Player Matchup

Neith
Neith
 
Neith
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
CANNEDPEEN
Amaterasu
Level 68
God Stats
5W - 1L
1,601 SR
Queue Stats
174W - 186L
1,723 Elo+
Party 3
Nemesis
Nemesis
Effinguseless
Nemesis
Level 109
God Stats
3W - 5L
1,697 SR
Queue Stats
392W - 375L
1,573 Elo+
Party 3
Discordia
Discordia
PeenAbdulJabbar
Discordia
Level 103
God Stats
6W - 2L
1,500 SR
Queue Stats
474W - 474L
1,620 Elo+
Party 3
Odin
Odin
Ranchnporkchops
Odin
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 24L
1,409 Elo+
Party 1
Team Averages
Level 78
1,560 SR
1,565 Elo+

VS

Team Averages
Level 40
1,479 SR
1,431 Elo+
Medusa
Medusa
CreamyKitten
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,383 Elo+
Party 2
Mercury
Mercury
ElSenorBill
Mercury
Level 38
God Stats
3W - 2L
1,812 SR
Queue Stats
21W - 29L
1,450 Elo+
Party 2
Amaterasu
Amaterasu
GGgirinu
Amaterasu
Level 47
God Stats
2W - 5L
1,141 SR
Queue Stats
33W - 42L
1,521 Elo+
Solo
Athena
Athena
LevelOneGoblin
Athena
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 62L
1,400 Elo+
Party 2
Aphrodite
Aphrodite
Niamhspank
Aphrodite
Level 40
God Stats
3W - 5L
1,443 SR
Queue Stats
25W - 42L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 4
8,583
536
7,849
5,458
3,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
CANNEDPEEN
Amaterasu
15
2 / 2 / 1
9,447
590
4,645
7,557
6,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
17
6 / 1 / 2
10,089
631
6,460
8,275
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
PeenAbdulJabbar
Discordia
16
2 / 1 / 2
9,862
616
6,245
4,896
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 1 / 5
8,472
530
5,833
9,728
6,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
0 / 3 / 2
6,232
390
3,795
7,871
2,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
ElSenorBill
Mercury
13
5 / 2 / 0
8,011
501
3,727
10,606
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
GGgirinu
Amaterasu
14
1 / 3 / 2
8,483
530
1,411
9,706
6,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 2
6,177
386
3,335
11,178
6,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Aphrodite
Niamhspank
Aphrodite
14
0 / 3 / 0
8,063
504
1,217
9,563
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
15
Kills
6
7
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
4
2
W
Amaterasu
CANNEDPEEN
Amaterasu
2
2
1
1.25
L
Medusa
0
3
2
0.33
W
Nemesis
6
1
2
7
L
Mercury
ElSenorBill
Mercury
5
2
0
2.5
L
Amaterasu
GGgirinu
Amaterasu
1
3
2
0.67
L
0
4
2
0.25
L
Aphrodite
Niamhspank
Aphrodite
0
3
0
0
W
Discordia
PeenAbdulJabbar
Discordia
2
1
2
3
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,032
Damage
13,485
35,914
Taken
48,924
24,221
Mitigated
22,258
10,158
Healing
16,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,849
4,084
0
2,603
5,458
3,070
2,413
1,179
4,279
7,227
58,248
W
Amaterasu
CANNEDPEEN
Amaterasu
4,645
1,837
0
2,948
7,557
6,088
477
0
7,557
3,700
40,952
L
Medusa
3,795
1,493
0
2,127
7,871
2,135
0
958
6,831
0
28,968
W
Nemesis
6,460
3,803
0
810
8,275
6,636
165
535
7,740
8,067
66,634
L
Mercury
ElSenorBill
Mercury
3,727
1,930
0
4,375
10,606
3,636
0
1,071
9,465
0
37,130
L
Amaterasu
GGgirinu
Amaterasu
1,411
646
0
2,909
9,706
6,586
0
548
9,158
0
33,014
L
3,335
1,567
0
604
11,178
6,418
0
910
10,266
10,791
0
L
Aphrodite
Niamhspank
Aphrodite
1,217
0
1,015
5,862
9,563
3,483
0
3,867
5,234
56,872
0
W
Discordia
PeenAbdulJabbar
Discordia
6,245
323
0
1,861
4,896
1,705
1,500
862
4,034
63,324
0
W
5,833
1,595
0
1,936
9,728
6,722
528
1,976
7,752
0
22,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,453
Gold Earned
36,966
464
Minions Killed
349
0
Camps Cleared
0
1,545,368
Distance Traveled
1,489,354
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,583
536
100
6
0
259,177
3
W
Amaterasu
9,447
590
79
5
0
333,883
7
L
Medusa
6,232
390
47
3
0
285,250
5
W
Nemesis
10,089
631
126
8
0
380,272
2
L
Mercury
8,011
501
73
5
0
359,770
0
L
Amaterasu
8,483
530
75
5
0
294,491
4
L
Athena
6,177
386
26
2
0
277,559
4
L
Aphrodite
8,063
504
128
8
0
272,284
4
W
Discordia
9,862
616
134
8
0
305,994
11
W
Odin
8,472
530
25
2
0
266,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role