Player Matchup

Ymir
Ymir
Axeofsalvation
Ymir
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StonksGoBrrrrrr
Tsukuyomi
Level 7
God Stats
9W - 6L
1,436 SR
Queue Stats
213W - 169L
1,201 Elo+
Party 3
Hades
Hades
Vudoga
Hades
Level 68
God Stats
8W - 5L
1,500 SR
Queue Stats
41W - 56L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
iFossterr
Cthulhu
Level 7
God Stats
11W - 6L
1,581 SR
Queue Stats
14W - 12L
1,267 Elo+
Party 3
Artemis
Artemis
xxbrianna98xx
Artemis
Level 26
God Stats
17W - 12L
1,646 SR
Queue Stats
121W - 108L
1,424 Elo+
Solo
Team Averages
Level 23
1,533 SR
1,370 Elo+

VS

Team Averages
Level 14
1,528 SR
1,511 Elo+
Khepri
Khepri
FrecklyCorn178
Khepri
Level 21
God Stats
10W - 10L
1,452 SR
Queue Stats
134W - 118L
1,399 Elo+
Party 2
Thor
Thor
HoneyBadger1805
Thor
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MrTurledude
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
ReaperZ000
Artemis
Level 26
God Stats
99W - 92L
1,688 SR
Queue Stats
145W - 158L
1,656 Elo+
Solo
Terra
Terra
katiebee12
Terra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 16
10,320
938
6,929
12,592
9,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
StonksGoBrrrrrr
Tsukuyomi
18
10 / 2 / 15
11,487
1,044
18,883
13,711
6,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
Vudoga
Hades
19
14 / 2 / 13
13,760
1,251
19,261
13,407
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
iFossterr
Cthulhu
18
4 / 0 / 26
11,802
1,073
13,821
8,947
13,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
19
10 / 0 / 20
12,020
1,093
20,339
5,285
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,567
961
7,280
27,131
28,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 11 / 3
11,457
1,042
13,921
20,358
8,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 0
8,449
768
1,616
2,858
992
Artemis
ReaperZ000
Artemis
17
3 / 5 / 6
11,264
1,024
23,268
16,973
6,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Terra
15
0 / 13 / 2
9,394
854
1,260
22,120
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
26
38
Kills
9
9
Deaths
38
90
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
5
16
1.6
L
1
6
6
0.67
L
5
11
3
0.59
L
0
3
0
0
L
Artemis
ReaperZ000
Artemis
3
5
6
1.2
W
Tsukuyomi
StonksGoBrrrrrr
Tsukuyomi
10
2
15
8.75
W
Hades
Vudoga
Hades
14
2
13
10.25
W
Cthulhu
iFossterr
Cthulhu
4
0
26
17
L
Terra
0
13
2
0.08
W
Artemis
10
0
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,233
Damage
47,345
53,942
Taken
89,440
42,556
Mitigated
61,952
17,007
Healing
1,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,929
1,924
0
792
12,592
9,134
0
1,858
10,734
14,491
0
L
7,280
360
0
820
27,131
28,190
0
12,970
13,524
18,617
0
L
13,921
5,746
0
0
20,358
8,062
0
10,327
9,781
0
29,731
L
1,616
658
30
53
2,858
992
0
2,165
618
3,958
0
L
Artemis
ReaperZ000
Artemis
23,268
11,066
0
0
16,973
6,295
0
7,070
9,703
0
60,384
W
Tsukuyomi
StonksGoBrrrrrr
Tsukuyomi
18,883
9,651
0
5,508
13,711
6,498
0
2,497
11,214
0
41,347
W
Hades
Vudoga
Hades
19,261
5,198
888
6,496
13,407
10,915
0
2,858
10,549
30,974
0
W
Cthulhu
iFossterr
Cthulhu
13,821
2,004
407
766
8,947
13,314
0
2,375
6,572
30,080
0
L
Terra
1,260
152
38
603
22,120
18,413
0
6,018
15,803
6,316
0
W
Artemis
20,339
13,717
0
2,150
5,285
2,695
0
568
4,717
0
33,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,389
Gold Earned
51,131
179
Minions Killed
152
4
Camps Cleared
9
928,047
Distance Traveled
712,357
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,320
938
17
2
0
139,612
0
L
Khepri
10,567
961
13
1
0
185,335
2
L
Thor
11,457
1,042
43
4
2
177,783
0
L
Ra
8,449
768
5
0
1
63,870
0
L
Artemis
11,264
1,024
87
8
2
174,261
1
W
Tsukuyomi
11,487
1,044
54
5
2
185,468
0
W
Hades
13,760
1,251
28
3
0
161,687
0
W
Cthulhu
11,802
1,073
43
4
0
218,436
0
L
Terra
9,394
854
4
0
4
111,108
0
W
Artemis
12,020
1,093
37
3
2
222,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role