Player Matchup

Guan Yu
Guan Yu
Gold II
HunterDLaw954
Guan Yu
Gold II
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 32L
1,718 MMR
Solo
Scylla
Scylla
Platinum V
Kero
Scylla
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold I
TheWaterBoi
Tyr
Gold I
Level 157
God Stats
2W - 2L
1,292 SR
Queue Stats
146W - 135L
1,734 MMR
Party 2
Sol
Sol
Platinum V
chαrel
Sol
Platinum V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Platinum IV
colossαl
Awilix
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,458 SR
1,591 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,525 SR
1,742 MMR
Nemesis
Nemesis
Platinum II
HDCoBRaZ
Nemesis
Platinum II
Level 137
God Stats
39W - 36L
1,500 SR
Queue Stats
205W - 187L
1,957 MMR
Party 4
Camazotz
Camazotz
Platinum V
Midas4k
Camazotz
Platinum V
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 164L
1,772 MMR
Party 4
Vulcan
Vulcan
Platinum II
Shαk
Vulcan
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold I
SupersonicInc
Sobek
Gold I
Level 126
God Stats
15W - 16L
1,528 SR
Queue Stats
441W - 428L
1,851 MMR
Party 1
Cupid
Cupid
Gold I
T4n0
Cupid
Gold I
Level 160
God Stats
1W - 2L
1,599 SR
Queue Stats
77W - 66L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
10
1 / 1 / 8
6,083
608
5,012
8,530
3,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Kero
Scylla
11
2 / 0 / 5
6,240
624
4,194
3,951
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
1 / 1 / 0
6,094
609
3,875
7,212
3,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
11
5 / 0 / 4
6,636
664
4,549
2,795
1,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
colossαl
Awilix
10
7 / 0 / 5
6,505
651
6,254
5,509
1,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Chang'eNu WaAphroditePersephoneDanzaburou

VS

Bans
The MorriganCthulhuKing ArthurJanusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HDCoBRaZ
Nemesis
10
2 / 1 / 0
5,499
550
3,094
3,929
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Camazotz
Midas4k
Camazotz
10
0 / 1 / 0
5,195
520
3,219
6,117
3,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
Shαk
Vulcan
9
0 / 3 / 0
5,079
508
4,536
3,840
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 1
4,539
454
2,976
11,415
4,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
T4n0
Cupid
5
0 / 7 / 0
3,875
388
1,921
7,224
1,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
16
Kills
2
2
Deaths
16
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
HDCoBRaZ
Nemesis
2
1
0
2
W
Guan Yu
1
1
8
5
W
Scylla
Kero
Scylla
2
0
5
4.5
L
Camazotz
Midas4k
Camazotz
0
1
0
0
L
Vulcan
Shαk
Vulcan
0
3
0
0
L
0
4
1
0.13
L
Cupid
T4n0
Cupid
0
7
0
0
W
1
1
0
1
W
Sol
5
0
4
7
W
Awilix
colossαl
Awilix
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,884
Damage
15,746
27,997
Taken
32,525
11,350
Mitigated
11,833
13,414
Healing
10,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
HDCoBRaZ
Nemesis
3,094
1,031
0
200
3,929
2,296
0
397
3,495
4,139
25,289
W
Guan Yu
5,012
791
557
4,345
8,530
3,999
0
4,224
4,158
0
16,925
W
Scylla
Kero
Scylla
4,194
374
0
994
3,951
1,118
42
1,561
2,308
39,192
0
L
Camazotz
Midas4k
Camazotz
3,219
651
0
4,020
6,117
3,277
0
0
6,117
0
24,889
L
Vulcan
Shαk
Vulcan
4,536
946
0
698
3,840
1,123
0
1,322
2,406
32,909
0
L
2,976
235
0
4,296
11,415
4,028
0
5,005
6,232
11,855
0
L
Cupid
T4n0
Cupid
1,921
779
73
1,290
7,224
1,109
0
1,692
5,532
0
9,966
W
3,875
591
0
3,258
7,212
3,100
0
96
6,791
0
30,257
W
Sol
4,549
2,022
0
1,088
2,795
1,438
2,158
567
2,228
37,468
0
W
Awilix
colossαl
Awilix
6,254
2,226
0
3,172
5,509
1,695
350
1,039
4,432
0
28,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
24,187
312
Minions Killed
232
0
Camps Cleared
0
986,109
Distance Traveled
938,476
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,499
550
68
7
0
213,960
2
W
Guan Yu
6,083
608
18
2
0
216,141
3
W
Scylla
6,240
624
95
10
0
195,059
0
L
Camazotz
5,195
520
52
5
0
198,334
0
L
Vulcan
5,079
508
80
8
0
180,773
1
L
Sobek
4,539
454
18
2
0
192,770
3
L
Cupid
3,875
388
14
1
0
152,639
2
W
Tyr
6,094
609
70
7
0
193,430
0
W
Sol
6,636
664
84
8
0
163,846
3
W
Awilix
6,505
651
45
5
0
217,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role