Player Matchup

Sylvanus
Sylvanus
Evitu
Sylvanus
Level 158
God Stats
17W - 10L
1,500 SR
Queue Stats
425W - 179L
1,840 Elo+
Party 1
Cernunnos
Cernunnos
Gaburiro
Cernunnos
Level 156
God Stats
9W - 2L
1,500 SR
Queue Stats
409W - 117L
2,021 Elo+
Party 1
Ra
Ra
zHeroEdits
Ra
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 147
1,500 SR
1,787 Elo+

VS

Team Averages
Level 130
1,500 SR
1,572 Elo+
Osiris
Osiris
InDwiirokDez
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Ninoigby
Chang'e
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,715 Elo+
Solo
Danzaburou
Danzaburou
TheThing96
Danzaburou
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Evitu
Sylvanus
11
4 / 0 / 9
7,565
757
4,458
7,323
6,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Gaburiro
Cernunnos
12
7 / 1 / 7
8,501
850
10,200
5,490
1,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 10
7,801
780
8,423
4,305
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
0 / 6 / 1
6,341
634
5,565
12,056
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Ninoigby
Chang'e
9
0 / 3 / 0
5,995
600
4,507
7,466
3,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
TheThing96
Danzaburou
8
1 / 6 / 0
6,054
605
1,128
7,993
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
15
Kills
1
1
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Evitu
Sylvanus
4
0
9
8.5
W
Cernunnos
Gaburiro
Cernunnos
7
1
7
10.5
L
Osiris
0
6
1
0.08
L
Chang'e
Ninoigby
Chang'e
0
3
0
0
L
Danzaburou
TheThing96
Danzaburou
1
6
0
0.17
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,081
Damage
11,200
17,118
Taken
27,515
10,599
Mitigated
15,585
10,857
Healing
4,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Evitu
Sylvanus
4,458
648
1,815
2,661
7,323
6,858
289
1,615
5,478
8,913
0
W
Cernunnos
Gaburiro
Cernunnos
10,200
5,826
0
2,162
5,490
1,995
1,855
1,609
3,731
0
33,756
L
Osiris
5,565
1,929
0
657
12,056
8,241
0
5,597
6,126
4,042
27,878
L
Chang'e
Ninoigby
Chang'e
4,507
1,201
850
2,335
7,466
3,629
0
3,062
4,160
21,002
0
L
Danzaburou
TheThing96
Danzaburou
1,128
582
0
496
7,993
3,715
456
3,433
4,316
1,206
11,743
W
8,423
1,241
2,073
2,146
4,305
1,746
663
1,374
2,856
37,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,867
Gold Earned
18,390
141
Minions Killed
120
0
Camps Cleared
0
551,098
Distance Traveled
456,927
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,565
757
11
1
0
172,374
1
W
Cernunnos
8,501
850
54
5
0
179,037
4
L
Osiris
6,341
634
58
6
0
161,784
1
L
Chang'e
5,995
600
36
4
0
159,145
1
L
Danzaburou
6,054
605
26
3
0
135,998
1
W
Ra
7,801
780
76
8
0
199,687
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role