Player Matchup

Nemesis
Nemesis
DarkSilence50
Nemesis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,563 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JakeTheSname388
Tsukuyomi
Level 7
God Stats
2W - 1L
1,703 SR
Queue Stats
17W - 18L
1,619 Elo+
Party 1
Loki
Loki
King Josh3437
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,619 Elo+
Party 1
Thor
Thor
KungFooPickle
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 79L
1,840 Elo+
Party 1
Kuzenbo
Kuzenbo
beastie206
Kuzenbo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,576 Elo+
Solo
Team Averages
Level 21
1,541 SR
1,643 Elo+

VS

Team Averages
Level 21
1,629 SR
1,666 Elo+
Loki
Loki
BRAHBRAHGANG
Loki
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
288W - 246L
1,675 Elo+
Party 3
Jormungandr
Jormungandr
Dainer__12
Jormungandr
Level 24
God Stats
10W - 5L
1,500 SR
Queue Stats
46W - 46L
1,674 Elo+
Party 2
Tyr
Tyr
OleBuddyBrahGang
Tyr
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
308W - 293L
1,647 Elo+
Party 3
Nu Wa
Nu Wa
bfore92
Nu Wa
Level 23
God Stats
41W - 36L
1,740 SR
Queue Stats
129W - 91L
1,749 Elo+
Party 3
Kali
Kali
temp-993014
Kali
Level 22
God Stats
3W - 0L
1,906 SR
Queue Stats
39W - 38L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
8 / 8 / 13
14,183
1,091
12,761
22,142
8,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
JakeTheSname388
Tsukuyomi
20
7 / 8 / 20
15,314
1,178
29,323
25,215
10,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 6 / 12
15,375
1,183
21,287
18,344
7,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 5 / 21
15,012
1,155
29,632
22,191
10,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kuzenbo
beastie206
Kuzenbo
19
0 / 13 / 11
11,585
891
1,591
24,675
19,312
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 23
14,134
1,087
22,167
20,034
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Dainer__12
Jormungandr
20
4 / 7 / 22
12,827
987
20,632
21,402
23,868
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
9 / 5 / 21
14,454
1,112
18,370
22,209
24,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
bfore92
Nu Wa
20
7 / 8 / 21
14,901
1,146
25,558
19,037
6,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 7 / 19
14,562
1,120
14,997
19,175
8,114
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
145
36
Kills
39
40
Deaths
36
77
Assists
106
Player
Kills
Deaths
Assists
KDA
W
8
9
23
2.17
W
Jormungandr
Dainer__12
Jormungandr
4
7
22
2.14
L
Nemesis
8
8
13
1.81
L
Tsukuyomi
JakeTheSname388
Tsukuyomi
7
8
20
2.13
L
13
6
12
3.17
L
8
5
21
3.7
W
9
5
21
3.9
L
Kuzenbo
beastie206
Kuzenbo
0
13
11
0.42
W
Nu Wa
bfore92
Nu Wa
7
8
21
2.19
W
11
7
19
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,594
Damage
101,724
112,567
Taken
101,857
56,202
Mitigated
69,764
12,534
Healing
8,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,167
8,062
0
853
20,034
7,376
0
260
19,774
0
33,750
W
Jormungandr
Dainer__12
Jormungandr
20,632
5,493
0
118
21,402
23,868
0
616
20,786
52,764
0
L
Nemesis
12,761
6,534
0
1,939
22,142
8,390
0
6,927
15,090
0
33,511
L
Tsukuyomi
JakeTheSname388
Tsukuyomi
29,323
10,302
0
8,036
25,215
10,139
0
9,323
15,742
0
66,642
L
21,287
10,669
0
511
18,344
7,620
0
6,812
11,259
0
36,930
L
29,632
11,920
0
1,503
22,191
10,741
0
8,417
13,549
0
53,172
W
18,370
5,359
0
1,601
22,209
24,384
0
221
21,988
0
30,655
L
Kuzenbo
beastie206
Kuzenbo
1,591
1,244
0
545
24,675
19,312
0
14,711
9,855
21,334
0
W
Nu Wa
bfore92
Nu Wa
25,558
8,661
673
1,981
19,037
6,022
0
298
18,739
68,842
0
W
14,997
7,767
534
2,680
19,175
8,114
0
196
18,979
0
23,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,469
Gold Earned
70,878
241
Minions Killed
219
7
Camps Cleared
5
1,146,264
Distance Traveled
1,094,944
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,134
1,087
19
1
1
241,187
0
W
Jormungandr
12,827
987
74
6
0
197,651
0
L
Nemesis
14,183
1,091
33
3
3
240,382
0
L
Tsukuyomi
15,314
1,178
89
7
2
233,502
0
L
Loki
15,375
1,183
25
2
0
265,686
0
L
Thor
15,012
1,155
61
5
2
244,958
0
W
Tyr
14,454
1,112
21
2
0
270,860
0
L
Kuzenbo
11,585
891
33
3
0
161,736
0
W
Nu Wa
14,901
1,146
95
7
1
180,720
1
W
Kali
14,562
1,120
10
1
3
204,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role