Player Matchup

Erlang Shen
Erlang Shen
BuddahThaBear
Erlang Shen
Level 117
God Stats
0W - 4L
1,329 SR
Queue Stats
41W - 73L
1,554 Elo+
Party 1
Janus
Janus
MasDaWzrd
Janus
Level 57
God Stats
9W - 14L
1,659 SR
Queue Stats
36W - 67L
1,620 Elo+
Party 1
Cthulhu
Cthulhu
MikeThaBud
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
RamThaGoat
Cernunnos
Level 140
God Stats
6W - 4L
1,773 SR
Queue Stats
29W - 33L
1,611 Elo+
Party 1
Mulan
Mulan
pikachusfaded25
Mulan
Level 156
God Stats
2W - 2L
1,549 SR
Queue Stats
48W - 67L
1,539 Elo+
Party 1
Team Averages
Level 95
1,562 SR
1,568 Elo+

VS

Team Averages
Level 78
1,468 SR
1,569 Elo+
Awilix
Awilix
Big Chungus6750
Awilix
Level 28
God Stats
9W - 3L
1,322 SR
Queue Stats
33W - 19L
1,696 Elo+
Party 3
Vamana
Vamana
KPasaMufasa7948
Vamana
Level 26
God Stats
49W - 30L
1,520 SR
Queue Stats
115W - 81L
1,569 Elo+
Party 2
Bacchus
Bacchus
KPasaSaljija
Bacchus
Level 105
God Stats
9W - 4L
1,500 SR
Queue Stats
327W - 271L
1,624 Elo+
Party 2
Kukulkan
Kukulkan
RockKing90
Kukulkan
Level 115
God Stats
13W - 8L
1,500 SR
Queue Stats
75W - 51L
1,500 Elo+
Party 2
Neith
Neith
xx justinsane
Neith
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 45L
1,456 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BuddahThaBear
Erlang Shen
18
1 / 9 / 1
11,543
412
5,669
24,293
15,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
MasDaWzrd
Janus
20
4 / 8 / 3
13,852
495
21,123
24,845
9,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
MikeThaBud
Cthulhu
19
1 / 5 / 1
12,215
436
13,006
24,894
26,447
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
RamThaGoat
Cernunnos
19
3 / 7 / 5
12,271
438
19,678
24,221
10,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 12 / 5
11,891
425
15,906
28,942
22,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 10
16,052
573
17,832
24,716
12,076
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 1 / 12
15,676
560
17,743
25,468
28,643
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
KPasaSaljija
Bacchus
20
9 / 4 / 19
15,785
564
21,608
25,158
41,182
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
RockKing90
Kukulkan
20
12 / 3 / 12
16,446
587
26,655
14,017
6,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 4 / 13
13,782
492
9,992
20,570
9,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
16
Kills
40
41
Deaths
16
15
Assists
66
Player
Kills
Deaths
Assists
KDA
W
13
4
10
4.5
L
Erlang Shen
BuddahThaBear
Erlang Shen
1
9
1
0.17
W
4
1
12
10
W
Bacchus
KPasaSaljija
Bacchus
9
4
19
4.63
L
Janus
MasDaWzrd
Janus
4
8
3
0.69
L
Cthulhu
MikeThaBud
Cthulhu
1
5
1
0.3
L
Cernunnos
RamThaGoat
Cernunnos
3
7
5
0.79
W
Kukulkan
RockKing90
Kukulkan
12
3
12
6
L
7
12
5
0.79
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,382
Damage
93,830
127,195
Taken
109,929
83,330
Mitigated
97,475
27,227
Healing
40,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,832
6,921
0
8,328
24,716
12,076
1,728
6,690
17,776
0
111,580
L
Erlang Shen
BuddahThaBear
Erlang Shen
5,669
2,163
522
3,663
24,293
15,154
0
11,040
13,077
10,584
74,615
W
17,743
9,394
0
12,671
25,468
28,643
2,214
12,588
12,763
0
89,093
W
Bacchus
KPasaSaljija
Bacchus
21,608
2,627
0
2,683
25,158
41,182
571
6,989
17,913
57,726
0
L
Janus
MasDaWzrd
Janus
21,123
705
87
7,963
24,845
9,396
662
12,439
12,356
110,064
0
L
Cthulhu
MikeThaBud
Cthulhu
13,006
1,646
674
2,931
24,894
26,447
400
7,903
16,246
67,372
0
L
Cernunnos
RamThaGoat
Cernunnos
19,678
10,559
0
6,291
24,221
10,274
408
5,949
18,222
0
94,163
W
Kukulkan
RockKing90
Kukulkan
26,655
753
0
4,905
14,017
6,131
2,557
5,798
8,119
131,125
0
L
15,906
3,005
0
5,096
28,942
22,059
0
10,932
17,895
0
48,155
W
9,992
3,832
0
11,453
20,570
9,443
2,271
2,902
17,450
0
98,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,772
Gold Earned
77,741
570
Minions Killed
650
0
Camps Cleared
0
2,428,214
Distance Traveled
2,651,776
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
16,052
573
131
5
0
544,417
5
L
Erlang Shen
11,543
412
115
4
0
528,419
0
W
Vamana
15,676
560
162
6
0
519,452
3
W
Bacchus
15,785
564
54
2
0
558,201
1
L
Janus
13,852
495
170
6
0
512,058
2
L
Cthulhu
12,215
436
132
5
0
468,323
5
L
Cernunnos
12,271
438
113
4
0
437,409
4
W
Kukulkan
16,446
587
169
6
0
548,748
3
L
Mulan
11,891
425
40
1
0
482,005
5
W
Neith
13,782
492
134
5
0
480,958
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role