992
8,199
2,241
4,739
13,253
0
143,791
L
Aphrodite
Pachi Potato
Aphrodite
14,961
925
6,156
15,372
26,268
11,693
198
6,946
19,054
91,523
0
L
Erlang Shen
gustavorf_103
Erlang Shen
9,708
3,672
0
1,416
22,586
17,586
0
5,105
17,257
11,592
99,859
W
King Arthur
jetski1200
King Arthur
12,855
1,053
0
14,173
29,590
29,406
69
13,691
15,899
571
103,141
W
The Morrigan
lm_SKEPTICAL
The Morrigan
20,394
3,504
0
2,185
16,102
6,555
750
8,264
7,735
85,761
5,461
L
Heimdallr
10,290
4,619
0
4,805
24,153
9,287
0
6,333
17,624
0
93,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,337
Gold Earned
62,684
751
Minions Killed
695
0
Camps Cleared
0
2,610,892
Distance Traveled
2,375,945
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,831
475
166
6
0
459,082
2
W
Cerberus
13,361
495
86
3
0
587,879
8
L
Khepri
10,835
401
38
1
0
490,644
12
W
Tsukuyomi
16,347
605
146
5
0
579,659
9
W
Danzaburou
14,806
548
193
7
0
527,173
7
L
Aphrodite
12,622
467
162
6
0
464,204
3
L
Erlang Shen
13,359
495
167
6
0
514,679
1
W
King Arthur
14,501
537
202
7
0
473,076
3
W
The Morrigan
14,322
530
124
5
0
443,105
5
L
Heimdallr
13,037
483
162
6
0
447,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role